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58 lines
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58 lines
2.0 KiB
Plaintext
# Student Works
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Since the launch of the Deep Reinforcement Learning Course, **many students have created amazing projects that you should check out and consider participating in**.
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If you've created an interesting project, don't hesitate to [add it to this list by opening a pull request on the GitHub repository](https://github.com/huggingface/deep-rl-class).
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The projects are **arranged based on the date of publication in this page**.
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## Space Scavanger AI
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This project is a space game environment with trained neural network for AI.
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AI is trained by Reinforcement learning algorithm based on UnityMLAgents and RLlib frameworks.
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<img src="https://huggingface.co/datasets/huggingface-deep-rl-course/course-images/resolve/main/en/unit12/spacescavangerai.png" alt="Space Scavanger AI"/>
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Play the Game here 👉 https://swingshuffle.itch.io/spacescalvagerai
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Check the Unity project here 👉 https://github.com/HighExecutor/SpaceScalvagerAI
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## Neural Nitro 🏎️
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<img src="https://huggingface.co/datasets/huggingface-deep-rl-course/course-images/resolve/main/en/unit12/neuralnitro.png" alt="Neural Nitro" />
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In this project, Sookeyy created a low poly racing game and trained a car to drive.
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Check out the demo here 👉 https://sookeyy.itch.io/neuralnitro
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## Space War 🚀
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<img src="https://huggingface.co/datasets/huggingface-deep-rl-course/course-images/resolve/main/en/unit12/spacewar.jpg" alt="SpaceWar" />
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In this project, Eric Dong recreates Bill Seiler's 1985 version of Space War in Pygame and uses reinforcement learning (RL) to train AI agents.
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This project is currently in development!
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### Demo
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Dev/Edge version:
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* https://e-dong.itch.io/spacewar-dev
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Stable version:
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* https://e-dong.itch.io/spacewar
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* https://huggingface.co/spaces/EricofRL/SpaceWarRL
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### Community blog posts
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TBA
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### Other links
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Check out the source here 👉 https://github.com/e-dong/space-war-rl
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Check out his blog here 👉 https://dev.to/edong/space-war-rl-0-series-introduction-25dh
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