feat: Add ncr mod p code (#1325)

* feat: Add ncr mod p code (#1323)

* Update math/ncr_modulo_p.cpp

Co-authored-by: David Leal <halfpacho@gmail.com>

* Added all functions inside a class + added more asserts

* updating DIRECTORY.md

* clang-format and clang-tidy fixes for f6df24a5

* Replace int64_t to uint64_t + add namespace + detailed documentation

* clang-format and clang-tidy fixes for e09a0579

* Add extra namespace + add const& in function arguments

* clang-format and clang-tidy fixes for 8111f881

* Update ncr_modulo_p.cpp

* clang-format and clang-tidy fixes for 2ad2f721

* Update math/ncr_modulo_p.cpp

Co-authored-by: David Leal <halfpacho@gmail.com>

* Update math/ncr_modulo_p.cpp

Co-authored-by: David Leal <halfpacho@gmail.com>

* Update math/ncr_modulo_p.cpp

Co-authored-by: David Leal <halfpacho@gmail.com>

* clang-format and clang-tidy fixes for 5b69ba5c

* updating DIRECTORY.md

* clang-format and clang-tidy fixes for a8401d4b

Co-authored-by: David Leal <halfpacho@gmail.com>
Co-authored-by: github-actions <${GITHUB_ACTOR}@users.noreply.github.com>
This commit is contained in:
Kaustubh Damania
2020-11-22 23:05:01 +05:30
committed by GitHub
parent c8ce6f404c
commit 67e26cfbae
19 changed files with 1068 additions and 854 deletions

View File

@@ -48,136 +48,138 @@
#include <algorithm>
#include <cassert>
#include <iostream>
#include <queue>
#include <vector>
#include <map>
#include <list>
#include <map>
#include <queue>
#include <string>
#include <vector>
/**
* \namespace graph
* \brief Graph algorithms
*/
namespace graph{
/* Class Graph definition */
template<typename T>
class Graph{
namespace graph {
/* Class Graph definition */
template <typename T>
class Graph {
/**
* adjacency_list maps every vertex to the list of its neighbours in the order
* in which they are added.
*/
std::map<T,std::list<T> > adjacency_list;
public:
Graph(){};
void add_edge(T u,T v, bool bidir=true){
* adjacency_list maps every vertex to the list of its neighbours in the
* order in which they are added.
*/
std::map<T, std::list<T> > adjacency_list;
public:
Graph() = default;
;
void add_edge(T u, T v, bool bidir = true) {
/**
* add_edge(u,v,bidir) is used to add an edge between node u and node v
* by default , bidir is made true , i.e graph is bidirectional .
* It means if edge(u,v) is added then u-->v and v-->u both edges exist.
*
* to make the graph unidirectional pass the third parameter of add_edge as
* false which will
*/
adjacency_list[u].push_back(v); // u-->v edge added
if(bidir==true){
// if graph is bidirectional
adjacency_list[v].push_back(u); // v-->u edge added
* add_edge(u,v,bidir) is used to add an edge between node u and
* node v by default , bidir is made true , i.e graph is
* bidirectional . It means if edge(u,v) is added then u-->v and
* v-->u both edges exist.
*
* to make the graph unidirectional pass the third parameter of
* add_edge as false which will
*/
adjacency_list[u].push_back(v); // u-->v edge added
if (bidir == true) {
// if graph is bidirectional
adjacency_list[v].push_back(u); // v-->u edge added
}
}
/**
* this function performs the breadth first search on graph and return a
* mapping which maps the nodes to a boolean value representing whether the
* node was traversed or not.
*/
std::map<T,bool> breadth_first_search(T src){
/// mapping to keep track of all visited nodes
std::map<T,bool> visited;
}
/**
* this function performs the breadth first search on graph and return a
* mapping which maps the nodes to a boolean value representing whether the
* node was traversed or not.
*/
std::map<T, bool> breadth_first_search(T src) {
/// mapping to keep track of all visited nodes
std::map<T, bool> visited;
/// initialise every possible vertex to map to false
/// initially none of the vertices are unvisited
for(auto const &adjlist: adjacency_list){
visited[adjlist.first]=false;
for(auto const &node:adjacency_list[adjlist.first]){
visited[node]=false;
}
for (auto const &adjlist : adjacency_list) {
visited[adjlist.first] = false;
for (auto const &node : adjacency_list[adjlist.first]) {
visited[node] = false;
}
}
/// queue to store the nodes which are yet to be traversed
std::queue<T> tracker;
/// push the source vertex to queue to begin traversing
/// push the source vertex to queue to begin traversing
tracker.push(src);
///mark the source vertex as visited
visited[src]=true;
while(!tracker.empty()){
/// traverse the graph till no connected vertex are left
/// extract a node from queue for further traversal
T node = tracker.front();
/// remove the node from the queue
tracker.pop();
for(T const &neighbour : adjacency_list[node]){
/// check every vertex connected to the node which are still unvisited
if(!visited[neighbour]){
/// if the neighbour is unvisited , push it into the queue
tracker.push(neighbour);
/// mark the neighbour as visited
visited[neighbour]=true;
/// mark the source vertex as visited
visited[src] = true;
while (!tracker.empty()) {
/// traverse the graph till no connected vertex are left
/// extract a node from queue for further traversal
T node = tracker.front();
/// remove the node from the queue
tracker.pop();
for (T const &neighbour : adjacency_list[node]) {
/// check every vertex connected to the node which are still
/// unvisited
if (!visited[neighbour]) {
/// if the neighbour is unvisited , push it into the queue
tracker.push(neighbour);
/// mark the neighbour as visited
visited[neighbour] = true;
}
}
}
}
return visited;
}
};
/* Class definition ends */
}
}
};
/* Class definition ends */
} // namespace graph
/** Test function */
static void tests() {
/// Test 1 Begin
graph::Graph<int> g;
std::map<int,bool> correct_result;
g.add_edge(0,1);
g.add_edge(1,2);
g.add_edge(2,3);
correct_result[0]=true;
correct_result[1]=true;
correct_result[2]=true;
correct_result[3]=true;
std::map<int, bool> correct_result;
g.add_edge(0, 1);
g.add_edge(1, 2);
g.add_edge(2, 3);
correct_result[0] = true;
correct_result[1] = true;
correct_result[2] = true;
correct_result[3] = true;
std::map<int,bool> returned_result = g.breadth_first_search(2);
std::map<int, bool> returned_result = g.breadth_first_search(2);
assert(returned_result==correct_result);
assert(returned_result == correct_result);
std::cout << "Test 1 Passed..." << std::endl;
/// Test 2 Begin
returned_result = g.breadth_first_search(0);
assert(returned_result==correct_result);
assert(returned_result == correct_result);
std::cout << "Test 2 Passed..." << std::endl;
/// Test 3 Begins
graph::Graph<std::string> g2;
g2.add_edge("Gorakhpur","Lucknow",false);
g2.add_edge("Gorakhpur","Kanpur",false);
g2.add_edge("Lucknow","Agra",false);
g2.add_edge("Kanpur","Agra",false);
g2.add_edge("Lucknow","Prayagraj",false);
g2.add_edge("Agra","Noida",false);
g2.add_edge("Gorakhpur", "Lucknow", false);
g2.add_edge("Gorakhpur", "Kanpur", false);
g2.add_edge("Lucknow", "Agra", false);
g2.add_edge("Kanpur", "Agra", false);
g2.add_edge("Lucknow", "Prayagraj", false);
g2.add_edge("Agra", "Noida", false);
std::map<std::string,bool> correct_res;
std::map<std::string,bool> returned_res=g2.breadth_first_search("Kanpur");
correct_res["Gorakhpur"]=false;
correct_res["Lucknow"]=false;
correct_res["Kanpur"]=true;
correct_res["Agra"]=true;
correct_res["Prayagraj"]=false;
correct_res["Noida"]=true;
assert(correct_res==returned_res);
std::map<std::string, bool> correct_res;
std::map<std::string, bool> returned_res =
g2.breadth_first_search("Kanpur");
correct_res["Gorakhpur"] = false;
correct_res["Lucknow"] = false;
correct_res["Kanpur"] = true;
correct_res["Agra"] = true;
correct_res["Prayagraj"] = false;
correct_res["Noida"] = true;
assert(correct_res == returned_res);
std::cout << "Test 3 Passed..." << std::endl;
}
/** Main function */
@@ -194,7 +196,7 @@ int main() {
while (edges--) {
int u = 0, v = 0;
std::cin >> u >> v;
g.add_edge(u,v);
g.add_edge(u, v);
}
g.breadth_first_search(0);