mirror of
https://github.com/TheAlgorithms/C-Plus-Plus.git
synced 2026-04-28 12:35:08 +08:00
formatting source-code for 153fb7b8a5
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@@ -26,54 +26,43 @@ int size;
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bool rehashing;
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// Node that holds key
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struct Entry
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{
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struct Entry {
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explicit Entry(int key = notPresent) : key(key) {}
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int key;
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};
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// Hash a key
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int hashFxn(int key)
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{
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int hashFxn(int key) {
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std::hash<int> hash;
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return hash(key);
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}
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// Performs quadratic probing to resolve collisions
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int quadraticProbe(int key, bool searching)
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{
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int quadraticProbe(int key, bool searching) {
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int hash = static_cast<int>(fabs(hashFxn(key)));
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int i = 0;
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Entry entry;
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do
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{
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do {
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int index = std::round(fabs(
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(hash + static_cast<int>(std::round(std::pow(i, 2)))) % totalSize));
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entry = table[index];
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if (searching)
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{
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if (entry.key == notPresent)
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{
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if (searching) {
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if (entry.key == notPresent) {
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return notPresent;
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}
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if (searchingProber(entry, key))
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{
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if (searchingProber(entry, key)) {
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cout << "Found key!" << endl;
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return index;
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}
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cout << "Found tombstone or equal hash, checking next" << endl;
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i++;
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}
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else
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{
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if (putProber(entry, key))
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{
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} else {
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if (putProber(entry, key)) {
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if (!rehashing)
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cout << "Spot found!" << endl;
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return index;
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}
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if (!rehashing)
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{
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if (!rehashing) {
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cout << "Spot taken, looking at next (next index = "
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<< std::round(fabs((hash + static_cast<int>(std::round(
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std::pow(i + 1, 2)))) %
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@@ -82,8 +71,7 @@ int quadraticProbe(int key, bool searching)
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}
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i++;
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}
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if (i == totalSize * 100)
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{
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if (i == totalSize * 100) {
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cout << "Quadratic probe failed (infinite loop)" << endl;
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return notPresent;
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}
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@@ -92,26 +80,22 @@ int quadraticProbe(int key, bool searching)
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}
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// Finds empty spot
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bool putProber(Entry entry, int key)
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{
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if (entry.key == notPresent || entry.key == tomb)
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{
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bool putProber(Entry entry, int key) {
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if (entry.key == notPresent || entry.key == tomb) {
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return true;
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}
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return false;
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}
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// Looks for a matching key
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bool searchingProber(Entry entry, int key)
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{
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bool searchingProber(Entry entry, int key) {
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if (entry.key == key)
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return true;
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return false;
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}
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// Helper
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Entry find(int key)
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{
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Entry find(int key) {
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int index = quadraticProbe(key, true);
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if (index == notPresent)
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return Entry();
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@@ -119,20 +103,13 @@ Entry find(int key)
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}
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// Displays the table
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void display()
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{
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for (int i = 0; i < totalSize; i++)
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{
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if (table[i].key == notPresent)
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{
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void display() {
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for (int i = 0; i < totalSize; i++) {
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if (table[i].key == notPresent) {
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cout << " Empty ";
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}
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else if (table[i].key == tomb)
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{
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} else if (table[i].key == tomb) {
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cout << " Tomb ";
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}
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else
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{
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} else {
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cout << " ";
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cout << table[i].key;
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cout << " ";
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@@ -142,8 +119,7 @@ void display()
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}
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// Rehashes the table into a bigger table
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void rehash()
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{
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void rehash() {
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// Necessary so wall of add info isn't printed all at once
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rehashing = true;
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int oldSize = totalSize;
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@@ -151,10 +127,8 @@ void rehash()
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// Really this should use the next prime number greater than totalSize * 2
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table = new Entry[totalSize * 2];
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totalSize *= 2;
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for (int i = 0; i < oldSize; i++)
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{
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if (oldTable[i].key != -1 && oldTable[i].key != notPresent)
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{
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for (int i = 0; i < oldSize; i++) {
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if (oldTable[i].key != -1 && oldTable[i].key != notPresent) {
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size--; // Size stays the same (add increments size)
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add(oldTable[i].key);
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}
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@@ -165,25 +139,21 @@ void rehash()
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}
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// Checks for load factor here
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void add(int key)
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{
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void add(int key) {
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Entry* entry = new Entry();
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entry->key = key;
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int index = quadraticProbe(key, false);
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table[index] = *entry;
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// Load factor greater than 0.5 causes resizing
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if (++size / static_cast<double>(totalSize) >= 0.5)
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{
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if (++size / static_cast<double>(totalSize) >= 0.5) {
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rehash();
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}
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}
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// Removes key. Leaves tombstone upon removal.
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void remove(int key)
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{
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void remove(int key) {
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int index = quadraticProbe(key, true);
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if (index == notPresent)
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{
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if (index == notPresent) {
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cout << "key not found" << endl;
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}
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table[index].key = tomb;
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@@ -192,8 +162,7 @@ void remove(int key)
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}
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// Information about the adding process
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void addInfo(int key)
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{
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void addInfo(int key) {
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cout << "Initial table: ";
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display();
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cout << endl;
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@@ -206,8 +175,7 @@ void addInfo(int key)
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}
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// Information about removal process
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void removalInfo(int key)
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{
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void removalInfo(int key) {
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cout << "Initial table: ";
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display();
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cout << endl;
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@@ -220,15 +188,13 @@ void removalInfo(int key)
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}
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// I/O
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int main(void)
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{
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int main(void) {
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int cmd, hash, key;
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cout << "Enter the initial size of Hash Table. = ";
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cin >> totalSize;
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table = new Entry[totalSize];
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bool loop = true;
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while (loop)
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{
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while (loop) {
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system("pause");
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cout << endl;
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cout << "PLEASE CHOOSE -" << endl;
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@@ -239,8 +205,7 @@ int main(void)
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cout << "5. Display Hash table." << endl;
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cout << "6. Exit." << endl;
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cin >> cmd;
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switch (cmd)
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{
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switch (cmd) {
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case 1:
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cout << "Enter key to add = ";
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cin >> key;
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@@ -251,13 +216,11 @@ int main(void)
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cin >> key;
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removalInfo(key);
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break;
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case 3:
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{
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case 3: {
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cout << "Enter key to search = ";
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cin >> key;
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Entry entry = table[quadraticProbe(key, true)];
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if (entry.key == notPresent)
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{
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if (entry.key == notPresent) {
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cout << "Key not present";
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}
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break;
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