/* sheet */

#include "bootpack.h"

#define SHEET_USE		1

struct SHTCTL *shtctl_init(struct MEMMAN *memman, unsigned char *vram, int xsize, int ysize)
{
	struct SHTCTL *ctl;
	int i;
	ctl = (struct SHTCTL *) memman_alloc_4k(memman, sizeof (struct SHTCTL));
	if (ctl == 0) {
		goto err;
	}
	ctl->map = (unsigned char *) memman_alloc_4k(memman, xsize * ysize);
	if (ctl->map == 0) {
		memman_free_4k(memman, (int) ctl, sizeof (struct SHTCTL));
		goto err;
	}
	ctl->vram = vram;
	ctl->xsize = xsize;
	ctl->ysize = ysize;
	ctl->top = -1; /* 没有一张SHEET */
	for (i = 0; i < MAX_SHEETS; i++) {
		ctl->sheets0[i].flags = 0; /* 标记为未使用 */
		ctl->sheets0[i].ctl = ctl; /* 记录所属*/
	}
err:
	return ctl;
}

struct SHEET *sheet_alloc(struct SHTCTL *ctl)
{
	struct SHEET *sht;
	int i;
	for (i = 0; i < MAX_SHEETS; i++) {
		if (ctl->sheets0[i].flags == 0) {
			sht = &ctl->sheets0[i];
			sht->flags = SHEET_USE; /* 标记为正在使用*/
			sht->height = -1; /* 隐藏 */
			return sht;
		}
	}
	return 0;  /* 所有的SHEET都处于正在使用状态*/
}

void sheet_setbuf(struct SHEET *sht, unsigned char *buf, int xsize, int ysize, int col_inv)
{
	sht->buf = buf;
	sht->bxsize = xsize;
	sht->bysize = ysize;
	sht->col_inv = col_inv;
	return;
}

void sheet_updown(struct SHEET *sht, int height)
{
	struct SHTCTL *ctl = sht->ctl;
	int h, old = sht->height; /* 存储设置前的高度信息 */
	if (height > ctl->top + 1) {
		height = ctl->top + 1;
	}
	if (height < -1) {
		height = -1;
	}
	sht->height = height;/* 设定高度 */

	/* 下面主要是进行sheets[]的重新排列 */
	if (old > height) { /* 比以前低 */
		if (height >= 0) {
		/* 把中间的往上提 */
			for (h = old; h > height; h--) {
				ctl->sheets[h] = ctl->sheets[h - 1];
				ctl->sheets[h]->height = h;
			}
			ctl->sheets[height] = sht;
			sheet_refreshmap(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, height + 1);
			sheet_refreshsub(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, height + 1, old);
		} else { /* 隐藏 */
			if (ctl->top > old) {
			/* 把上面的降下来 */
				for (h = old; h < ctl->top; h++) {
					ctl->sheets[h] = ctl->sheets[h + 1];
					ctl->sheets[h]->height = h;
				}
			}
			ctl->top--; /* 由于显示中的图层减少了一个，所以最上面的图层高度下降 */
			sheet_refreshmap(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, 0);
			sheet_refreshsub(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, 0, old - 1);		
		}
	} else if (old < height) { /* 比以前高 */
		if (old >= 0) {
		/* 把中间的拉下去 */
			for (h = old; h < height; h++) {
				ctl->sheets[h] = ctl->sheets[h + 1];
				ctl->sheets[h]->height = h;
			}
			ctl->sheets[height] = sht;
		} else { /* 由隐藏状态转为显示状态 */
		/* 将已在上面的提上来 */
			for (h = ctl->top; h >= height; h--) {
				ctl->sheets[h + 1] = ctl->sheets[h];
				ctl->sheets[h + 1]->height = h + 1;
			}
			ctl->sheets[height] = sht;
			ctl->top++; /* 由于已显示的图层增加了1个，所以最上面的图层高度增加 */
		}
		sheet_refreshmap(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, height);
		sheet_refreshsub(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, height, height); /* 按新图层信息重新绘制画面 */
	}
	return;
}

void sheet_refresh(struct SHEET *sht, int bx0, int by0, int bx1, int by1)
{
	if (sht->height >= 0) { /* 如果正在显示，则按新图层的信息刷新画面*/
		sheet_refreshsub(sht->ctl, sht->vx0 + bx0, sht->vy0 + by0, sht->vx0 + bx1, sht->vy0 + by1, sht->height, sht->height);
	}
	return;
}

void sheet_refreshsub(struct SHTCTL *ctl, int vx0, int vy0, int vx1, int vy1, int h0, int h1)
{
	int h, bx, by, vx, vy, bx0, by0, bx1, by1;
	unsigned char *buf, *vram = ctl->vram, *map = ctl->map, sid;
	struct SHEET *sht;

	/* 如果refresh的范围超出了画面则修正 */
	if (vx0 < 0) { vx0 = 0; }
	if (vy0 < 0) { vy0 = 0; }
	if (vx1 > ctl->xsize) { vx1 = ctl->xsize; }
	if (vy1 > ctl->ysize) { vy1 = ctl->ysize; }

	for (h = h0; h <= ctl->top; h++) {
		sht = ctl->sheets[h];
		buf = sht->buf;
		sid = sht -ctl->sheets0;

		/* 使用vx0～vy1，对bx0～by1进行倒推 */
		bx0 = vx0 - sht->vx0;
		by0 = vy0 - sht->vy0;
		bx1 = vx1 - sht->vx0;
		by1 = vy1 - sht->vy0;
		if (bx0 < 0) { bx0 = 0; } /* 处理刷新范围在图层外侧 */
		if (by0 < 0) { by0 = 0; }
		if (bx1 > sht->bxsize) { bx1 = sht->bxsize; } /* 应对不同的重叠方式 */
		if (by1 > sht->bysize) { by1 = sht->bysize; }

		for (by = by0; by < by1; by++) {
			vy = sht->vy0 + by;
			for (bx = bx0; bx < bx1; bx++) {
				vx = sht->vx0 + bx;
				if (map[vy * ctl->xsize + vx] == sid) {
					vram[vy * ctl->xsize + vx] = buf[by * sht->bxsize + bx];
				}
			}
		}
	}
	return;
}

void sheet_refreshmap(struct SHTCTL *ctl, int vx0, int vy0, int vx1, int vy1, int h0)
{
	int h, bx, by, vx, vy, bx0, by0, bx1, by1;
	unsigned char *buf, sid, *map = ctl->map;
	struct SHEET *sht;

	if (vx0 < 0) { vx0 = 0; }
	if (vy0 < 0) { vy0 = 0; }
	if (vx1 > ctl->xsize) { vx1 = ctl->xsize; }
	if (vy1 > ctl->ysize) { vy1 = ctl->ysize; }

	for (h = h0; h <= ctl->top; h++) {
		sht = ctl->sheets[h];
		sid = sht - ctl->sheets0; /* 将进行了减法计算的地址作为图层号码使用 */
		buf = sht->buf;
		bx0 = vx0 - sht->vx0;
		by0 = vy0 - sht->vy0;
		bx1 = vx1 - sht->vx0;
		by1 = vy1 - sht->vy0;
		if (bx0 < 0) { bx0 = 0; }
		if (by0 < 0) { by0 = 0; }
		if (bx1 > sht->bxsize) { bx1 = sht->bxsize; }
		if (by1 > sht->bysize) { by1 = sht->bysize; }

		for (by = by0; by < by1; by++) {
			vy = sht->vy0 + by;
			for (bx = bx0; bx < bx1; bx++) {
				vx = sht->vx0 + bx;
				if (buf[by * sht->bxsize + bx] != sht->col_inv) {
					map[vy * ctl->xsize + vx] = sid;
				}
			}
		}
	}
	return;
}

void sheet_slide(struct SHEET *sht, int vx0, int vy0)
{
	struct SHTCTL *ctl = sht->ctl;
	int old_vx0 = sht->vx0, old_vy0 = sht->vy0;
	sht->vx0 = vx0;
	sht->vy0 = vy0;
	if (sht->height >= 0) { /* 如果正在显示，则按新图层的信息刷新画面 */
		sheet_refreshmap(ctl, old_vx0, old_vy0, old_vx0 + sht->bxsize, old_vy0 + sht->bysize, 0);
		sheet_refreshmap(ctl, vx0, vy0, vx0 + sht->bxsize, vy0 + sht->bysize, sht->height);
		sheet_refreshsub(ctl, old_vx0, old_vy0, old_vx0 + sht->bxsize, old_vy0 + sht->bysize, 0, sht->height - 1);
		sheet_refreshsub(ctl, vx0, vy0, vx0 + sht->bxsize, vy0 + sht->bysize, sht->height, sht->height);
	}
	return;
}

void sheet_free(struct SHEET *sht)
{
	if (sht->height >= 0) {
		sheet_updown(sht, -1); /* 如果处于显示状态，则先设定为隐藏 */
	}
	sht->flags = 0; /* "未使用"标志 */
	return;
}
