/* 鼠标控制代码 */ #include "bootpack.h" struct FIFO32 *mousefifo; int mousedata0; void inthandler2c(int *esp) /* 来自PS/2鼠标的中断 */ { int data; io_out8(PIC1_OCW2, 0x64); /* 把IRQ-12接收信号结束的信息通知给PIC1 */ io_out8(PIC0_OCW2, 0x62); /* 把IRQ-02接收信号结束的信息通知给PIC0 */ data = io_in8(PORT_KEYDAT); fifo32_put(mousefifo, data + mousedata0); return; } #define KEYCMD_SENDTO_MOUSE 0xd4 #define MOUSECMD_ENABLE 0xf4 void enable_mouse(struct FIFO32 *fifo, int data0, struct MOUSE_DEC *mdec) { /* 将FIFO缓冲区的信息保存到全局变量里 */ mousefifo = fifo; mousedata0 = data0; /* 鼠标有效 */ wait_KBC_sendready(); io_out8(PORT_KEYCMD, KEYCMD_SENDTO_MOUSE); wait_KBC_sendready(); io_out8(PORT_KEYDAT, MOUSECMD_ENABLE); /* 顺利的话,ACK(0xfa)会被发送*/ mdec->phase = 0; /* 等待鼠标的0xfa的阶段*/ return; } int mouse_decode(struct MOUSE_DEC *mdec, unsigned char dat) { if (mdec->phase == 0) { /* 等待鼠标的0xfa的阶段 */ if (dat == 0xfa) { mdec->phase = 1; } return 0; } if (mdec->phase == 1) { /* 等待鼠标第一字节的阶段 */ mdec->buf[0] = dat; mdec->phase = 2; return 0; } if (mdec->phase == 2) { /* 等待鼠标第二字节的阶段 */ mdec->buf[1] = dat; mdec->phase = 3; return 0; } if (mdec->phase == 3) { /* 等待鼠标第二字节的阶段 */ mdec->buf[2] = dat; mdec->phase = 1; mdec->btn = mdec->buf[0] & 0x07; mdec->x = mdec->buf[1]; mdec->y = mdec->buf[2]; if ((mdec->buf[0] & 0x10) != 0) { mdec->x |= 0xffffff00; } if ((mdec->buf[0] & 0x20) != 0) { mdec->y |= 0xffffff00; } mdec->y = - mdec->y; /* 鼠标的y方向与画面符号相反 */ return 1; } /* 应该不可能到这里来 */ return -1; }