Files
hello-algo/en/codes/go/chapter_backtracking/permutations_ii.go
Yudong Jin 2778a6f9c7 Translate all code to English (#1836)
* Review the EN heading format.

* Fix pythontutor headings.

* Fix pythontutor headings.

* bug fixes

* Fix headings in **/summary.md

* Revisit the CN-to-EN translation for Python code using Claude-4.5

* Revisit the CN-to-EN translation for Java code using Claude-4.5

* Revisit the CN-to-EN translation for Cpp code using Claude-4.5.

* Fix the dictionary.

* Fix cpp code translation for the multipart strings.

* Translate Go code to English.

* Update workflows to test EN code.

* Add EN translation for C.

* Add EN translation for CSharp.

* Add EN translation for Swift.

* Trigger the CI check.

* Revert.

* Update en/hash_map.md

* Add the EN version of Dart code.

* Add the EN version of Kotlin code.

* Add missing code files.

* Add the EN version of JavaScript code.

* Add the EN version of TypeScript code.

* Fix the workflows.

* Add the EN version of Ruby code.

* Add the EN version of Rust code.

* Update the CI check for the English version  code.

* Update Python CI check.

* Fix cmakelists for en/C code.

* Fix Ruby comments
2025-12-31 07:44:52 +08:00

42 lines
1.3 KiB
Go

// File: permutations_ii.go
// Created Time: 2023-05-14
// Author: Reanon (793584285@qq.com)
package chapter_backtracking
/* Backtracking algorithm: Permutations II */
func backtrackII(state *[]int, choices *[]int, selected *[]bool, res *[][]int) {
// When the state length equals the number of elements, record the solution
if len(*state) == len(*choices) {
newState := append([]int{}, *state...)
*res = append(*res, newState)
}
// Traverse all choices
duplicated := make(map[int]struct{}, 0)
for i := 0; i < len(*choices); i++ {
choice := (*choices)[i]
// Pruning: do not allow repeated selection of elements and do not allow repeated selection of equal elements
if _, ok := duplicated[choice]; !ok && !(*selected)[i] {
// Attempt: make choice, update state
// Record the selected element value
duplicated[choice] = struct{}{}
(*selected)[i] = true
*state = append(*state, choice)
// Proceed to the next round of selection
backtrackII(state, choices, selected, res)
// Backtrack: undo choice, restore to previous state
(*selected)[i] = false
*state = (*state)[:len(*state)-1]
}
}
}
/* Permutations II */
func permutationsII(nums []int) [][]int {
res := make([][]int, 0)
state := make([]int, 0)
selected := make([]bool, len(nums))
backtrackII(&state, &nums, &selected, &res)
return res
}