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[fix/docs]: Improve backtracking/n_queens_all_solution_optimised.cpp (#1041)
* updating DIRECTORY.md
* [fix/docs]: Improve backtracking/n_queens_...
...all_solution_optimised.cpp
* fix: Remove function-like macros
* clang-format and clang-tidy fixes for 689b788c
Co-authored-by: github-actions <${GITHUB_ACTOR}@users.noreply.github.com>
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@@ -1,71 +1,129 @@
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/**
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* @file
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* @brief [N queens](https://en.wikipedia.org/wiki/Eight_queens_puzzle) all
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* optimized
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*
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* @author [Sombit Bose](https://github.com/deadshotsb)
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* @author [David Leal](https://github.com/Panquesito7)
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*/
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#include <array>
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#include <iostream>
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#define n 4
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#define inc_loop(var, start, stop) for (int var = start; var <= stop; var++)
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#define dec_loop(var, start, stop) for (int var = start; var >= stop; var--)
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void PrintSol(int Board[n][n]) {
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inc_loop(i, 0, n - 1) {
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inc_loop(j, 0, n - 1) std::cout << Board[i][j] << " ";
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/**
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* @namespace backtracking
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* @brief Backtracking algorithms
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*/
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namespace backtracking {
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/**
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* @namespace n_queens_optimized
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* @brief Functions for [Eight
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* Queens](https://en.wikipedia.org/wiki/Eight_queens_puzzle) puzzle optimized.
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*/
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namespace n_queens_optimized {
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/**
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* Utility function to print matrix
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* @tparam n number of matrix size
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* @param board matrix where numbers are saved
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*/
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template <size_t n>
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void PrintSol(const std::array<std::array<int, n>, n> &board) {
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for (int i = 0; i < n; i++) {
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for (int j = 0; j < n; j++) {
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std::cout << board[i][j] << " ";
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}
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std::cout << std::endl;
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}
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std::cout << std::endl;
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if (n % 2 == 0 || (n % 2 == 1 && Board[n / 2 + 1][0] != 1)) {
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inc_loop(i, 0, n - 1) {
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dec_loop(j, n - 1, 0) std::cout << Board[i][j] << " ";
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if (n % 2 == 0 || (n % 2 == 1 && board[n / 2 + 1][0] != 1)) {
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for (int i = 0; i < n; i++) {
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for (int j = 0; j < n; j++) {
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std::cout << board[j][i] << " ";
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}
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std::cout << std::endl;
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}
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std::cout << std::endl;
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}
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}
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bool CanIMove(int Board[n][n], int row, int col) {
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/**
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* Check if a queen can be placed on matrix
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* @tparam n number of matrix size
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* @param board matrix where numbers are saved
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* @param row current index in rows
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* @param col current index in columns
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* @returns `true` if queen can be placed on matrix
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* @returns `false` if queen can't be placed on matrix
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*/
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template <size_t n>
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bool CanIMove(const std::array<std::array<int, n>, n> &board, int row,
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int col) {
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/// check in the row
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inc_loop(i, 0, col - 1) {
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if (Board[row][i] == 1)
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for (int i = 0; i <= col; i++) {
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if (board[row][i] == 1) {
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return false;
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}
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}
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/// check the first diagonal
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for (int i = row, j = col; i >= 0 && j >= 0; i--, j--) {
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if (Board[i][j] == 1)
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if (board[i][j] == 1) {
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return false;
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}
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}
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/// check the second diagonal
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for (int i = row, j = col; i <= n - 1 && j >= 0; i++, j--) {
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if (Board[i][j] == 1)
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if (board[i][j] == 1) {
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return false;
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}
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}
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return true;
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}
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void NQueenSol(int Board[n][n], int col) {
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/**
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* Solve n queens problem
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* @tparam n number of matrix size
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* @param board matrix where numbers are saved
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* @param col current index in columns
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*/
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template <size_t n>
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void NQueenSol(std::array<std::array<int, n>, n> board, int col) {
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if (col >= n) {
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PrintSol(Board);
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PrintSol<n>(board);
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return;
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}
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inc_loop(i, 0, n - 1) {
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if (CanIMove(Board, i, col)) {
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Board[i][col] = 1;
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NQueenSol(Board, col + 1);
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Board[i][col] = 0;
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for (int i = 0; i < n; i++) {
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if (CanIMove<n>(board, i, col)) {
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board[i][col] = 1;
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NQueenSol<n>(board, col + 1);
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board[i][col] = 0;
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}
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}
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}
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} // namespace n_queens_optimized
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} // namespace backtracking
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/**
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* @brief Main function
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* @returns 0 on exit
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*/
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int main() {
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int Board[n][n] = {0};
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const int n = 4;
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std::array<std::array<int, n>, n> board{};
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if (n % 2 == 0) {
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inc_loop(i, 0, n / 2 - 1) {
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if (CanIMove(Board, i, 0)) {
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Board[i][0] = 1;
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NQueenSol(Board, 1);
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Board[i][0] = 0;
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for (int i = 0; i <= n / 2 - 1; i++) { // 😎
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if (backtracking::n_queens_optimized::CanIMove(board, i, 0)) {
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board[i][0] = 1;
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backtracking::n_queens_optimized::NQueenSol(board, 1);
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board[i][0] = 0;
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}
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}
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} else {
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inc_loop(i, 0, n / 2) {
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if (CanIMove(Board, i, 0)) {
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Board[i][0] = 1;
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NQueenSol(Board, 1);
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Board[i][0] = 0;
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for (int i = 0; i <= n / 2; i++) { // 😏
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if (backtracking::n_queens_optimized::CanIMove(board, i, 0)) {
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board[i][0] = 1;
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backtracking::n_queens_optimized::NQueenSol(board, 1);
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board[i][0] = 0;
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}
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}
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}
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