diff --git a/units/en/unit2/bellman-equation.mdx b/units/en/unit2/bellman-equation.mdx
index f401ccc..6f85eed 100644
--- a/units/en/unit2/bellman-equation.mdx
+++ b/units/en/unit2/bellman-equation.mdx
@@ -27,7 +27,7 @@ Instead of calculating the expected return for each state or each state-action p
The Bellman equation is a recursive equation that works like this: instead of starting for each state from the beginning and calculating the return, we can consider the value of any state as:
-**The immediate reward \\(R_{t+1}\\) + the discounted value of the state that follows ( \\(gamma * V(S_{t+1}) \\) ) .**
+**The immediate reward \\(R_{t+1}\\) + the discounted value of the state that follows ( \\(\gamma * V(S_{t+1}) \\) ) .**
diff --git a/units/en/unit4/policy-gradient.mdx b/units/en/unit4/policy-gradient.mdx
index ccc34cb..7406e7f 100644
--- a/units/en/unit4/policy-gradient.mdx
+++ b/units/en/unit4/policy-gradient.mdx
@@ -37,9 +37,9 @@ We have our stochastic policy \\(\pi\\) which has a parameter \\(\theta\\). This
-Where \\(\pi_\theta(a_t|s_t)\\) is the probability of the agent selecting action \\(a_t\\) from state \\(s_t\\) given our policy.
+Where \\(\pi_\theta(a_t|s_t)\\) is the probability of the agent selecting action \\(a_t\\) from state \\(s_t\\) given our policy.
-**But how do we know if our policy is good?** We need to have a way to measure it. To know that, we define a score/objective function called \\(J(\theta)\\).
+**But how do we know if our policy is good?** We need to have a way to measure it. To know that, we define a score/objective function called \\(J(\theta)\\).
### The objective function
@@ -48,20 +48,20 @@ The *objective function* gives us the **performance of the agent** given a traje
Let's give some more details on this formula:
-- The *expected return* (also called expected cumulative reward), is the weighted average (where the weights are given by \\(P(\tau;\theta)\\) of all possible values that the return \\(R(\tau)\\) can take).
+- The *expected return* (also called expected cumulative reward), is the weighted average (where the weights are given by \\(P(\tau;\theta)\\) of all possible values that the return \\(R(\tau)\\) can take).
- \\(R(\tau)\\) : Return from an arbitrary trajectory. To take this quantity and use it to calculate the expected return, we need to multiply it by the probability of each possible trajectory.
-- \\(P(\tau;\theta)\\) : Probability of each possible trajectory \\(\tau\\) (that probability depends on \\( \theta\\) since it defines the policy that it uses to select the actions of the trajectory which has an impact of the states visited).
+- \\(P(\tau;\theta)\\) : Probability of each possible trajectory \\(\tau\\) (that probability depends on \\(\theta\\) since it defines the policy that it uses to select the actions of the trajectory which has an impact of the states visited).
- \\(J(\theta)\\) : Expected return, we calculate it by summing for all trajectories, the probability of taking that trajectory given \\(\theta \\) multiplied by the return of this trajectory.
-Our objective then is to maximize the expected cumulative reward by finding the \\(\theta \\) that will output the best action probability distributions:
+Our objective then is to maximize the expected cumulative reward by finding the \\(\theta \\) that will output the best action probability distributions:
@@ -69,7 +69,7 @@ Our objective then is to maximize the expected cumulative reward by finding the
## Gradient Ascent and the Policy-gradient Theorem
-Policy-gradient is an optimization problem: we want to find the values of \\(\theta\\) that maximize our objective function \\(J(\theta)\\), so we need to use **gradient-ascent**. It's the inverse of *gradient-descent* since it gives the direction of the steepest increase of \\(J(\theta)\\).
+Policy-gradient is an optimization problem: we want to find the values of \\(\theta\\) that maximize our objective function \\(J(\theta)\\), so we need to use **gradient-ascent**. It's the inverse of *gradient-descent* since it gives the direction of the steepest increase of \\(J(\theta)\\).
(If you need a refresher on the difference between gradient descent and gradient ascent [check this](https://www.baeldung.com/cs/gradient-descent-vs-ascent) and [this](https://stats.stackexchange.com/questions/258721/gradient-ascent-vs-gradient-descent-in-logistic-regression)).
@@ -77,9 +77,9 @@ Our update step for gradient-ascent is:
\\( \theta \leftarrow \theta + \alpha * \nabla_\theta J(\theta) \\)
-We can repeatedly apply this update in the hopes that \\(\theta \\) converges to the value that maximizes \\(J(\theta)\\).
+We can repeatedly apply this update in the hopes that \\(\theta \\) converges to the value that maximizes \\(J(\theta)\\).
-However, there are two problems with computing the derivative of \\(J(\theta)\\):
+However, there are two problems with computing the derivative of \\(J(\theta)\\):
1. We can't calculate the true gradient of the objective function since it requires calculating the probability of each possible trajectory, which is computationally super expensive.
So we want to **calculate a gradient estimation with a sample-based estimate (collect some trajectories)**.
@@ -98,18 +98,20 @@ If you want to understand how we derive this formula for approximating the gradi
The Reinforce algorithm, also called Monte-Carlo policy-gradient, is a policy-gradient algorithm that **uses an estimated return from an entire episode to update the policy parameter** \\(\theta\\):
In a loop:
-- Use the policy \\(\pi_\theta\\) to collect an episode \\(\tau\\)
-- Use the episode to estimate the gradient \\(\hat{g} = \nabla_\theta J(\theta)\\)
+- Use the policy \\(\pi_\theta\\) to collect an episode \\(\tau\\)
+- Use the episode to estimate the gradient \\(\hat{g} = \nabla_\theta J(\theta)\\)
-- Update the weights of the policy: \\(\theta \leftarrow \theta + \alpha \hat{g}\\)
+- Update the weights of the policy: \\(\theta \leftarrow \theta + \alpha \hat{g}\\)
We can interpret this update as follows:
+
- \\(\nabla_\theta log \pi_\theta(a_t|s_t)\\) is the direction of **steepest increase of the (log) probability** of selecting action at from state st.
-This tells us **how we should change the weights of policy** if we want to increase/decrease the log probability of selecting action \\(a_t\\) at state \\(s_t\\).
+This tells us **how we should change the weights of policy** if we want to increase/decrease the log probability of selecting action \\(a_t\\) at state \\(s_t\\).
+
- \\(R(\tau)\\): is the scoring function:
- If the return is high, it will **push up the probabilities** of the (state, action) combinations.
- Otherwise, if the return is low, it will **push down the probabilities** of the (state, action) combinations.