add os[1-8]-ref for os refereces, add guide, add README

This commit is contained in:
Yu Chen
2022-06-27 22:22:44 +08:00
parent 7c1679774c
commit d752a67137
360 changed files with 32863 additions and 1 deletions

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//! Implementation of [`TaskContext`]
#[derive(Copy, Clone)]
#[repr(C)]
/// task context structure containing some registers
pub struct TaskContext {
ra: usize,
sp: usize,
s: [usize; 12],
}
impl TaskContext {
pub fn zero_init() -> Self {
Self {
ra: 0,
sp: 0,
s: [0; 12],
}
}
pub fn goto_restore(kstack_ptr: usize) -> Self {
extern "C" {
fn __restore();
}
Self {
ra: __restore as usize,
sp: kstack_ptr,
s: [0; 12],
}
}
}

176
os3-ref/src/task/mod.rs Normal file
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//! Task management implementation
//!
//! Everything about task management, like starting and switching tasks is
//! implemented here.
//!
//! A single global instance of [`TaskManager`] called `TASK_MANAGER` controls
//! all the tasks in the operating system.
//!
//! Be careful when you see [`__switch`]. Control flow around this function
//! might not be what you expect.
mod context;
mod switch;
#[allow(clippy::module_inception)]
mod task;
use crate::config::{MAX_APP_NUM, MAX_SYSCALL_NUM};
use crate::loader::{get_num_app, init_app_cx};
use crate::sync::UPSafeCell;
use lazy_static::*;
pub use switch::__switch;
pub use task::{TaskControlBlock, TaskStatus};
pub use context::TaskContext;
/// The task manager, where all the tasks are managed.
///
/// Functions implemented on `TaskManager` deals with all task state transitions
/// and task context switching. For convenience, you can find wrappers around it
/// in the module level.
///
/// Most of `TaskManager` are hidden behind the field `inner`, to defer
/// borrowing checks to runtime. You can see examples on how to use `inner` in
/// existing functions on `TaskManager`.
pub struct TaskManager {
/// total number of tasks
num_app: usize,
/// use inner value to get mutable access
inner: UPSafeCell<TaskManagerInner>,
}
/// The task manager inner in 'UPSafeCell'
struct TaskManagerInner {
/// task list
tasks: [TaskControlBlock; MAX_APP_NUM],
/// id of current `Running` task
current_task: usize,
}
lazy_static! {
/// a `TaskManager` instance through lazy_static!
pub static ref TASK_MANAGER: TaskManager = {
let num_app = get_num_app();
let mut tasks = [TaskControlBlock {
task_cx: TaskContext::zero_init(),
task_status: TaskStatus::UnInit,
}; MAX_APP_NUM];
for (i, t) in tasks.iter_mut().enumerate().take(num_app) {
t.task_cx = TaskContext::goto_restore(init_app_cx(i));
t.task_status = TaskStatus::Ready;
}
TaskManager {
num_app,
inner: unsafe {
UPSafeCell::new(TaskManagerInner {
tasks,
current_task: 0,
})
},
}
};
}
impl TaskManager {
/// Run the first task in task list.
///
/// Generally, the first task in task list is an idle task (we call it zero process later).
/// But in ch3, we load apps statically, so the first task is a real app.
fn run_first_task(&self) -> ! {
let mut inner = self.inner.exclusive_access();
let task0 = &mut inner.tasks[0];
task0.task_status = TaskStatus::Running;
let next_task_cx_ptr = &task0.task_cx as *const TaskContext;
drop(inner);
let mut _unused = TaskContext::zero_init();
// before this, we should drop local variables that must be dropped manually
unsafe {
__switch(&mut _unused as *mut TaskContext, next_task_cx_ptr);
}
panic!("unreachable in run_first_task!");
}
/// Change the status of current `Running` task into `Ready`.
fn mark_current_suspended(&self) {
let mut inner = self.inner.exclusive_access();
let current = inner.current_task;
inner.tasks[current].task_status = TaskStatus::Ready;
}
/// Change the status of current `Running` task into `Exited`.
fn mark_current_exited(&self) {
let mut inner = self.inner.exclusive_access();
let current = inner.current_task;
inner.tasks[current].task_status = TaskStatus::Exited;
}
/// Find next task to run and return task id.
///
/// In this case, we only return the first `Ready` task in task list.
fn find_next_task(&self) -> Option<usize> {
let inner = self.inner.exclusive_access();
let current = inner.current_task;
(current + 1..current + self.num_app + 1)
.map(|id| id % self.num_app)
.find(|id| inner.tasks[*id].task_status == TaskStatus::Ready)
}
/// Switch current `Running` task to the task we have found,
/// or there is no `Ready` task and we can exit with all applications completed
fn run_next_task(&self) {
if let Some(next) = self.find_next_task() {
let mut inner = self.inner.exclusive_access();
let current = inner.current_task;
inner.tasks[next].task_status = TaskStatus::Running;
inner.current_task = next;
let current_task_cx_ptr = &mut inner.tasks[current].task_cx as *mut TaskContext;
let next_task_cx_ptr = &inner.tasks[next].task_cx as *const TaskContext;
drop(inner);
// before this, we should drop local variables that must be dropped manually
unsafe {
__switch(current_task_cx_ptr, next_task_cx_ptr);
}
// go back to user mode
} else {
panic!("All applications completed!");
}
}
// LAB1: Try to implement your function to update or get task info!
}
/// Run the first task in task list.
pub fn run_first_task() {
TASK_MANAGER.run_first_task();
}
/// Switch current `Running` task to the task we have found,
/// or there is no `Ready` task and we can exit with all applications completed
fn run_next_task() {
TASK_MANAGER.run_next_task();
}
/// Change the status of current `Running` task into `Ready`.
fn mark_current_suspended() {
TASK_MANAGER.mark_current_suspended();
}
/// Change the status of current `Running` task into `Exited`.
fn mark_current_exited() {
TASK_MANAGER.mark_current_exited();
}
/// Suspend the current 'Running' task and run the next task in task list.
pub fn suspend_current_and_run_next() {
mark_current_suspended();
run_next_task();
}
/// Exit the current 'Running' task and run the next task in task list.
pub fn exit_current_and_run_next() {
mark_current_exited();
run_next_task();
}
// LAB1: Public functions implemented here provide interfaces.
// You may use TASK_MANAGER member functions to handle requests.

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os3-ref/src/task/switch.S Normal file
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.altmacro
.macro SAVE_SN n
sd s\n, (\n+2)*8(a0)
.endm
.macro LOAD_SN n
ld s\n, (\n+2)*8(a1)
.endm
.section .text
.globl __switch
__switch:
# __switch(
# current_task_cx_ptr: *mut TaskContext,
# next_task_cx_ptr: *const TaskContext
# )
# save kernel stack of current task
sd sp, 8(a0)
# save ra & s0~s11 of current execution
sd ra, 0(a0)
.set n, 0
.rept 12
SAVE_SN %n
.set n, n + 1
.endr
# restore ra & s0~s11 of next execution
ld ra, 0(a1)
.set n, 0
.rept 12
LOAD_SN %n
.set n, n + 1
.endr
# restore kernel stack of next task
ld sp, 8(a1)
ret

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//! Rust wrapper around `__switch`.
//!
//! Switching to a different task's context happens here. The actual
//! implementation must not be in Rust and (essentially) has to be in assembly
//! language (Do you know why?), so this module really is just a wrapper around
//! `switch.S`.
core::arch::global_asm!(include_str!("switch.S"));
use super::TaskContext;
extern "C" {
/// Switch to the context of `next_task_cx_ptr`, saving the current context
/// in `current_task_cx_ptr`.
pub fn __switch(current_task_cx_ptr: *mut TaskContext, next_task_cx_ptr: *const TaskContext);
}

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os3-ref/src/task/task.rs Normal file
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//! Types related to task management
use super::TaskContext;
#[derive(Copy, Clone)]
/// task control block structure
pub struct TaskControlBlock {
pub task_status: TaskStatus,
pub task_cx: TaskContext,
// LAB1: Add whatever you need about the Task.
}
#[derive(Copy, Clone, PartialEq)]
/// task status: UnInit, Ready, Running, Exited
pub enum TaskStatus {
UnInit,
Ready,
Running,
Exited,
}