/* sheet */ #include "bootpack.h" #define SHEET_USE 1 struct SHTCTL *shtctl_init(struct MEMMAN *memman, unsigned char *vram, int xsize, int ysize) { struct SHTCTL *ctl; int i; ctl = (struct SHTCTL *) memman_alloc_4k(memman, sizeof (struct SHTCTL)); if (ctl == 0) { goto err; } ctl->vram = vram; ctl->xsize = xsize; ctl->ysize = ysize; ctl->top = -1; /* 没有一张SHEET */ for (i = 0; i < MAX_SHEETS; i++) { ctl->sheets0[i].flags = 0; /* 标记为未使用 */ } err: return ctl; } struct SHEET *sheet_alloc(struct SHTCTL *ctl) { struct SHEET *sht; int i; for (i = 0; i < MAX_SHEETS; i++) { if (ctl->sheets0[i].flags == 0) { sht = &ctl->sheets0[i]; sht->flags = SHEET_USE; /* 标记为正在使用*/ sht->height = -1; /* 隐藏 */ return sht; } } return 0; /* 所有的SHEET都处于正在使用状态*/ } void sheet_setbuf(struct SHEET *sht, unsigned char *buf, int xsize, int ysize, int col_inv) { sht->buf = buf; sht->bxsize = xsize; sht->bysize = ysize; sht->col_inv = col_inv; return; } void sheet_updown(struct SHTCTL *ctl, struct SHEET *sht, int height) { int h, old = sht->height; /* 存储设置前的高度信息 */ if (height > ctl->top + 1) { height = ctl->top + 1; } if (height < -1) { height = -1; } sht->height = height;/* 设定高度 */ /* 下面主要是进行sheets[ ]的重新排列 */ if (old > height) { /* 比以前低 */ if (height >= 0) { /* 把中间的往上提 */ for (h = old; h > height; h--) { ctl->sheets[h] = ctl->sheets[h - 1]; ctl->sheets[h]->height = h; } ctl->sheets[height] = sht; } else { /* 隐藏 */ if (ctl->top > old) { /* 把上面的降下来 */ for (h = old; h < ctl->top; h++) { ctl->sheets[h] = ctl->sheets[h + 1]; ctl->sheets[h]->height = h; } } ctl->top--; /* 由于显示中的图层减少了一个,所以最上面的图层高度下降 */ } sheet_refreshsub(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize); /* 按新图层的信息重新绘制画面 */ } else if (old < height) { /* 比以前高 */ if (old >= 0) { /* 把中间的拉下去 */ for (h = old; h < height; h++) { ctl->sheets[h] = ctl->sheets[h + 1]; ctl->sheets[h]->height = h; } ctl->sheets[height] = sht; } else { /* 由隐藏状态转为显示状态 */ /* 将已在上面的提上来 */ for (h = ctl->top; h >= height; h--) { ctl->sheets[h + 1] = ctl->sheets[h]; ctl->sheets[h + 1]->height = h + 1; } ctl->sheets[height] = sht; ctl->top++; /* 由于已显示的图层增加了1个,所以最上面的图层高度增加 */ } sheet_refreshsub(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize); /* 按新图层信息重新绘制画面 */ } return; } void sheet_refresh(struct SHTCTL *ctl, struct SHEET *sht, int bx0, int by0, int bx1, int by1) { if (sht->height >= 0) { /* 如果正在显示,则按新图层的信息刷新画面*/ sheet_refreshsub(ctl, sht->vx0 + bx0, sht->vy0 + by0, sht->vx0 + bx1, sht->vy0 + by1); } return; } void sheet_refreshsub(struct SHTCTL *ctl, int vx0, int vy0, int vx1, int vy1) { int h, bx, by, vx, vy, bx0, by0, bx1, by1; unsigned char *buf, c, *vram = ctl->vram; struct SHEET *sht; for (h = 0; h <= ctl->top; h++) { sht = ctl->sheets[h]; buf = sht->buf; /* 使用vx0~vy1,对bx0~by1进行倒推 */ bx0 = vx0 - sht->vx0; by0 = vy0 - sht->vy0; bx1 = vx1 - sht->vx0; by1 = vy1 - sht->vy0; if (bx0 < 0) { bx0 = 0; } /* 处理刷新范围在图层外侧 */ if (by0 < 0) { by0 = 0; } if (bx1 > sht->bxsize) { bx1 = sht->bxsize; } /* 应对不同的重叠方式 */ if (by1 > sht->bysize) { by1 = sht->bysize; } for (by = by0; by < by1; by++) { vy = sht->vy0 + by; for (bx = bx0; bx < bx1; bx++) { vx = sht->vx0 + bx; c = buf[by * sht->bxsize + bx]; if (c != sht->col_inv) { vram[vy * ctl->xsize + vx] = c; } } } } return; } void sheet_slide(struct SHTCTL *ctl, struct SHEET *sht, int vx0, int vy0) { int old_vx0 = sht->vx0, old_vy0 = sht->vy0; sht->vx0 = vx0; sht->vy0 = vy0; if (sht->height >= 0) { /* 如果正在显示,则按新图层的信息刷新画面 */ sheet_refreshsub(ctl, old_vx0, old_vy0, old_vx0 + sht->bxsize, old_vy0 + sht->bysize); sheet_refreshsub(ctl, vx0, vy0, vx0 + sht->bxsize, vy0 + sht->bysize); } return; } void sheet_free(struct SHTCTL *ctl, struct SHEET *sht) { if (sht->height >= 0) { sheet_updown(ctl, sht, -1); /* 如果处于显示状态,则先设定为隐藏 */ } sht->flags = 0; /* "未使用"标志 */ return; }