// File: binary_tree.zig // Created Time: 2023-01-14 // Author: codingonion (coderonion@gmail.com) const std = @import("std"); const inc = @import("include"); // Driver code pub fn main() !void { // Initialize the binary tree // Initialize the nodes var n1 = inc.TreeNode(i32){ .val = 1 }; var n2 = inc.TreeNode(i32){ .val = 2 }; var n3 = inc.TreeNode(i32){ .val = 3 }; var n4 = inc.TreeNode(i32){ .val = 4 }; var n5 = inc.TreeNode(i32){ .val = 5 }; // Set up references (pointers) between the nodes n1.left = &n2; n1.right = &n3; n2.left = &n4; n2.right = &n5; std.debug.print("Initialize the binary tree\n", .{}); try inc.PrintUtil.printTree(&n1, null, false); // Insert and remove nodes var p = inc.TreeNode(i32){ .val = 0 }; // Insert node p between n1 and n2 n1.left = &p; p.left = &n2; std.debug.print("After inserting node p\n", .{}); try inc.PrintUtil.printTree(&n1, null, false); // Remove a node n1.left = &n2; std.debug.print("After removing node p\n", .{}); try inc.PrintUtil.printTree(&n1, null, false); _ = try std.io.getStdIn().reader().readByte(); }