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Translate all code to English (#1836)
* Review the EN heading format. * Fix pythontutor headings. * Fix pythontutor headings. * bug fixes * Fix headings in **/summary.md * Revisit the CN-to-EN translation for Python code using Claude-4.5 * Revisit the CN-to-EN translation for Java code using Claude-4.5 * Revisit the CN-to-EN translation for Cpp code using Claude-4.5. * Fix the dictionary. * Fix cpp code translation for the multipart strings. * Translate Go code to English. * Update workflows to test EN code. * Add EN translation for C. * Add EN translation for CSharp. * Add EN translation for Swift. * Trigger the CI check. * Revert. * Update en/hash_map.md * Add the EN version of Dart code. * Add the EN version of Kotlin code. * Add missing code files. * Add the EN version of JavaScript code. * Add the EN version of TypeScript code. * Fix the workflows. * Add the EN version of Ruby code. * Add the EN version of Rust code. * Update the CI check for the English version code. * Update Python CI check. * Fix cmakelists for en/C code. * Fix Ruby comments
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/**
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* File: time_complexity.cs
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* Created Time: 2022-12-23
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* Author: haptear (haptear@hotmail.com)
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*/
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namespace hello_algo.chapter_computational_complexity;
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public class time_complexity {
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void Algorithm(int n) {
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int a = 1; // +0 (technique 1)
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a += n; // +0 (technique 1)
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// +n (technique 2)
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for (int i = 0; i < 5 * n + 1; i++) {
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Console.WriteLine(0);
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}
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// +n*n (technique 3)
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for (int i = 0; i < 2 * n; i++) {
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for (int j = 0; j < n + 1; j++) {
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Console.WriteLine(0);
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}
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}
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}
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// Algorithm A time complexity: constant
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void AlgorithmA(int n) {
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Console.WriteLine(0);
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}
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// Algorithm B time complexity: linear
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void AlgorithmB(int n) {
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for (int i = 0; i < n; i++) {
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Console.WriteLine(0);
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}
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}
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// Algorithm C time complexity: constant
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void AlgorithmC(int n) {
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for (int i = 0; i < 1000000; i++) {
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Console.WriteLine(0);
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}
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}
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/* Constant order */
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int Constant(int n) {
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int count = 0;
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int size = 100000;
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for (int i = 0; i < size; i++)
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count++;
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return count;
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}
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/* Linear order */
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int Linear(int n) {
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int count = 0;
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for (int i = 0; i < n; i++)
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count++;
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return count;
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}
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/* Linear order (traversing array) */
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int ArrayTraversal(int[] nums) {
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int count = 0;
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// Number of iterations is proportional to the array length
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foreach (int num in nums) {
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count++;
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}
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return count;
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}
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/* Exponential order */
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int Quadratic(int n) {
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int count = 0;
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// Number of iterations is quadratically related to the data size n
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for (int i = 0; i < n; i++) {
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for (int j = 0; j < n; j++) {
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count++;
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}
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}
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return count;
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}
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/* Quadratic order (bubble sort) */
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int BubbleSort(int[] nums) {
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int count = 0; // Counter
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// Outer loop: unsorted range is [0, i]
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for (int i = nums.Length - 1; i > 0; i--) {
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// Inner loop: swap the largest element in the unsorted range [0, i] to the rightmost end of that range
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for (int j = 0; j < i; j++) {
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if (nums[j] > nums[j + 1]) {
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// Swap nums[j] and nums[j + 1]
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(nums[j + 1], nums[j]) = (nums[j], nums[j + 1]);
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count += 3; // Element swap includes 3 unit operations
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}
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}
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}
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return count;
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}
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/* Exponential order (loop implementation) */
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int Exponential(int n) {
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int count = 0, bas = 1;
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// Cells divide into two every round, forming sequence 1, 2, 4, 8, ..., 2^(n-1)
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for (int i = 0; i < n; i++) {
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for (int j = 0; j < bas; j++) {
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count++;
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}
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bas *= 2;
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}
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// count = 1 + 2 + 4 + 8 + .. + 2^(n-1) = 2^n - 1
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return count;
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}
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/* Exponential order (recursive implementation) */
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int ExpRecur(int n) {
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if (n == 1) return 1;
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return ExpRecur(n - 1) + ExpRecur(n - 1) + 1;
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}
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/* Logarithmic order (loop implementation) */
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int Logarithmic(int n) {
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int count = 0;
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while (n > 1) {
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n /= 2;
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count++;
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}
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return count;
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}
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/* Logarithmic order (recursive implementation) */
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int LogRecur(int n) {
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if (n <= 1) return 0;
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return LogRecur(n / 2) + 1;
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}
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/* Linearithmic order */
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int LinearLogRecur(int n) {
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if (n <= 1) return 1;
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int count = LinearLogRecur(n / 2) + LinearLogRecur(n / 2);
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for (int i = 0; i < n; i++) {
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count++;
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}
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return count;
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}
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/* Factorial order (recursive implementation) */
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int FactorialRecur(int n) {
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if (n == 0) return 1;
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int count = 0;
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// Split from 1 into n
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for (int i = 0; i < n; i++) {
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count += FactorialRecur(n - 1);
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}
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return count;
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}
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[Test]
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public void Test() {
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// You can modify n to run and observe the trend of the number of operations for various complexities
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int n = 8;
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Console.WriteLine("Input data size n = " + n);
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int count = Constant(n);
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Console.WriteLine("Constant order operation count = " + count);
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count = Linear(n);
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Console.WriteLine("Linear order operation count = " + count);
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count = ArrayTraversal(new int[n]);
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Console.WriteLine("Linear order (array traversal) operation count = " + count);
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count = Quadratic(n);
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Console.WriteLine("Quadratic order operation count = " + count);
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int[] nums = new int[n];
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for (int i = 0; i < n; i++)
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nums[i] = n - i; // [n,n-1,...,2,1]
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count = BubbleSort(nums);
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Console.WriteLine("Quadratic order (bubble sort) operation count = " + count);
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count = Exponential(n);
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Console.WriteLine("Exponential order (loop implementation) operation count = " + count);
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count = ExpRecur(n);
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Console.WriteLine("Exponential order (recursive implementation) operation count = " + count);
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count = Logarithmic(n);
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Console.WriteLine("Logarithmic order (loop implementation) operation count = " + count);
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count = LogRecur(n);
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Console.WriteLine("Logarithmic order (recursive implementation) operation count = " + count);
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count = LinearLogRecur(n);
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Console.WriteLine("Linearithmic order (recursive implementation) operation count = " + count);
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count = FactorialRecur(n);
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Console.WriteLine("Factorial order (recursive implementation) operation count = " + count);
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}
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}
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