diff --git a/units/en/unit5/curiosity.mdx b/units/en/unit5/curiosity.mdx index a7d8e5f..b8dfb9f 100644 --- a/units/en/unit5/curiosity.mdx +++ b/units/en/unit5/curiosity.mdx @@ -41,7 +41,7 @@ There are different ways to calculate this intrinsic reward. The classical appro Because the idea of Curiosity is to **encourage our agent to perform actions that reduce the uncertainty in the agent’s ability to predict the consequences of its actions** (uncertainty will be higher in areas where the agent has spent less time or in areas with complex dynamics). -If the agent spends a lot of time on these states, it will be good to predict the next state (low Curiosity). On the other hand, if it’s a new state unexplored, it will be harmful to predict the following state (high Curiosity). +If the agent spends a lot of time on these states, it will be good to predict the next state (low Curiosity). On the other hand, if it’s a new state unexplored, it will be hard to predict the following state (high Curiosity). Curiosity