optimize tcp and udp punch

This commit is contained in:
TenderIronh
2023-07-29 20:36:35 +08:00
parent 8ebdf3341e
commit 46b4f78010
8 changed files with 339 additions and 332 deletions

View File

@@ -10,6 +10,7 @@ import (
"math/rand"
"net/http"
"net/url"
"reflect"
"strings"
"sync"
"time"
@@ -112,30 +113,18 @@ func (pn *P2PNetwork) runAll() {
allApps := gConf.Apps // read a copy, other thread will modify the gConf.Apps
for _, config := range allApps {
if config.nextRetryTime.After(time.Now()) {
continue
}
if config.Enabled == 0 {
if config.nextRetryTime.After(time.Now()) || config.Enabled == 0 || config.retryNum >= retryLimit {
continue
}
if config.AppName == "" {
config.AppName = fmt.Sprintf("%s%d", config.Protocol, config.SrcPort)
config.AppName = config.ID()
}
appExist := false
i, ok := pn.apps.Load(fmt.Sprintf("%s%d", config.Protocol, config.SrcPort))
if ok {
app := i.(*p2pApp)
appExist = true
if app.isActive() {
if i, ok := pn.apps.Load(config.ID()); ok {
if app := i.(*p2pApp); app.isActive() {
continue
}
}
if appExist {
pn.DeleteApp(*config)
}
if config.retryNum >= retryLimit {
continue
}
if config.retryNum > 0 { // first time not show reconnect log
gLog.Printf(LvINFO, "detect app %s disconnect, reconnecting the %d times...", config.AppName, config.retryNum)
@@ -160,6 +149,7 @@ func (pn *P2PNetwork) runAll() {
}
}
}
func (pn *P2PNetwork) autorunApp() {
gLog.Println(LvINFO, "autorunApp start")
pn.wgReconnect.Add(1)
@@ -181,9 +171,7 @@ func (pn *P2PNetwork) addRelayTunnel(config AppConfig) (*P2PTunnel, uint64, stri
return nil, 0, "", errors.New("read MsgRelayNodeRsp error")
}
rsp := RelayNodeRsp{}
err := json.Unmarshal(body, &rsp)
if err != nil {
gLog.Printf(LvERROR, "wrong RelayNodeRsp:%s", err)
if err := json.Unmarshal(body, &rsp); err != nil {
return nil, 0, "", errors.New("unmarshal MsgRelayNodeRsp error")
}
if rsp.RelayName == "" || rsp.RelayToken == 0 {
@@ -216,9 +204,7 @@ func (pn *P2PNetwork) addRelayTunnel(config AppConfig) (*P2PTunnel, uint64, stri
return nil, 0, "", errors.New("read MsgPushAddRelayTunnelRsp error")
}
rspID := TunnelMsg{}
err = json.Unmarshal(body, &rspID)
if err != nil {
gLog.Printf(LvERROR, "wrong RelayNodeRsp:%s", err)
if err = json.Unmarshal(body, &rspID); err != nil {
return nil, 0, "", errors.New("unmarshal MsgRelayNodeRsp error")
}
return t, rspID.ID, rsp.Mode, err
@@ -233,7 +219,7 @@ func (pn *P2PNetwork) AddApp(config AppConfig) error {
}
// check if app already exist?
appExist := false
_, ok := pn.apps.Load(fmt.Sprintf("%s%d", config.Protocol, config.SrcPort))
_, ok := pn.apps.Load(config.ID())
if ok {
appExist = true
}
@@ -303,7 +289,8 @@ func (pn *P2PNetwork) AddApp(config AppConfig) error {
relayNode: relayNode,
relayMode: relayMode,
hbTime: time.Now()}
pn.apps.Store(fmt.Sprintf("%s%d", config.Protocol, config.SrcPort), &app)
pn.apps.Store(config.ID(), &app)
gLog.Printf(LvINFO, "%s use tunnel %d", app.config.AppName, app.tunnel.id)
if err == nil {
go app.listen()
}
@@ -314,16 +301,37 @@ func (pn *P2PNetwork) DeleteApp(config AppConfig) {
gLog.Printf(LvINFO, "DeleteApp %s%d start", config.Protocol, config.SrcPort)
defer gLog.Printf(LvINFO, "DeleteApp %s%d end", config.Protocol, config.SrcPort)
// close the apps of this config
i, ok := pn.apps.Load(fmt.Sprintf("%s%d", config.Protocol, config.SrcPort))
i, ok := pn.apps.Load(config.ID())
if ok {
app := i.(*p2pApp)
gLog.Printf(LvINFO, "app %s exist, delete it", fmt.Sprintf("%s%d", config.Protocol, config.SrcPort))
gLog.Printf(LvINFO, "app %s exist, delete it", app.config.AppName)
app.close()
pn.apps.Delete(fmt.Sprintf("%s%d", config.Protocol, config.SrcPort))
pn.apps.Delete(config.ID())
}
}
func (pn *P2PNetwork) addDirectTunnel(config AppConfig, tid uint64) (*P2PTunnel, error) {
func (pn *P2PNetwork) findTunnel(config *AppConfig) (t *P2PTunnel) {
// find existing tunnel to peer
pn.allTunnels.Range(func(id, i interface{}) bool {
tmpt := i.(*P2PTunnel)
if tmpt.config.PeerNode == config.PeerNode {
gLog.Println(LvINFO, "tunnel already exist ", config.PeerNode)
isActive := tmpt.checkActive()
// inactive, close it
if !isActive {
gLog.Println(LvINFO, "but it's not active, close it ", config.PeerNode)
tmpt.close()
} else {
t = tmpt
}
return false
}
return true
})
return t
}
func (pn *P2PNetwork) addDirectTunnel(config AppConfig, tid uint64) (t *P2PTunnel, err error) {
gLog.Printf(LvDEBUG, "addDirectTunnel %s%d to %s:%s:%d start", config.Protocol, config.SrcPort, config.PeerNode, config.DstHost, config.DstPort)
defer gLog.Printf(LvDEBUG, "addDirectTunnel %s%d to %s:%s:%d end", config.Protocol, config.SrcPort, config.PeerNode, config.DstHost, config.DstPort)
isClient := false
@@ -332,64 +340,34 @@ func (pn *P2PNetwork) addDirectTunnel(config AppConfig, tid uint64) (*P2PTunnel,
tid = rand.Uint64()
isClient = true
}
exist := false
// find existing tunnel to peer
var t *P2PTunnel
pn.allTunnels.Range(func(id, i interface{}) bool {
t = i.(*P2PTunnel)
if t.config.PeerNode == config.PeerNode {
// server side force close existing tunnel
if !isClient {
t.close()
return false
}
// client side checking
gLog.Println(LvINFO, "tunnel already exist ", config.PeerNode)
isActive := t.checkActive()
// inactive, close it
if !isActive {
gLog.Println(LvINFO, "but it's not active, close it ", config.PeerNode)
t.close()
} else {
// active
exist = true
}
return false
}
return true
})
if exist {
if t = pn.findTunnel(&config); t != nil {
return t, nil
}
// create tunnel if not exist
t = &P2PTunnel{pn: pn,
config: config,
id: tid,
}
pn.msgMapMtx.Lock()
pn.msgMap[nodeNameToID(config.PeerNode)] = make(chan []byte, 50)
pn.msgMapMtx.Unlock()
// server side
if !isClient {
err := pn.newTunnel(t, tid, isClient)
t, err = pn.newTunnel(config, tid, isClient)
return t, err // always return
}
// client side
// peer info
initErr := t.requestPeerInfo()
initErr := pn.requestPeerInfo(&config)
if initErr != nil {
gLog.Println(LvERROR, "init error:", initErr)
return nil, initErr
}
var err error
// try TCP6
if IsIPv6(t.config.peerIPv6) && IsIPv6(t.pn.config.publicIPv6) {
if IsIPv6(config.peerIPv6) && IsIPv6(pn.config.publicIPv6) {
gLog.Println(LvINFO, "try TCP6")
t.config.linkMode = LinkModeTCP6
t.config.isUnderlayServer = 0
if err = pn.newTunnel(t, tid, isClient); err == nil {
config.linkMode = LinkModeTCP6
config.isUnderlayServer = 0
if t, err = pn.newTunnel(config, tid, isClient); err == nil {
return t, nil
}
}
@@ -397,59 +375,74 @@ func (pn *P2PNetwork) addDirectTunnel(config AppConfig, tid uint64) (*P2PTunnel,
// TODO: try UDP6
// try TCP4
if t.config.hasIPv4 == 1 || t.pn.config.hasIPv4 == 1 || t.config.hasUPNPorNATPMP == 1 || t.pn.config.hasUPNPorNATPMP == 1 {
if config.hasIPv4 == 1 || pn.config.hasIPv4 == 1 || config.hasUPNPorNATPMP == 1 || pn.config.hasUPNPorNATPMP == 1 {
gLog.Println(LvINFO, "try TCP4")
t.config.linkMode = LinkModeTCP4
if t.config.hasIPv4 == 1 || t.config.hasUPNPorNATPMP == 1 {
t.config.isUnderlayServer = 0
config.linkMode = LinkModeTCP4
if config.hasIPv4 == 1 || config.hasUPNPorNATPMP == 1 {
config.isUnderlayServer = 0
} else {
t.config.isUnderlayServer = 1
config.isUnderlayServer = 1
}
if err = pn.newTunnel(t, tid, isClient); err == nil {
if t, err = pn.newTunnel(config, tid, isClient); err == nil {
return t, nil
}
}
// TODO: try UDP4
// try TCPPunch
if t.config.peerNatType == NATCone && t.pn.config.natType == NATCone { // TODO: support c2s
gLog.Println(LvINFO, "try TCP4 Punch")
t.config.linkMode = LinkModeTCPPunch
t.config.isUnderlayServer = 0
if err = pn.newTunnel(t, tid, isClient); err == nil {
gLog.Println(LvINFO, "TCP4 Punch ok")
return t, nil
for i := 0; i < Cone2ConePunchMaxRetry; i++ { // when both 2 nats has restrict firewall, simultaneous punching needs to be very precise, it takes a few tries
if config.peerNatType == NATCone && pn.config.natType == NATCone { // TODO: support c2s
gLog.Println(LvINFO, "try TCP4 Punch")
config.linkMode = LinkModeTCPPunch
config.isUnderlayServer = 0
if t, err = pn.newTunnel(config, tid, isClient); err == nil {
gLog.Println(LvINFO, "TCP4 Punch ok")
return t, nil
}
}
}
// try UDPPunch
if t.config.peerNatType == NATCone || t.pn.config.natType == NATCone {
gLog.Println(LvINFO, "try UDP4 Punch")
t.config.linkMode = LinkModeUDPPunch
t.config.isUnderlayServer = 0
if err = pn.newTunnel(t, tid, isClient); err == nil {
return t, nil
for i := 0; i < Cone2ConePunchMaxRetry; i++ { // when both 2 nats has restrict firewall, simultaneous punching needs to be very precise, it takes a few tries
if config.peerNatType == NATCone || pn.config.natType == NATCone {
gLog.Println(LvINFO, "try UDP4 Punch")
config.linkMode = LinkModeUDPPunch
config.isUnderlayServer = 0
if t, err = pn.newTunnel(config, tid, isClient); err == nil {
return t, nil
}
}
if !(config.peerNatType == NATCone && pn.config.natType == NATCone) { // not cone2cone, no more try
break
}
}
return nil, ErrorHandshake // only ErrorHandshake will try relay
}
func (pn *P2PNetwork) newTunnel(t *P2PTunnel, tid uint64, isClient bool) error {
func (pn *P2PNetwork) newTunnel(config AppConfig, tid uint64, isClient bool) (t *P2PTunnel, err error) {
if existTunnel := pn.findTunnel(&config); existTunnel != nil {
return existTunnel, nil
}
t = &P2PTunnel{pn: pn,
config: config,
id: tid,
}
t.initPort()
if isClient {
if err := t.connect(); err != nil {
if err = t.connect(); err != nil {
gLog.Println(LvERROR, "p2pTunnel connect error:", err)
return err
return
}
} else {
if err := t.listen(); err != nil {
if err = t.listen(); err != nil {
gLog.Println(LvERROR, "p2pTunnel listen error:", err)
return err
return
}
}
// store it when success
gLog.Printf(LvDEBUG, "store tunnel %d", tid)
pn.allTunnels.Store(tid, t)
return nil
return
}
func (pn *P2PNetwork) init() error {
gLog.Println(LvINFO, "init start")
@@ -552,9 +545,8 @@ func (pn *P2PNetwork) handleMessage(t int, msg []byte) {
case MsgLogin:
// gLog.Println(LevelINFO,string(msg))
rsp := LoginRsp{}
err = json.Unmarshal(msg[openP2PHeaderSize:], &rsp)
if err != nil {
gLog.Printf(LvERROR, "wrong login response:%s", err)
if err = json.Unmarshal(msg[openP2PHeaderSize:], &rsp); err != nil {
gLog.Printf(LvERROR, "wrong %v:%s", reflect.TypeOf(rsp), err)
return
}
if rsp.Error != 0 {
@@ -746,3 +738,30 @@ func (pn *P2PNetwork) refreshIPv6(force bool) {
}
pn.config.publicIPv6 = string(buf[:n])
}
func (pn *P2PNetwork) requestPeerInfo(config *AppConfig) error {
// request peer info
pn.write(MsgQuery, MsgQueryPeerInfoReq, &QueryPeerInfoReq{config.peerToken, config.PeerNode})
head, body := pn.read("", MsgQuery, MsgQueryPeerInfoRsp, UnderlayConnectTimeout)
if head == nil {
return ErrNetwork // network error, should not be ErrPeerOffline
}
rsp := QueryPeerInfoRsp{}
if err := json.Unmarshal(body, &rsp); err != nil {
return ErrMsgFormat
}
if rsp.Online == 0 {
return ErrPeerOffline
}
if compareVersion(rsp.Version, LeastSupportVersion) == LESS {
return ErrVersionNotCompatible
}
config.peerVersion = rsp.Version
config.hasIPv4 = rsp.HasIPv4
config.peerIP = rsp.IPv4
config.peerIPv6 = rsp.IPv6
config.hasUPNPorNATPMP = rsp.HasUPNPorNATPMP
config.peerNatType = rsp.NatType
///
return nil
}