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@@ -332,7 +332,28 @@ comments: true
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=== "C"
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```c title="preorder_traversal_ii_compact.c"
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[class]{}-[func]{preOrder}
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/* 前序遍历:例题二 */
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void preOrder(TreeNode *root, vector *path, vector *res) {
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if (root == NULL) {
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return;
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}
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// 尝试
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vectorPushback(path, root);
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if (root->val == 7) {
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// 记录解
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vector *newPath = newVector();
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for (int i = 0; i < path->size; i++) {
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vectorPushback(newPath, path->data[i]);
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}
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vectorPushback(res, newPath);
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}
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preOrder(root->left, path, res);
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preOrder(root->right, path, res);
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// 回退
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vectorPopback(path);
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}
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```
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=== "C#"
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@@ -607,7 +628,30 @@ comments: true
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=== "C"
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```c title="preorder_traversal_iii_compact.c"
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[class]{}-[func]{preOrder}
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/* 前序遍历:例题三 */
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void preOrder(TreeNode *root, vector *path, vector *res) {
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// 剪枝
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if (root == NULL || root->val == 3) {
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return;
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}
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// 尝试
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vectorPushback(path, root);
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if (root->val == 7) {
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// 记录解
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vector *newPath = newVector();
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for (int i = 0; i < path->size; i++) {
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vectorPushback(newPath, path->data[i]);
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}
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vectorPushback(res, newPath);
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res->depth++;
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}
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preOrder(root->left, path, res);
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preOrder(root->right, path, res);
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// 回退
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vectorPopback(path);
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}
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```
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=== "C#"
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@@ -1281,17 +1325,60 @@ comments: true
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=== "C"
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```c title="preorder_traversal_iii_template.c"
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[class]{}-[func]{isSolution}
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/* 判断当前状态是否为解 */
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bool isSolution(vector *state) {
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return state->size != 0 && ((TreeNode *)(state->data[state->size - 1]))->val == 7;
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}
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[class]{}-[func]{recordSolution}
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/* 记录解 */
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void recordSolution(vector *state, vector *res) {
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vector *newPath = newVector();
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for (int i = 0; i < state->size; i++) {
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vectorPushback(newPath, state->data[i]);
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}
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vectorPushback(res, newPath);
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}
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[class]{}-[func]{isValid}
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/* 判断在当前状态下,该选择是否合法 */
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bool isValid(vector *state, TreeNode *choice) {
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return choice != NULL && choice->val != 3;
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}
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[class]{}-[func]{makeChoice}
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/* 更新状态 */
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void makeChoice(vector *state, TreeNode *choice) {
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vectorPushback(state, choice);
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}
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[class]{}-[func]{undoChoice}
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/* 恢复状态 */
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void undoChoice(vector *state, TreeNode *choice) {
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vectorPopback(state);
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}
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[class]{}-[func]{backtrack}
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/* 前序遍历:例题三 */
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void backtrack(vector *state, vector *choices, vector *res) {
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// 检查是否为解
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if (isSolution(state)) {
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// 记录解
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recordSolution(state, res);
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return;
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}
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// 遍历所有选择
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for (int i = 0; i < choices->size; i++) {
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TreeNode *choice = choices->data[i];
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// 剪枝:检查选择是否合法
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if (isValid(state, choice)) {
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// 尝试:做出选择,更新状态
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makeChoice(state, choice);
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// 进行下一轮选择
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vector *nextChoices = newVector();
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vectorPushback(nextChoices, choice->left);
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vectorPushback(nextChoices, choice->right);
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backtrack(state, nextChoices, res);
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// 回退:撤销选择,恢复到之前的状态
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undoChoice(state, choice);
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}
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}
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}
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```
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=== "C#"
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