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* Retranslate the complete English edition from Simplified Chinese * Polish three English explanations after reader-focused review
209 lines
6.7 KiB
JavaScript
209 lines
6.7 KiB
JavaScript
/**
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* File: avl_tree.js
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* Created Time: 2023-02-05
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* Author: what-is-me (whatisme@outlook.jp)
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*/
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const { TreeNode } = require('../modules/TreeNode');
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const { printTree } = require('../modules/PrintUtil');
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/* AVL tree*/
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class AVLTree {
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/* Constructor */
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constructor() {
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this.root = null; //Root node
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}
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/* Get the node height */
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height(node) {
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// A null node has height -1; a leaf has height 0
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return node === null ? -1 : node.height;
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}
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/* Update the node height */
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#updateHeight(node) {
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// The node height equals the height of its taller subtree + 1
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node.height =
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Math.max(this.height(node.left), this.height(node.right)) + 1;
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}
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/* Get the balance factor */
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balanceFactor(node) {
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// A null node has balance factor 0
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if (node === null) return 0;
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// Node balance factor = left subtree height - right subtree height
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return this.height(node.left) - this.height(node.right);
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}
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/* Right rotation */
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#rightRotate(node) {
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const child = node.left;
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const grandChild = child.right;
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// Rotate node to the right around child
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child.right = node;
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node.left = grandChild;
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// Update the node height
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this.#updateHeight(node);
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this.#updateHeight(child);
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// Return the root of the rotated subtree
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return child;
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}
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/* Left rotation */
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#leftRotate(node) {
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const child = node.right;
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const grandChild = child.left;
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// Rotate node to the left around child
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child.left = node;
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node.right = grandChild;
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// Update the node height
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this.#updateHeight(node);
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this.#updateHeight(child);
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// Return the root of the rotated subtree
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return child;
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}
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/* Perform rotations to restore balance in this subtree */
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#rotate(node) {
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// Get the balance factor of node
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const balanceFactor = this.balanceFactor(node);
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// Left-heavy tree
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if (balanceFactor > 1) {
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if (this.balanceFactor(node.left) >= 0) {
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// Rotate right
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return this.#rightRotate(node);
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} else {
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// Rotate left, then right
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node.left = this.#leftRotate(node.left);
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return this.#rightRotate(node);
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}
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}
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// Right-heavy tree
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if (balanceFactor < -1) {
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if (this.balanceFactor(node.right) <= 0) {
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// Rotate left
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return this.#leftRotate(node);
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} else {
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// Rotate right, then left
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node.right = this.#rightRotate(node.right);
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return this.#leftRotate(node);
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}
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}
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// The tree is balanced; return without rotating
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return node;
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}
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/* Insert a node */
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insert(val) {
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this.root = this.#insertHelper(this.root, val);
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}
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/* Insert a node recursively (helper method) */
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#insertHelper(node, val) {
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if (node === null) return new TreeNode(val);
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/* 1. Find the insertion position and insert the node */
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if (val < node.val) node.left = this.#insertHelper(node.left, val);
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else if (val > node.val)
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node.right = this.#insertHelper(node.right, val);
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else return node; // Return without inserting a duplicate node
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this.#updateHeight(node); // Update the node height
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/* 2. Perform rotations to restore balance in this subtree */
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node = this.#rotate(node);
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// Return the root of the subtree
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return node;
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}
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/* Remove a node */
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remove(val) {
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this.root = this.#removeHelper(this.root, val);
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}
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/* Remove a node recursively (helper method) */
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#removeHelper(node, val) {
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if (node === null) return null;
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/* 1. Find and remove the node */
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if (val < node.val) node.left = this.#removeHelper(node.left, val);
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else if (val > node.val)
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node.right = this.#removeHelper(node.right, val);
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else {
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if (node.left === null || node.right === null) {
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const child = node.left !== null ? node.left : node.right;
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// Number of children = 0: remove node and return
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if (child === null) return null;
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// Number of children = 1: remove node directly
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else node = child;
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} else {
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// Number of children = 2: remove the inorder successor and use its value to replace the current node value
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let temp = node.right;
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while (temp.left !== null) {
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temp = temp.left;
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}
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node.right = this.#removeHelper(node.right, temp.val);
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node.val = temp.val;
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}
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}
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this.#updateHeight(node); // Update the node height
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/* 2. Perform rotations to restore balance in this subtree */
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node = this.#rotate(node);
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// Return the root of the subtree
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return node;
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}
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/* Find a node */
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search(val) {
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let cur = this.root;
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// Search in a loop until reaching a null reference beyond a leaf
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while (cur !== null) {
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// The target node lies in the right subtree of cur
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if (cur.val < val) cur = cur.right;
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// The target node lies in the left subtree of cur
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else if (cur.val > val) cur = cur.left;
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// The target node was found; exit the loop
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else break;
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}
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// Return the target node
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return cur;
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}
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}
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function testInsert(tree, val) {
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tree.insert(val);
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console.log('\nAfter inserting node ' + val + ' the AVL tree is:');
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printTree(tree.root);
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}
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function testRemove(tree, val) {
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tree.remove(val);
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console.log('\nAfter removing node ' + val + ' the AVL tree is:');
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printTree(tree.root);
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}
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/* Driver code */
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/* Initialize an empty AVL tree */
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const avlTree = new AVLTree();
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/* Insert a node */
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// Observe how the AVL tree maintains balance after a node is inserted
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testInsert(avlTree, 1);
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testInsert(avlTree, 2);
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testInsert(avlTree, 3);
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testInsert(avlTree, 4);
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testInsert(avlTree, 5);
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testInsert(avlTree, 8);
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testInsert(avlTree, 7);
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testInsert(avlTree, 9);
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testInsert(avlTree, 10);
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testInsert(avlTree, 6);
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/* Insert a duplicate node */
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testInsert(avlTree, 7);
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/* Remove a node */
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// Observe how the AVL tree maintains balance after a node is removed
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testRemove(avlTree, 8); // Remove a node with 0 children
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testRemove(avlTree, 5); // Remove a node with 1 child
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testRemove(avlTree, 4); // Remove a node with 2 children
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/* Look up a node */
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const node = avlTree.search(7);
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console.log('\nFound node object:', node, ', node value = ' + node.val);
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