From e17a142248567cc82a0891faa4547e4880234df8 Mon Sep 17 00:00:00 2001 From: Thomas Simonini Date: Sat, 5 Aug 2023 15:09:05 +0200 Subject: [PATCH] Update how-mlagents-works.mdx --- units/en/unit5/how-mlagents-works.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/units/en/unit5/how-mlagents-works.mdx b/units/en/unit5/how-mlagents-works.mdx index 12acede..f92054f 100644 --- a/units/en/unit5/how-mlagents-works.mdx +++ b/units/en/unit5/how-mlagents-works.mdx @@ -31,7 +31,7 @@ With Unity ML-Agents, you have six essential components: ## Inside the Learning Component [[inside-learning-component]] -Inside the Learning Component, we have **three important elements**: +Inside the Learning Component, we have **two important elements**: - The first is the *agent component*, the actor of the scene. We’ll **train the agent by optimizing its policy** (which will tell us what action to take in each state). The policy is called the *Brain*. - Finally, there is the *Academy*. This component **orchestrates agents and their decision-making processes**. Think of this Academy as a teacher who handles Python API requests.