--- comments: true --- # 15.3   Max Capacity Problem !!! question Input an array $ht$, where each element represents the height of a vertical partition. Any two partitions in the array, along with the space between them, can form a container. The capacity of the container equals the product of height and width (area), where the height is determined by the shorter partition, and the width is the difference in array indices between the two partitions. Please select two partitions in the array such that the capacity of the formed container is maximized, and return the maximum capacity. An example is shown in Figure 15-7. ![Example data for the max capacity problem](max_capacity_problem.assets/max_capacity_example.png){ class="animation-figure" }

Figure 15-7   Example data for the max capacity problem

The container is formed by any two partitions, **therefore the state of this problem is the indices of two partitions, denoted as $[i, j]$**. According to the problem description, capacity equals height multiplied by width, where height is determined by the shorter partition, and width is the difference in array indices between the two partitions. Let the capacity be $cap[i, j]$, then the calculation formula is: $$ cap[i, j] = \min(ht[i], ht[j]) \times (j - i) $$ Let the array length be $n$, then the number of combinations of two partitions (total number of states) is $C_n^2 = \frac{n(n - 1)}{2}$. Most directly, **we can exhaustively enumerate all states** to find the maximum capacity, with time complexity $O(n^2)$. ### 1.   Greedy Strategy Determination This problem has a more efficient solution. As shown in Figure 15-8, select a state $[i, j]$ where index $i < j$ and height $ht[i] < ht[j]$, meaning $i$ is the short partition and $j$ is the long partition. ![Initial state](max_capacity_problem.assets/max_capacity_initial_state.png){ class="animation-figure" }

Figure 15-8   Initial state

As shown in Figure 15-9, **if we now move the long partition $j$ closer to the short partition $i$, the capacity will definitely decrease**. This is because after moving the long partition $j$, the width $j-i$ definitely decreases; and since height is determined by the short partition, the height can only remain unchanged ($i$ is still the short partition) or decrease (the moved $j$ becomes the short partition). ![State after moving the long partition inward](max_capacity_problem.assets/max_capacity_moving_long_board.png){ class="animation-figure" }

Figure 15-9   State after moving the long partition inward

Conversely, **we can only possibly increase capacity by contracting the short partition $i$ inward**. Because although width will definitely decrease, **height may increase** (the moved short partition $i$ may become taller). For example, in Figure 15-10, the area increases after moving the short partition. ![State after moving the short partition inward](max_capacity_problem.assets/max_capacity_moving_short_board.png){ class="animation-figure" }

Figure 15-10   State after moving the short partition inward

From this we can derive the greedy strategy for this problem: initialize two pointers at both ends of the container, and in each round contract the pointer corresponding to the short partition inward, until the two pointers meet. Figure 15-11 shows the execution process of the greedy strategy. 1. In the initial state, pointers $i$ and $j$ are at both ends of the array. 2. Calculate the capacity of the current state $cap[i, j]$, and update the maximum capacity. 3. Compare the heights of partition $i$ and partition $j$, and move the short partition inward by one position. 4. Loop through steps `2.` and `3.` until $i$ and $j$ meet. === "<1>" ![Greedy process for the max capacity problem](max_capacity_problem.assets/max_capacity_greedy_step1.png){ class="animation-figure" } === "<2>" ![max_capacity_greedy_step2](max_capacity_problem.assets/max_capacity_greedy_step2.png){ class="animation-figure" } === "<3>" ![max_capacity_greedy_step3](max_capacity_problem.assets/max_capacity_greedy_step3.png){ class="animation-figure" } === "<4>" ![max_capacity_greedy_step4](max_capacity_problem.assets/max_capacity_greedy_step4.png){ class="animation-figure" } === "<5>" ![max_capacity_greedy_step5](max_capacity_problem.assets/max_capacity_greedy_step5.png){ class="animation-figure" } === "<6>" ![max_capacity_greedy_step6](max_capacity_problem.assets/max_capacity_greedy_step6.png){ class="animation-figure" } === "<7>" ![max_capacity_greedy_step7](max_capacity_problem.assets/max_capacity_greedy_step7.png){ class="animation-figure" } === "<8>" ![max_capacity_greedy_step8](max_capacity_problem.assets/max_capacity_greedy_step8.png){ class="animation-figure" } === "<9>" ![max_capacity_greedy_step9](max_capacity_problem.assets/max_capacity_greedy_step9.png){ class="animation-figure" }

Figure 15-11   Greedy process for the max capacity problem

### 2.   Code Implementation The code loops at most $n$ rounds, **therefore the time complexity is $O(n)$**. Variables $i$, $j$, and $res$ use a constant amount of extra space, **therefore the space complexity is $O(1)$**. === "Python" ```python title="max_capacity.py" def max_capacity(ht: list[int]) -> int: """Max capacity: Greedy algorithm""" # Initialize i, j to be at both ends of the array i, j = 0, len(ht) - 1 # Initial max capacity is 0 res = 0 # Loop for greedy selection until the two boards meet while i < j: # Update max capacity cap = min(ht[i], ht[j]) * (j - i) res = max(res, cap) # Move the shorter board inward if ht[i] < ht[j]: i += 1 else: j -= 1 return res ``` === "C++" ```cpp title="max_capacity.cpp" /* Max capacity: Greedy algorithm */ int maxCapacity(vector &ht) { // Initialize i, j to be at both ends of the array int i = 0, j = ht.size() - 1; // Initial max capacity is 0 int res = 0; // Loop for greedy selection until the two boards meet while (i < j) { // Update max capacity int cap = min(ht[i], ht[j]) * (j - i); res = max(res, cap); // Move the shorter board inward if (ht[i] < ht[j]) { i++; } else { j--; } } return res; } ``` === "Java" ```java title="max_capacity.java" /* Max capacity: Greedy algorithm */ int maxCapacity(int[] ht) { // Initialize i, j to be at both ends of the array int i = 0, j = ht.length - 1; // Initial max capacity is 0 int res = 0; // Loop for greedy selection until the two boards meet while (i < j) { // Update max capacity int cap = Math.min(ht[i], ht[j]) * (j - i); res = Math.max(res, cap); // Move the shorter board inward if (ht[i] < ht[j]) { i++; } else { j--; } } return res; } ``` === "C#" ```csharp title="max_capacity.cs" /* Max capacity: Greedy algorithm */ int MaxCapacity(int[] ht) { // Initialize i, j to be at both ends of the array int i = 0, j = ht.Length - 1; // Initial max capacity is 0 int res = 0; // Loop for greedy selection until the two boards meet while (i < j) { // Update max capacity int cap = Math.Min(ht[i], ht[j]) * (j - i); res = Math.Max(res, cap); // Move the shorter board inward if (ht[i] < ht[j]) { i++; } else { j--; } } return res; } ``` === "Go" ```go title="max_capacity.go" /* Max capacity: Greedy algorithm */ func maxCapacity(ht []int) int { // Initialize i, j to be at both ends of the array i, j := 0, len(ht)-1 // Initial max capacity is 0 res := 0 // Loop for greedy selection until the two boards meet for i < j { // Update max capacity capacity := int(math.Min(float64(ht[i]), float64(ht[j]))) * (j - i) res = int(math.Max(float64(res), float64(capacity))) // Move the shorter board inward if ht[i] < ht[j] { i++ } else { j-- } } return res } ``` === "Swift" ```swift title="max_capacity.swift" /* Max capacity: Greedy algorithm */ func maxCapacity(ht: [Int]) -> Int { // Initialize i, j to be at both ends of the array var i = ht.startIndex, j = ht.endIndex - 1 // Initial max capacity is 0 var res = 0 // Loop for greedy selection until the two boards meet while i < j { // Update max capacity let cap = min(ht[i], ht[j]) * (j - i) res = max(res, cap) // Move the shorter board inward if ht[i] < ht[j] { i += 1 } else { j -= 1 } } return res } ``` === "JS" ```javascript title="max_capacity.js" /* Max capacity: Greedy algorithm */ function maxCapacity(ht) { // Initialize i, j to be at both ends of the array let i = 0, j = ht.length - 1; // Initial max capacity is 0 let res = 0; // Loop for greedy selection until the two boards meet while (i < j) { // Update max capacity const cap = Math.min(ht[i], ht[j]) * (j - i); res = Math.max(res, cap); // Move the shorter board inward if (ht[i] < ht[j]) { i += 1; } else { j -= 1; } } return res; } ``` === "TS" ```typescript title="max_capacity.ts" /* Max capacity: Greedy algorithm */ function maxCapacity(ht: number[]): number { // Initialize i, j to be at both ends of the array let i = 0, j = ht.length - 1; // Initial max capacity is 0 let res = 0; // Loop for greedy selection until the two boards meet while (i < j) { // Update max capacity const cap: number = Math.min(ht[i], ht[j]) * (j - i); res = Math.max(res, cap); // Move the shorter board inward if (ht[i] < ht[j]) { i += 1; } else { j -= 1; } } return res; } ``` === "Dart" ```dart title="max_capacity.dart" /* Max capacity: Greedy algorithm */ int maxCapacity(List ht) { // Initialize i, j to be at both ends of the array int i = 0, j = ht.length - 1; // Initial max capacity is 0 int res = 0; // Loop for greedy selection until the two boards meet while (i < j) { // Update max capacity int cap = min(ht[i], ht[j]) * (j - i); res = max(res, cap); // Move the shorter board inward if (ht[i] < ht[j]) { i++; } else { j--; } } return res; } ``` === "Rust" ```rust title="max_capacity.rs" /* Max capacity: Greedy algorithm */ fn max_capacity(ht: &[i32]) -> i32 { // Initialize i, j to be at both ends of the array let mut i = 0; let mut j = ht.len() - 1; // Initial max capacity is 0 let mut res = 0; // Loop for greedy selection until the two boards meet while i < j { // Update max capacity let cap = std::cmp::min(ht[i], ht[j]) * (j - i) as i32; res = std::cmp::max(res, cap); // Move the shorter board inward if ht[i] < ht[j] { i += 1; } else { j -= 1; } } res } ``` === "C" ```c title="max_capacity.c" /* Max capacity: Greedy algorithm */ int maxCapacity(int ht[], int htLength) { // Initialize i, j to be at both ends of the array int i = 0; int j = htLength - 1; // Initial max capacity is 0 int res = 0; // Loop for greedy selection until the two boards meet while (i < j) { // Update max capacity int capacity = myMin(ht[i], ht[j]) * (j - i); res = myMax(res, capacity); // Move the shorter board inward if (ht[i] < ht[j]) { i++; } else { j--; } } return res; } ``` === "Kotlin" ```kotlin title="max_capacity.kt" /* Max capacity: Greedy algorithm */ fun maxCapacity(ht: IntArray): Int { // Initialize i, j to be at both ends of the array var i = 0 var j = ht.size - 1 // Initial max capacity is 0 var res = 0 // Loop for greedy selection until the two boards meet while (i < j) { // Update max capacity val cap = min(ht[i], ht[j]) * (j - i) res = max(res, cap) // Move the shorter board inward if (ht[i] < ht[j]) { i++ } else { j-- } } return res } ``` === "Ruby" ```ruby title="max_capacity.rb" ### Maximum capacity: greedy ### def max_capacity(ht) # Initialize i, j to be at both ends of the array i, j = 0, ht.length - 1 # Initial max capacity is 0 res = 0 # Loop for greedy selection until the two boards meet while i < j # Update max capacity cap = [ht[i], ht[j]].min * (j - i) res = [res, cap].max # Move the shorter board inward if ht[i] < ht[j] i += 1 else j -= 1 end end res end ``` ### 3.   Correctness Proof The reason greedy is faster than exhaustive enumeration is that each round of greedy selection "skips" some states. For example, in state $cap[i, j]$ where $i$ is the short partition and $j$ is the long partition, if we greedily move the short partition $i$ inward by one position, the states shown in Figure 15-12 will be "skipped". **This means that the capacities of these states cannot be verified later**. $$ cap[i, i+1], cap[i, i+2], \dots, cap[i, j-2], cap[i, j-1] $$ ![States skipped by moving the short partition](max_capacity_problem.assets/max_capacity_skipped_states.png){ class="animation-figure" }

Figure 15-12   States skipped by moving the short partition

Observing carefully, **these skipped states are actually all the states obtained by moving the long partition $j$ inward**. We have already proven that moving the long partition inward will definitely decrease capacity. That is, the skipped states cannot possibly be the optimal solution, **skipping them will not cause us to miss the optimal solution**. The above analysis shows that the operation of moving the short partition is "safe", and the greedy strategy is effective.