Documentation for ff80be4b0a

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<tr id="row_36_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="d2/d90/namespacegreedy__algorithms.html" target="_self">greedy_algorithms</a></td><td class="desc">For <a class="elRef" target="_blank" href="http://en.cppreference.com/w/cpp/container/vector.html">std::vector</a> </td></tr>
<tr id="row_37_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="d0/d20/namespaceground__to__ground__projectile__motion.html" target="_self">ground_to_ground_projectile_motion</a></td><td class="desc">Functions for the Ground to ground <a href="https://en.wikipedia.org/wiki/Projectile_motion" target="_blank">projectile motion</a> equation </td></tr>
<tr id="row_38_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="d4/d1c/namespacehamming__distance.html" target="_self">hamming_distance</a></td><td class="desc">Functions for <a href="https://en.wikipedia.org/wiki/Hamming_distance" target="_blank">Hamming distance</a> implementation </td></tr>
<tr id="row_39_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="d6/d0c/namespacehashing.html" target="_self">hashing</a></td><td class="desc">Hashing algorithms </td></tr>
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<tr id="row_40_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="db/d6f/namespaceheavy__light__decomposition.html" target="_self">heavy_light_decomposition</a></td><td class="desc">Heavy light decomposition algorithm </td></tr>
<tr id="row_41_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="d5/d02/namespacehorspool.html" target="_self">horspool</a></td><td class="desc">Functions for <a href="https://en.wikipedia.org/wiki/Boyer%E2%80%93Moore%E2%80%93Horspool_algorithm" target="_blank">Horspool's</a> algorithm </td></tr>
<tr id="row_42_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="d2/de1/namespacehouse__robber.html" target="_self">house_robber</a></td><td class="desc">Functions for the <a href="https://labuladong.gitbook.io/algo-en/i.-dynamic-programming/houserobber" target="_blank">House Robber</a> algorithm </td></tr>
@@ -279,7 +279,7 @@ solve-a-rat-in-a-maze-c-java-pytho/" target="_blank">Rat in a Maze</a> algorithm
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