diff --git a/units/en/unit5/quiz.mdx b/units/en/unit5/quiz.mdx new file mode 100644 index 0000000..badef49 --- /dev/null +++ b/units/en/unit5/quiz.mdx @@ -0,0 +1,87 @@ +# Quiz + +The best way to learn and [to avoid the illusion of competence](https://www.coursera.org/lecture/learning-how-to-learn/illusions-of-competence-BuFzf) **is to test yourself.** This will help you to find **where you need to reinforce your knowledge**. + + +### Q1: What of the following statemets are true about Unity ML-Agents? + + + +### Q2: Explain with your own words what is the role of the `Academy`. + +
+Solution + +The `Academy` is the orchestrating module in charge of attending the requests from the Python API and sending them to the agents (e.g, `collect observations`) + +Academy + +
+ + +### Q3: What are the differences between capturing the environment using `frames` or `raycasts`? + + + + +### Q4: Name several input variables which were used in any of the Snowball or Pyramid environments +
+Solution +- Collisions of the raycasts in charge of detecting blocks, (invisible) walls, stones, our target, switches, etc. in the environment. +- Traditional inputs describing agent features, as its speed (it could also be position, rotation, etc. although that is covered by our raycast already). +- Some boolean vars, as the switch (on/off) in Pyramids or the `can I shoot?` in the SnowballTarget. +
+ + +Congrats on finishing this Quiz 🥳, if you missed some elements, take time to read the chapter again to reinforce (😏) your knowledge.