update rust codes for hash_map, binary_search, bubble_sort, stack, queue (#330)

* update rust codes

* update rust codes

* update rust codes

* update and add rust codes for hash_map, binary_search, bubble_sort

* update and add rust codes for hash_map, binary_search, bubble_sort

* add rust codes for chapter stack

* add rust codes for chapter queue

* add rust codes for chapter deque
This commit is contained in:
sjinzh
2023-02-05 16:25:42 +08:00
committed by GitHub
parent 93ca29ca6d
commit 8a388d8422
21 changed files with 559 additions and 280 deletions

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/**
* File: deque.rs
* Created Time: 2023-02-05
* Author: sjinzh (sjinzh@gmail.com)
*/
use std::collections::LinkedList;
/* Driver Code */
pub fn main() {
// 初始化双向队列
let mut deque: LinkedList<i32> = LinkedList::new();
deque.push_back(2); // 添加至队尾
deque.push_back(5);
deque.push_back(4);
deque.push_front(3); // 添加至队首
deque.push_front(1);
print!("双向队列 deque = ");
inc::print_util::print_queue(&deque);
// 访问元素
let peek_first = deque.front().unwrap(); // 队首元素
print!("\n队首元素 peekFirst = {peek_first}");
let peek_last = deque.back().unwrap(); // 队尾元素
print!("\n队尾元素 peekLast = {peek_last}");
// 元素出队
let poll_first = deque.pop_front().unwrap(); // 队首元素出队
print!("\n队首出队元素 pollFirst = {poll_first},队首出队后 deque = ");
inc::print_util::print_queue(&deque);
let poll_last = deque.pop_back().unwrap(); // 队尾元素出队
print!("\n队尾出队元素 pollLast = {poll_last},队尾出队后 deque = ");
inc::print_util::print_queue(&deque);
// 获取双向队列的长度
let size = deque.len();
print!("\n双向队列长度 size = {size}");
/* 判断双向队列是否为空 */
let is_empty = deque.is_empty();
print!("\n双向队列是否为空 = {is_empty}");
}

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/**
* File: queue.rs
* Created Time: 2023-02-05
* Author: sjinzh (sjinzh@gmail.com)
*/
use std::collections::LinkedList;
/* Driver Code */
pub fn main() {
// 初始化队列
let mut queue: LinkedList<i32> = LinkedList::new();
// 元素入队
queue.push_back(1);
queue.push_back(3);
queue.push_back(2);
queue.push_back(5);
queue.push_back(4);
print!("队列 queue = ");
inc::print_util::print_queue(&queue);
// 访问队首元素
let peek = queue.front().unwrap();
println!("\n队首元素 peek = {peek}");
// 元素出队
let poll = queue.pop_front().unwrap();
print!("出队元素 poll = {poll},出队后 queue = ");
inc::print_util::print_queue(&queue);
// 获取队列的长度
let size = queue.len();
print!("\n队列长度 size = {size}");
/* 判断队列是否为空 */
let is_empty = queue.is_empty();
print!("\n队列是否为空 = {is_empty}");
}

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/**
* File: stack.rs
* Created Time: 2023-02-05
* Author: sjinzh (sjinzh@gmail.com)
*/
/* Driver Code */
pub fn main() {
// 初始化栈
// 在 rust 中,推荐将 Vec 当作栈来使用
let mut stack: Vec<i32> = Vec::new();
// 元素入栈
stack.push(1);
stack.push(3);
stack.push(2);
stack.push(5);
stack.push(4);
print!("栈 stack = ");
inc::print_util::print_array(&stack);
// 访问栈顶元素
let peek = stack.get(stack.len() - 1).unwrap();
print!("\n栈顶元素 peek = {peek}");
// 元素出栈
let pop = stack.pop().unwrap();
print!("\n出栈元素 pop = {pop},出栈后 stack = ");
inc::print_util::print_array(&stack);
// 获取栈的长度
let size = stack.len();
print!("\n栈的长度 size = {size}");
// 判断栈是否为空
let is_empty = stack.is_empty();
print!("\n栈是否为空 = {is_empty}");
}