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* Review the EN heading format. * Fix pythontutor headings. * Fix pythontutor headings. * bug fixes * Fix headings in **/summary.md * Revisit the CN-to-EN translation for Python code using Claude-4.5 * Revisit the CN-to-EN translation for Java code using Claude-4.5 * Revisit the CN-to-EN translation for Cpp code using Claude-4.5. * Fix the dictionary. * Fix cpp code translation for the multipart strings. * Translate Go code to English. * Update workflows to test EN code. * Add EN translation for C. * Add EN translation for CSharp. * Add EN translation for Swift. * Trigger the CI check. * Revert. * Update en/hash_map.md * Add the EN version of Dart code. * Add the EN version of Kotlin code. * Add missing code files. * Add the EN version of JavaScript code. * Add the EN version of TypeScript code. * Fix the workflows. * Add the EN version of Ruby code. * Add the EN version of Rust code. * Update the CI check for the English version code. * Update Python CI check. * Fix cmakelists for en/C code. * Fix Ruby comments
137 lines
4.1 KiB
Rust
137 lines
4.1 KiB
Rust
/*
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* File: graph_adjacency_matrix.rs
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* Created Time: 2023-07-12
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* Author: night-cruise (2586447362@qq.com)
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*/
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/* Undirected graph type based on adjacency matrix */
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pub struct GraphAdjMat {
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// Vertex list, where the element represents the "vertex value" and the index represents the "vertex index"
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pub vertices: Vec<i32>,
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// Adjacency matrix, where the row and column indices correspond to the "vertex index"
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pub adj_mat: Vec<Vec<i32>>,
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}
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impl GraphAdjMat {
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/* Constructor */
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pub fn new(vertices: Vec<i32>, edges: Vec<[usize; 2]>) -> Self {
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let mut graph = GraphAdjMat {
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vertices: vec![],
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adj_mat: vec![],
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};
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// Add vertex
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for val in vertices {
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graph.add_vertex(val);
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}
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// Add edge
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// Note that the edges elements represent vertex indices, i.e., corresponding to the vertices element indices
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for edge in edges {
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graph.add_edge(edge[0], edge[1])
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}
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graph
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}
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/* Get the number of vertices */
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pub fn size(&self) -> usize {
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self.vertices.len()
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}
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/* Add vertex */
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pub fn add_vertex(&mut self, val: i32) {
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let n = self.size();
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// Add the value of the new vertex to the vertex list
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self.vertices.push(val);
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// Add a row to the adjacency matrix
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self.adj_mat.push(vec![0; n]);
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// Add a column to the adjacency matrix
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for row in self.adj_mat.iter_mut() {
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row.push(0);
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}
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}
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/* Remove vertex */
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pub fn remove_vertex(&mut self, index: usize) {
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if index >= self.size() {
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panic!("index error")
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}
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// Remove the vertex at index from the vertex list
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self.vertices.remove(index);
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// Remove the row at index from the adjacency matrix
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self.adj_mat.remove(index);
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// Remove the column at index from the adjacency matrix
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for row in self.adj_mat.iter_mut() {
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row.remove(index);
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}
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}
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/* Add edge */
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pub fn add_edge(&mut self, i: usize, j: usize) {
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// Parameters i, j correspond to the vertices element indices
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// Handle index out of bounds and equality
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if i >= self.size() || j >= self.size() || i == j {
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panic!("index error")
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}
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// In an undirected graph, the adjacency matrix is symmetric about the main diagonal, i.e., (i, j) == (j, i)
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self.adj_mat[i][j] = 1;
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self.adj_mat[j][i] = 1;
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}
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/* Remove edge */
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// Parameters i, j correspond to the vertices element indices
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pub fn remove_edge(&mut self, i: usize, j: usize) {
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// Parameters i, j correspond to the vertices element indices
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// Handle index out of bounds and equality
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if i >= self.size() || j >= self.size() || i == j {
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panic!("index error")
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}
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self.adj_mat[i][j] = 0;
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self.adj_mat[j][i] = 0;
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}
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/* Print adjacency matrix */
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pub fn print(&self) {
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println!("Vertex list = {:?}", self.vertices);
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println!("Adjacency matrix =");
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println!("[");
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for row in &self.adj_mat {
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println!(" {:?},", row);
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}
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println!("]")
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}
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}
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/* Driver Code */
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fn main() {
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/* Add edge */
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// Note that the edges elements represent vertex indices, i.e., corresponding to the vertices element indices
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let vertices = vec![1, 3, 2, 5, 4];
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let edges = vec![[0, 1], [0, 3], [1, 2], [2, 3], [2, 4], [3, 4]];
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let mut graph = GraphAdjMat::new(vertices, edges);
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println!("\nAfter initialization, graph is");
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graph.print();
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/* Add edge */
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// Add vertex
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graph.add_edge(0, 2);
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println!("\nAfter adding edge 1-2, graph is");
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graph.print();
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/* Remove edge */
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// Vertices 1, 3 have indices 0, 1 respectively
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graph.remove_edge(0, 1);
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println!("\nAfter removing edge 1-3, graph is");
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graph.print();
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/* Add vertex */
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graph.add_vertex(6);
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println!("\nAfter adding vertex 6, graph is");
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graph.print();
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/* Remove vertex */
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// Vertex 3 has index 1
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graph.remove_vertex(1);
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println!("\nAfter removing vertex 3, graph is");
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graph.print();
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}
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