// File: queue.zig // Created Time: 2023-01-15 // Author: codingonion (coderonion@gmail.com) const std = @import("std"); const inc = @import("include"); // Driver code pub fn main() !void { // Initialize the queue const L = std.TailQueue(i32); var queue = L{}; // Enqueue elements var node1 = L.Node{ .data = 1 }; var node2 = L.Node{ .data = 3 }; var node3 = L.Node{ .data = 2 }; var node4 = L.Node{ .data = 5 }; var node5 = L.Node{ .data = 4 }; queue.append(&node1); queue.append(&node2); queue.append(&node3); queue.append(&node4); queue.append(&node5); std.debug.print("Queue queue = ", .{}); inc.PrintUtil.printQueue(i32, queue); // Access the front element var peek = queue.first.?.data; std.debug.print("\nFront element peek = {}", .{peek}); // Dequeue an element var pop = queue.popFirst().?.data; std.debug.print("\nDequeued element pop = {}; after dequeueing, queue = ", .{pop}); inc.PrintUtil.printQueue(i32, queue); // Get the queue size var size = queue.len; std.debug.print("\nQueue size = {}", .{size}); // Check whether the queue is empty var is_empty = if (queue.len == 0) true else false; std.debug.print("\nIs the queue empty? {}", .{is_empty}); _ = try std.io.getStdIn().reader().readByte(); }