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223 lines
6.9 KiB
Kotlin
223 lines
6.9 KiB
Kotlin
/**
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* File: avl_tree.kt
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* Created Time: 2024-01-25
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* Author: curtishd (1023632660@qq.com)
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*/
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package chapter_tree
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import utils.TreeNode
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import utils.printTree
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import kotlin.math.max
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/* AVL tree */
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class AVLTree {
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var root: TreeNode? = null // Root node
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/* Get node height */
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fun height(node: TreeNode?): Int {
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// Empty node height is -1, leaf node height is 0
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return node?.height ?: -1
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}
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/* Update node height */
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private fun updateHeight(node: TreeNode?) {
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// Node height equals the height of the tallest subtree + 1
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node?.height = max(height(node?.left), height(node?.right)) + 1
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}
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/* Get balance factor */
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fun balanceFactor(node: TreeNode?): Int {
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// Empty node balance factor is 0
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if (node == null) return 0
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// Node balance factor = left subtree height - right subtree height
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return height(node.left) - height(node.right)
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}
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/* Right rotation operation */
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private fun rightRotate(node: TreeNode?): TreeNode {
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val child = node!!.left
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val grandChild = child!!.right
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// Using child as pivot, rotate node to the right
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child.right = node
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node.left = grandChild
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// Update node height
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updateHeight(node)
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updateHeight(child)
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// Return root node of subtree after rotation
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return child
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}
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/* Left rotation operation */
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private fun leftRotate(node: TreeNode?): TreeNode {
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val child = node!!.right
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val grandChild = child!!.left
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// Using child as pivot, rotate node to the left
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child.left = node
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node.right = grandChild
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// Update node height
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updateHeight(node)
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updateHeight(child)
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// Return root node of subtree after rotation
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return child
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}
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/* Perform rotation operation to restore balance to this subtree */
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private fun rotate(node: TreeNode): TreeNode {
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// Get balance factor of node
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val balanceFactor = balanceFactor(node)
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// Left-leaning tree
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if (balanceFactor > 1) {
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if (balanceFactor(node.left) >= 0) {
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// Right rotation
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return rightRotate(node)
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} else {
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// First left rotation then right rotation
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node.left = leftRotate(node.left)
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return rightRotate(node)
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}
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}
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// Right-leaning tree
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if (balanceFactor < -1) {
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if (balanceFactor(node.right) <= 0) {
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// Left rotation
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return leftRotate(node)
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} else {
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// First right rotation then left rotation
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node.right = rightRotate(node.right)
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return leftRotate(node)
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}
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}
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// Balanced tree, no rotation needed, return directly
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return node
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}
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/* Insert node */
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fun insert(_val: Int) {
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root = insertHelper(root, _val)
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}
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/* Recursively insert node (helper method) */
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private fun insertHelper(n: TreeNode?, _val: Int): TreeNode {
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if (n == null)
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return TreeNode(_val)
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var node = n
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/* 1. Find insertion position and insert node */
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if (_val < node._val)
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node.left = insertHelper(node.left, _val)
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else if (_val > node._val)
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node.right = insertHelper(node.right, _val)
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else
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return node // Duplicate node not inserted, return directly
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updateHeight(node) // Update node height
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/* 2. Perform rotation operation to restore balance to this subtree */
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node = rotate(node)
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// Return root node of subtree
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return node
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}
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/* Remove node */
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fun remove(_val: Int) {
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root = removeHelper(root, _val)
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}
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/* Recursively delete node (helper method) */
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private fun removeHelper(n: TreeNode?, _val: Int): TreeNode? {
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var node = n ?: return null
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/* 1. Find node and delete */
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if (_val < node._val)
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node.left = removeHelper(node.left, _val)
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else if (_val > node._val)
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node.right = removeHelper(node.right, _val)
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else {
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if (node.left == null || node.right == null) {
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val child = if (node.left != null)
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node.left
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else
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node.right
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// Number of child nodes = 0, delete node directly and return
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if (child == null)
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return null
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// Number of child nodes = 1, delete node directly
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else
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node = child
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} else {
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// Number of child nodes = 2, delete the next node in inorder traversal and replace current node with it
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var temp = node.right
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while (temp!!.left != null) {
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temp = temp.left
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}
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node.right = removeHelper(node.right, temp._val)
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node._val = temp._val
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}
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}
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updateHeight(node) // Update node height
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/* 2. Perform rotation operation to restore balance to this subtree */
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node = rotate(node)
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// Return root node of subtree
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return node
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}
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/* Search node */
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fun search(_val: Int): TreeNode? {
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var cur = root
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// Loop search, exit after passing leaf node
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while (cur != null) {
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// Target node is in cur's right subtree
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cur = if (cur._val < _val)
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cur.right!!
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// Target node is in cur's left subtree
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else if (cur._val > _val)
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cur.left
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// Found target node, exit loop
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else
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break
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}
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// Return target node
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return cur
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}
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}
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fun testInsert(tree: AVLTree, _val: Int) {
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tree.insert(_val)
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println("\nAfter inserting node $_val, AVL tree is")
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printTree(tree.root)
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}
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fun testRemove(tree: AVLTree, _val: Int) {
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tree.remove(_val)
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println("\nAfter deleting node $_val, AVL tree is")
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printTree(tree.root)
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}
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/* Driver Code */
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fun main() {
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/* Please pay attention to how the AVL tree maintains balance after inserting nodes */
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val avlTree = AVLTree()
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/* Insert node */
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// Delete nodes
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testInsert(avlTree, 1)
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testInsert(avlTree, 2)
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testInsert(avlTree, 3)
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testInsert(avlTree, 4)
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testInsert(avlTree, 5)
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testInsert(avlTree, 8)
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testInsert(avlTree, 7)
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testInsert(avlTree, 9)
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testInsert(avlTree, 10)
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testInsert(avlTree, 6)
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/* Please pay attention to how the AVL tree maintains balance after deleting nodes */
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testInsert(avlTree, 7)
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/* Remove node */
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// Delete node with degree 1
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testRemove(avlTree, 8) // Delete node with degree 2
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testRemove(avlTree, 5) // Remove node with degree 1
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testRemove(avlTree, 4) // Remove node with degree 2
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/* Search node */
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val node = avlTree.search(7)
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println("\n Found node object is $node, node value = ${node?._val}")
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} |