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matplotlib & pandas
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Python/matplotlab/gallery/event_handling/poly_editor.md
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187
Python/matplotlab/gallery/event_handling/poly_editor.md
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# 综合编辑器
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这是一个示例,展示如何使用Matplotlib事件处理来构建跨GUI应用程序,以与画布上的对象进行交互。
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```python
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import numpy as np
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from matplotlib.lines import Line2D
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from matplotlib.artist import Artist
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from matplotlib.mlab import dist_point_to_segment
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class PolygonInteractor(object):
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"""
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A polygon editor.
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Key-bindings
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't' toggle vertex markers on and off. When vertex markers are on,
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you can move them, delete them
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'd' delete the vertex under point
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'i' insert a vertex at point. You must be within epsilon of the
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line connecting two existing vertices
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"""
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showverts = True
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epsilon = 5 # max pixel distance to count as a vertex hit
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def __init__(self, ax, poly):
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if poly.figure is None:
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raise RuntimeError('You must first add the polygon to a figure '
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'or canvas before defining the interactor')
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self.ax = ax
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canvas = poly.figure.canvas
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self.poly = poly
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x, y = zip(*self.poly.xy)
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self.line = Line2D(x, y,
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marker='o', markerfacecolor='r',
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animated=True)
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self.ax.add_line(self.line)
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self.cid = self.poly.add_callback(self.poly_changed)
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self._ind = None # the active vert
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canvas.mpl_connect('draw_event', self.draw_callback)
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canvas.mpl_connect('button_press_event', self.button_press_callback)
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canvas.mpl_connect('key_press_event', self.key_press_callback)
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canvas.mpl_connect('button_release_event', self.button_release_callback)
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canvas.mpl_connect('motion_notify_event', self.motion_notify_callback)
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self.canvas = canvas
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def draw_callback(self, event):
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self.background = self.canvas.copy_from_bbox(self.ax.bbox)
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self.ax.draw_artist(self.poly)
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self.ax.draw_artist(self.line)
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# do not need to blit here, this will fire before the screen is
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# updated
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def poly_changed(self, poly):
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'this method is called whenever the polygon object is called'
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# only copy the artist props to the line (except visibility)
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vis = self.line.get_visible()
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Artist.update_from(self.line, poly)
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self.line.set_visible(vis) # don't use the poly visibility state
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def get_ind_under_point(self, event):
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'get the index of the vertex under point if within epsilon tolerance'
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# display coords
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xy = np.asarray(self.poly.xy)
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xyt = self.poly.get_transform().transform(xy)
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xt, yt = xyt[:, 0], xyt[:, 1]
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d = np.hypot(xt - event.x, yt - event.y)
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indseq, = np.nonzero(d == d.min())
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ind = indseq[0]
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if d[ind] >= self.epsilon:
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ind = None
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return ind
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def button_press_callback(self, event):
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'whenever a mouse button is pressed'
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if not self.showverts:
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return
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if event.inaxes is None:
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return
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if event.button != 1:
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return
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self._ind = self.get_ind_under_point(event)
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def button_release_callback(self, event):
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'whenever a mouse button is released'
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if not self.showverts:
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return
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if event.button != 1:
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return
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self._ind = None
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def key_press_callback(self, event):
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'whenever a key is pressed'
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if not event.inaxes:
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return
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if event.key == 't':
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self.showverts = not self.showverts
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self.line.set_visible(self.showverts)
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if not self.showverts:
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self._ind = None
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elif event.key == 'd':
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ind = self.get_ind_under_point(event)
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if ind is not None:
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self.poly.xy = np.delete(self.poly.xy,
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ind, axis=0)
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self.line.set_data(zip(*self.poly.xy))
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elif event.key == 'i':
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xys = self.poly.get_transform().transform(self.poly.xy)
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p = event.x, event.y # display coords
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for i in range(len(xys) - 1):
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s0 = xys[i]
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s1 = xys[i + 1]
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d = dist_point_to_segment(p, s0, s1)
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if d <= self.epsilon:
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self.poly.xy = np.insert(
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self.poly.xy, i+1,
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[event.xdata, event.ydata],
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axis=0)
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self.line.set_data(zip(*self.poly.xy))
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break
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if self.line.stale:
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self.canvas.draw_idle()
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def motion_notify_callback(self, event):
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'on mouse movement'
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if not self.showverts:
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return
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if self._ind is None:
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return
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if event.inaxes is None:
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return
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if event.button != 1:
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return
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x, y = event.xdata, event.ydata
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self.poly.xy[self._ind] = x, y
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if self._ind == 0:
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self.poly.xy[-1] = x, y
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elif self._ind == len(self.poly.xy) - 1:
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self.poly.xy[0] = x, y
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self.line.set_data(zip(*self.poly.xy))
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self.canvas.restore_region(self.background)
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self.ax.draw_artist(self.poly)
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self.ax.draw_artist(self.line)
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self.canvas.blit(self.ax.bbox)
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if __name__ == '__main__':
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import matplotlib.pyplot as plt
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from matplotlib.patches import Polygon
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theta = np.arange(0, 2*np.pi, 0.1)
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r = 1.5
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xs = r * np.cos(theta)
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ys = r * np.sin(theta)
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poly = Polygon(np.column_stack([xs, ys]), animated=True)
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fig, ax = plt.subplots()
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ax.add_patch(poly)
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p = PolygonInteractor(ax, poly)
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ax.set_title('Click and drag a point to move it')
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ax.set_xlim((-2, 2))
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ax.set_ylim((-2, 2))
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plt.show()
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```
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## 下载这个示例
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- [下载python源码: poly_editor.py](https://matplotlib.org/_downloads/poly_editor.py)
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- [下载Jupyter notebook: poly_editor.ipynb](https://matplotlib.org/_downloads/poly_editor.ipynb)
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