From 9614d3d51b428653e09067fc15a3cef4885865cf Mon Sep 17 00:00:00 2001 From: Juan Martinez <36634572+josejuanmartinez@users.noreply.github.com> Date: Mon, 4 Dec 2023 17:28:43 +0000 Subject: [PATCH] Delete units/en/unit5/quiz.mdx --- units/en/unit5/quiz.mdx | 87 ----------------------------------------- 1 file changed, 87 deletions(-) delete mode 100644 units/en/unit5/quiz.mdx diff --git a/units/en/unit5/quiz.mdx b/units/en/unit5/quiz.mdx deleted file mode 100644 index badef49..0000000 --- a/units/en/unit5/quiz.mdx +++ /dev/null @@ -1,87 +0,0 @@ -# Quiz - -The best way to learn and [to avoid the illusion of competence](https://www.coursera.org/lecture/learning-how-to-learn/illusions-of-competence-BuFzf) **is to test yourself.** This will help you to find **where you need to reinforce your knowledge**. - - -### Q1: What of the following statemets are true about Unity ML-Agents? - - - -### Q2: Explain with your own words what is the role of the `Academy`. - -
-Solution - -The `Academy` is the orchestrating module in charge of attending the requests from the Python API and sending them to the agents (e.g, `collect observations`) - -Academy - -
- - -### Q3: What are the differences between capturing the environment using `frames` or `raycasts`? - - - - -### Q4: Name several input variables which were used in any of the Snowball or Pyramid environments -
-Solution -- Collisions of the raycasts in charge of detecting blocks, (invisible) walls, stones, our target, switches, etc. in the environment. -- Traditional inputs describing agent features, as its speed (it could also be position, rotation, etc. although that is covered by our raycast already). -- Some boolean vars, as the switch (on/off) in Pyramids or the `can I shoot?` in the SnowballTarget. -
- - -Congrats on finishing this Quiz 🥳, if you missed some elements, take time to read the chapter again to reinforce (😏) your knowledge.