Major rework to improve code quality and add automation checks (#805)

* delete secant method - it is identical to regula falsi

* document + improvize root finding algorithms

* attempt to document gaussian elimination

* added file brief

* commented doxygen-mainpage, added files-list link

* corrected files list link path

* files-list link correction - this time works :)

* document successive approximations

* cleaner equation

* updating DIRECTORY.md

* documented kmp string search

* document brute force string search

* document rabin-karp string search

* fixed mainpage readme

* doxygen v1.8.18 will suppress out the #minipage in the markdown

* cpplint correction for header guard style

* github action to auto format source code per cpplint standard

* updated setting to add 1 space before `private` and `public` keywords

* auto rename files and auto format code

* added missing "run" for step

* corrected asignmemt operation

* fixed trim and assign syntax

* added git move for renaming bad filenames

* added missing pipe for trim

* added missing space

* use old and new fnames

* store old fname using echo

* move files only if there is a change in filename

* put old filenames in quotes

* use double quote for old filename

* escape double quotes

* remove old_fname

* try escape characters and echo"

* add file-type to find

* cleanup echo

* ensure all trim variables are also in quotes

* try escape -quote again

* remove second escpe quote

* use single quote for first check

* use carets instead of quotes

* put variables in brackets

* remove -e from echo

* add debug echos

* try print0 flag

* find command with while instead of for-loop

* find command using IFS instead

* 🎉 IFS fix worked - escaped quotes for git mv

* protetc each word in git mv ..

* filename exists in lower cases - renamed

* 🎉 git push enabled

* updating DIRECTORY.md

* git pull & then push

* formatting filenames d7af6fdc8c

* formatting source-code for d7af6fdc8c

* remove allman break before braces

* updating DIRECTORY.md

* added missing comma lost in previous commit

* orchestrate all workflows

* fix yml indentation

* force push format changes, add title to DIRECTORY.md

* pull before proceeding

* reorganize pull commands

* use master branches for actions

* rename .cc files to .cpp

* added class destructor to clean up dynamic memory allocation

* rename to awesome workflow

* commented whole repo cpplint - added modified files lint check

* removed need for cpplint

* attempt to use actions/checkout@master

* temporary: no dependency on cpplint

* formatting filenames 153fb7b8a5

* formatting source-code for 153fb7b8a5

* updating DIRECTORY.md

* fix diff filename

* added comments to the code

* added test case

* formatting source-code for a850308fba

* updating DIRECTORY.md

* added machine learning folder

* added adaline algorithm

* updating DIRECTORY.md

* fixed issue [LWG2192](https://cplusplus.github.io/LWG/issue2192) for std::abs on MacOS

* add cmath for same bug: [LWG2192](https://cplusplus.github.io/LWG/issue2192) for std::abs on MacOS

* formatting source-code for f8925e4822

* use STL's inner_product

* formatting source-code for f94a330594

* added range comments

* define activation function

* use equal initial weights

* change test2 function to predict

* activation function not friend

* previous commit correction

* added option for predict function to return value before applying activation function as optional argument

* added test case to classify points lying within a sphere

* improve documentation for adaline

* formatting source-code for 15ec4c3aba

* added cmake to geometry folder

* added algorithm include for std::max

* add namespace - machine_learning

* add namespace - statistics

* add namespace - sorting

* added sorting algos to namespace sorting

* added namespace string_search

* formatting source-code for fd69530515

* added documentation to string_search namespace

* feat: Add BFS and DFS algorithms to check for cycle in a directed graph

* Remove const references for input of simple types

Reason: overhead on access

* fix bad code

sorry for force push

* Use pointer instead of the non-const reference

because apparently google says so.

* Remove a useless and possibly bad Graph constuctor overload

* Explicitely specify type of vector during graph instantiation

* updating DIRECTORY.md

* find openMP before adding subdirectories

* added kohonen self organizing map

* updating DIRECTORY.md

* remove older files and folders from gh-pages before adding new files

* remove chronos library due to inacceptability by cpplint

* use c++ specific static_cast instead

* initialize radom number generator

* updated image links with those from CPP repository

* rename computer.... folder to numerical methods

* added durand kerner method for root computation for arbitrarily large polynomials

* fixed additional comma

* fix cpplint errors

* updating DIRECTORY.md

* convert to function module

* update documentation

* move openmp to main loop

* added two test cases

* use INT16_MAX

* remove return statement from omp-for loop and use "break"

* run tests when no input is provided and skip tests when input polynomial is provided

* while loop cannot have break - replaced with continue and check is present in the main while condition

* (1) break while loop (2) skip runs on break_loop instead of hard-break

* add documentation images

* use long double for errors and tolerance checks

* make iterator variable i local to threads

* add critical secions to omp threads

* bugfix: move file writing outside of the parallel loop
othersie, there is no gurantee of the order of roots written to file

* rename folder to data_structures

* updating DIRECTORY.md

* fix ambiguous symbol `size`

* add data_structures to cmake

* docs: enable tree view, add timestamp in footer, try clang assistaed parsing

* doxygen - open links in external window

* remove invalid parameter from function docs

* use HTML5 img tag to resize images

* move file to proper folder

* fix documentations and cpplint

* formatting source-code for aacaf9828c

* updating DIRECTORY.md

* cpplint: add braces for multiple statement if

* add explicit link to badges

* remove  duplicate line

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* remove namespace indentation

* remove file associations in settings

* add author name

* enable cmake in subfolders of data_structures

* create and link object file

* cpp lint fixes and instantiate template classes

* cpp lint fixes and instantiate template classes

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* cpplint - ignore `build/include`

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* disable redundant gcc compilation in cpplint workflow

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* template header files contain function codes as well and removed redundant subfolders

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* updating DIRECTORY.md

* remove semicolons after functions in a class

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* cpplint header guard style

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* remove semilon

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* added LU decomposition algorithm

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* added QR decomposition algorithm

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* use QR decomposition to find eigen values

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* updating DIRECTORY.md

* use std::rand for thread safety

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* move srand to main()

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* cpplint braces correction

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* updated eigen value documentation

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* fix matrix shift doc

Signed-off-by: Krishna Vedala <7001608+kvedala@users.noreply.github.com>

* rename CONTRIBUTION.md to CONTRIBUTING.md #836

* remove 'sort alphabetical order' check

* added documentation check

* remove extra paranthesis

* added gitpod

* added gitpod link from README

* attempt to add vscode gitpod extensions

* update gitpod extensions

* add gitpod extensions cmake-tools and git-graph

* remove gitpod init and add commands

* use init to one time install doxygen, graphviz, cpplint

* use gitpod dockerfile

* add ninja build system to docker

* remove configure task

* add github prebuild specs to gitpod

* disable gitpod addcommit

* update documentation for kohonen_som

* added ode solve using forward euler method

* added mid-point euler ode solver

* fixed itegration step equation

* added semi-implicit euler ODE solver

* updating DIRECTORY.md

* fix cpplint issues - lines 117 and 124

* added documentation to ode group

* corrected semi-implicit euler function

* updated docs and test cases better structure

* replace `free` with `delete` operator

* formatting source-code for f55ab50cf2

* updating DIRECTORY.md

* main function must return

* added machine learning group

* added kohonen som topology algorithm

* fix graph image path

* updating DIRECTORY.md

* fix braces

* use snprintf instead of sprintf

* use static_cast

* hardcode character buffer size

* fix machine learning groups in documentation

* fix missing namespace function

* replace kvedala fork references to TheAlgorithms

* fix bug in counting_sort

Co-authored-by: github-actions <${GITHUB_ACTOR}@users.noreply.github.com>
Co-authored-by: Anmol3299 <mittalanmol22@gmail.com>
This commit is contained in:
Krishna Vedala
2020-06-19 12:04:56 -04:00
committed by GitHub
parent 70a2aeedc3
commit aaa08b0150
313 changed files with 49332 additions and 9833 deletions

View File

@@ -0,0 +1,20 @@
# If necessary, use the RELATIVE flag, otherwise each source file may be listed
# with full pathname. RELATIVE may makes it easier to extract an executable name
# automatically.
file( GLOB APP_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.cpp )
# file( GLOB APP_SOURCES ${CMAKE_SOURCE_DIR}/*.c )
# AUX_SOURCE_DIRECTORY(${CMAKE_CURRENT_SOURCE_DIR} APP_SOURCES)
foreach( testsourcefile ${APP_SOURCES} )
# I used a simple string replace, to cut off .cpp.
string( REPLACE ".cpp" "" testname ${testsourcefile} )
add_executable( ${testname} ${testsourcefile} )
set_target_properties(${testname} PROPERTIES LINKER_LANGUAGE CXX)
if(OpenMP_CXX_FOUND)
target_link_libraries(${testname} OpenMP::OpenMP_CXX)
endif()
install(TARGETS ${testname} DESTINATION "bin/data_structures")
endforeach( testsourcefile ${APP_SOURCES} )
add_subdirectory(cll)

148
data_structures/avltree.cpp Normal file
View File

@@ -0,0 +1,148 @@
/**
* \file
* \brief A simple tree implementation using nodes
*
* \todo update code to use C++ STL library features and OO structure
* \warning This program is a poor implementation and does not utilize any of
* the C++ STL features.
*/
#include <algorithm>
#include <iostream>
#include <queue>
typedef struct node {
int data;
int height;
struct node *left;
struct node *right;
} node;
/** Create and return a new Node */
node *createNode(int data) {
node *nn = new node();
nn->data = data;
nn->height = 0;
nn->left = NULL;
nn->right = NULL;
return nn;
}
/** Returns height of tree */
int height(node *root) {
if (root == NULL)
return 0;
return 1 + std::max(height(root->left), height(root->right));
}
/** Returns difference between height of left and right subtree */
int getBalance(node *root) { return height(root->left) - height(root->right); }
/** Returns Node after Right Rotation */
node *rightRotate(node *root) {
node *t = root->left;
node *u = t->right;
t->right = root;
root->left = u;
return t;
}
/** Returns Node after Left Rotation */
node *leftRotate(node *root) {
node *t = root->right;
node *u = t->left;
t->left = root;
root->right = u;
return t;
}
/** Returns node with minimum value in the tree */
node *minValue(node *root) {
if (root->left == NULL)
return root;
return minValue(root->left);
}
/** Balanced Insertion */
node *insert(node *root, int item) {
node *nn = createNode(item);
if (root == NULL)
return nn;
if (item < root->data)
root->left = insert(root->left, item);
else
root->right = insert(root->right, item);
int b = getBalance(root);
if (b > 1) {
if (getBalance(root->left) < 0)
root->left = leftRotate(root->left); // Left-Right Case
return rightRotate(root); // Left-Left Case
} else if (b < -1) {
if (getBalance(root->right) > 0)
root->right = rightRotate(root->right); // Right-Left Case
return leftRotate(root); // Right-Right Case
}
return root;
}
/** Balanced Deletion */
node *deleteNode(node *root, int key) {
if (root == NULL)
return root;
if (key < root->data)
root->left = deleteNode(root->left, key);
else if (key > root->data)
root->right = deleteNode(root->right, key);
else {
// Node to be deleted is leaf node or have only one Child
if (!root->right) {
node *temp = root->left;
delete (root);
root = NULL;
return temp;
} else if (!root->left) {
node *temp = root->right;
delete (root);
root = NULL;
return temp;
}
// Node to be deleted have both left and right subtrees
node *temp = minValue(root->right);
root->data = temp->data;
root->right = deleteNode(root->right, temp->data);
}
// Balancing Tree after deletion
return root;
}
/** LevelOrder (Breadth First Search) */
void levelOrder(node *root) {
std::queue<node *> q;
q.push(root);
while (!q.empty()) {
root = q.front();
std::cout << root->data << " ";
q.pop();
if (root->left)
q.push(root->left);
if (root->right)
q.push(root->right);
}
}
/** Main function */
int main() {
// Testing AVL Tree
node *root = NULL;
int i;
for (i = 1; i <= 7; i++) root = insert(root, i);
std::cout << "LevelOrder: ";
levelOrder(root);
root = deleteNode(root, 1); // Deleting key with value 1
std::cout << "\nLevelOrder: ";
levelOrder(root);
root = deleteNode(root, 4); // Deletin key with value 4
std::cout << "\nLevelOrder: ";
levelOrder(root);
return 0;
}

View File

@@ -0,0 +1,174 @@
/**
* \file
* \brief A simple tree implementation using structured nodes
*
* \todo update code to use C++ STL library features and OO structure
* \warning This program is a poor implementation - C style - and does not
* utilize any of the C++ STL features.
*/
#include <iostream>
struct node {
int val;
node *left;
node *right;
};
struct queue {
node *t[100];
int front;
int rear;
};
queue q;
void enqueue(node *n) { q.t[q.rear++] = n; }
node *dequeue() { return (q.t[q.front++]); }
void Insert(node *n, int x) {
if (x < n->val) {
if (n->left == NULL) {
node *temp = new node;
temp->val = x;
temp->left = NULL;
temp->right = NULL;
n->left = temp;
} else {
Insert(n->left, x);
}
} else {
if (n->right == NULL) {
node *temp = new node;
temp->val = x;
temp->left = NULL;
temp->right = NULL;
n->left = temp;
} else {
Insert(n->right, x);
}
}
}
int findMaxInLeftST(node *n) {
while (n->right != NULL) {
n = n->right;
}
return n->val;
}
void Remove(node *p, node *n, int x) {
if (n->val == x) {
if (n->right == NULL && n->left == NULL) {
if (x < p->val) {
p->right = NULL;
} else {
p->left = NULL;
}
} else if (n->right == NULL) {
if (x < p->val) {
p->right = n->left;
} else {
p->left = n->left;
}
} else if (n->left == NULL) {
if (x < p->val) {
p->right = n->right;
} else {
p->left = n->right;
}
} else {
int y = findMaxInLeftST(n->left);
n->val = y;
Remove(n, n->right, y);
}
} else if (x < n->val) {
Remove(n, n->left, x);
} else {
Remove(n, n->right, x);
}
}
void BFT(node *n) {
if (n != NULL) {
std::cout << n->val << " ";
enqueue(n->left);
enqueue(n->right);
BFT(dequeue());
}
}
void Pre(node *n) {
if (n != NULL) {
std::cout << n->val << " ";
Pre(n->left);
Pre(n->right);
}
}
void In(node *n) {
if (n != NULL) {
In(n->left);
std::cout << n->val << " ";
In(n->right);
}
}
void Post(node *n) {
if (n != NULL) {
Post(n->left);
Post(n->right);
std::cout << n->val << " ";
}
}
int main() {
q.front = 0;
q.rear = 0;
int value;
int ch;
node *root = new node;
std::cout << "\nEnter the value of root node :";
std::cin >> value;
root->val = value;
root->left = NULL;
root->right = NULL;
do {
std::cout << "\n1. Insert"
<< "\n2. Delete"
<< "\n3. Breadth First"
<< "\n4. Preorder Depth First"
<< "\n5. Inorder Depth First"
<< "\n6. Postorder Depth First";
std::cout << "\nEnter Your Choice : ";
std::cin >> ch;
int x;
switch (ch) {
case 1:
std::cout << "\nEnter the value to be Inserted : ";
std::cin >> x;
Insert(root, x);
break;
case 2:
std::cout << "\nEnter the value to be Deleted : ";
std::cin >> x;
Remove(root, root, x);
break;
case 3:
BFT(root);
break;
case 4:
Pre(root);
break;
case 5:
In(root);
break;
case 6:
Post(root);
break;
}
} while (ch != 0);
return 0;
}

View File

@@ -0,0 +1,144 @@
/**
* \file
* \brief A C++ program to demonstrate common Binary Heap Operations
*/
#include <climits>
#include <iostream>
#include <utility>
/** A class for Min Heap */
class MinHeap {
int *harr; ///< pointer to array of elements in heap
int capacity; ///< maximum possible size of min heap
int heap_size; ///< Current number of elements in min heap
public:
/** Constructor
* \param[in] capacity initial heap capacity
*/
MinHeap(int capacity);
/** to heapify a subtree with the root at given index
*/
void MinHeapify(int);
int parent(int i) { return (i - 1) / 2; }
/** to get index of left child of node at index i */
int left(int i) { return (2 * i + 1); }
/** to get index of right child of node at index i */
int right(int i) { return (2 * i + 2); }
/** to extract the root which is the minimum element */
int extractMin();
/** Decreases key value of key at index i to new_val */
void decreaseKey(int i, int new_val);
/** Returns the minimum key (key at root) from min heap */
int getMin() { return harr[0]; }
/** Deletes a key stored at index i */
void deleteKey(int i);
/** Inserts a new key 'k' */
void insertKey(int k);
};
/** Constructor: Builds a heap from a given array a[] of given size */
MinHeap::MinHeap(int cap) {
heap_size = 0;
capacity = cap;
harr = new int[cap];
}
// Inserts a new key 'k'
void MinHeap::insertKey(int k) {
if (heap_size == capacity) {
std::cout << "\nOverflow: Could not insertKey\n";
return;
}
// First insert the new key at the end
heap_size++;
int i = heap_size - 1;
harr[i] = k;
// Fix the min heap property if it is violated
while (i != 0 && harr[parent(i)] > harr[i]) {
std::swap(harr[i], harr[parent(i)]);
i = parent(i);
}
}
/** Decreases value of key at index 'i' to new_val. It is assumed that new_val
* is smaller than harr[i].
*/
void MinHeap::decreaseKey(int i, int new_val) {
harr[i] = new_val;
while (i != 0 && harr[parent(i)] > harr[i]) {
std::swap(harr[i], harr[parent(i)]);
i = parent(i);
}
}
// Method to remove minimum element (or root) from min heap
int MinHeap::extractMin() {
if (heap_size <= 0)
return INT_MAX;
if (heap_size == 1) {
heap_size--;
return harr[0];
}
// Store the minimum value, and remove it from heap
int root = harr[0];
harr[0] = harr[heap_size - 1];
heap_size--;
MinHeapify(0);
return root;
}
/** This function deletes key at index i. It first reduced value to minus
* infinite, then calls extractMin()
*/
void MinHeap::deleteKey(int i) {
decreaseKey(i, INT_MIN);
extractMin();
}
/** A recursive method to heapify a subtree with the root at given index
* This method assumes that the subtrees are already heapified
*/
void MinHeap::MinHeapify(int i) {
int l = left(i);
int r = right(i);
int smallest = i;
if (l < heap_size && harr[l] < harr[i])
smallest = l;
if (r < heap_size && harr[r] < harr[smallest])
smallest = r;
if (smallest != i) {
std::swap(harr[i], harr[smallest]);
MinHeapify(smallest);
}
}
// Driver program to test above functions
int main() {
MinHeap h(11);
h.insertKey(3);
h.insertKey(2);
h.deleteKey(1);
h.insertKey(15);
h.insertKey(5);
h.insertKey(4);
h.insertKey(45);
std::cout << h.extractMin() << " ";
std::cout << h.getMin() << " ";
h.decreaseKey(2, 1);
std::cout << h.getMin();
return 0;
}

View File

@@ -0,0 +1,69 @@
#include <iostream>
struct node {
int data;
struct node *next;
};
class Queue {
node *front;
node *rear;
public:
Queue() {
front = NULL;
rear = NULL;
}
void createNode(int val) {
node *ptr;
node *nn;
nn = new node;
ptr = front;
nn->data = val;
nn->next = NULL;
front = nn;
rear = nn;
}
void enqueue(int val) {
if (front == NULL || rear == NULL) {
createNode(val);
} else {
node *ptr;
node *nn;
ptr = front;
nn = new node;
nn->data = val;
rear->next = nn;
nn->next = front;
rear = nn;
}
}
void dequeue() {
node *n;
n = front;
front = front->next;
delete (n);
}
void traverse() {
node *ptr;
ptr = front;
do {
std::cout << ptr->data << " ";
ptr = ptr->next;
} while (ptr != rear->next);
std::cout << front->data << std::endl;
}
};
int main(void) {
Queue q;
q.enqueue(10);
q.enqueue(20);
q.enqueue(30);
q.enqueue(40);
q.enqueue(50);
q.enqueue(60);
q.enqueue(70);
q.traverse();
q.dequeue();
q.traverse();
return 0;
}

View File

@@ -0,0 +1,5 @@
add_executable( cll
cll.cpp
main_cll.cpp
)
install(TARGETS cll DESTINATION "bin/data_structures")

110
data_structures/cll/cll.cpp Normal file
View File

@@ -0,0 +1,110 @@
/*
A simple class for Cicular Linear Linked List
*/
#include "cll.h"
using namespace std;
/* Constructor */
cll::cll() {
head = NULL;
total = 0;
}
cll::~cll() { /* Desstructure, no need to fill */
}
/* Display a list. and total element */
void cll::display() {
if (head == NULL)
cout << "List is empty !" << endl;
else {
cout << "CLL list: ";
node *current = head;
for (int i = 0; i < total; i++) {
cout << current->data << " -> ";
current = current->next;
}
cout << head->data << endl;
cout << "Total element: " << total << endl;
}
}
/* List insert a new value at head in list */
void cll::insert_front(int new_data) {
node *newNode;
newNode = new node;
newNode->data = new_data;
newNode->next = NULL;
if (head == NULL) {
head = newNode;
head->next = head;
} else {
node *current = head;
while (current->next != head) {
current = current->next;
}
newNode->next = head;
current->next = newNode;
head = newNode;
}
total++;
}
/* List insert a new value at head in list */
void cll::insert_tail(int new_data) {
node *newNode;
newNode = new node;
newNode->data = new_data;
newNode->next = NULL;
if (head == NULL) {
head = newNode;
head->next = head;
} else {
node *current = head;
while (current->next != head) {
current = current->next;
}
current->next = newNode;
newNode->next = head;
}
total++;
}
/* Get total element in list */
int cll::get_size() { return total; }
/* Return true if the requested item (sent in as an argument)
is in the list, otherwise return false */
bool cll::find_item(int item_to_find) {
if (head == NULL) {
cout << "List is empty !" << endl;
return false;
} else {
node *current = head;
while (current->next != head) {
if (current->data == item_to_find)
return true;
current = current->next;
}
return false;
}
}
/* Overloading method*/
int cll::operator*() { return head->data; }
/* Overload the pre-increment operator.
The iterator is advanced to the next node. */
void cll::operator++() {
if (head == NULL) {
cout << "List is empty !" << endl;
} else {
node *current = head;
while (current->next != head) {
current = current->next;
}
current->next = head->next;
head = head->next;
}
total--;
}

43
data_structures/cll/cll.h Normal file
View File

@@ -0,0 +1,43 @@
/*
* Simple data structure CLL (Cicular Linear Linked List)
* */
#include <cctype>
#include <cstdlib>
#include <cstring>
#include <iostream>
#ifndef CLL_H
#define CLL_H
/*The data structure is a linear linked list of integers */
struct node {
int data;
node* next;
};
class cll {
public:
cll(); /* Construct without parameter */
~cll();
void display(); /* Show the list */
/******************************************************
* Useful method for list
*******************************************************/
void insert_front(int new_data); /* Insert a new value at head */
void insert_tail(int new_data); /* Insert a new value at tail */
int get_size(); /* Get total element in list */
bool find_item(int item_to_find); /* Find an item in list */
/******************************************************
* Overloading method for list
*******************************************************/
int operator*(); /* Returns the info contained in head */
/* Overload the pre-increment operator.
The iterator is advanced to the next node. */
void operator++();
protected:
node* head;
int total; /* Total element in a list */
};
#endif

View File

@@ -0,0 +1,43 @@
#include "cll.h"
using namespace std;
int main() {
/* Test CLL */
cout << "----------- Test construct -----------" << endl;
cll list1;
list1.display();
cout << "----------- Test insert front -----------" << endl;
list1.insert_front(5);
cout << "After insert 5 at front: " << endl;
list1.display();
cout << "After insert 10 3 7 at front: " << endl;
list1.insert_front(10);
list1.insert_front(3);
list1.insert_front(7);
list1.display();
cout << "----------- Test insert tail -----------" << endl;
cout << "After insert 18 19 20 at tail: " << endl;
list1.insert_tail(18);
list1.insert_tail(19);
list1.insert_tail(20);
list1.display();
cout << "----------- Test find item -----------" << endl;
if (list1.find_item(10))
cout << "PASS" << endl;
else
cout << "FAIL" << endl;
if (!list1.find_item(30))
cout << "PASS" << endl;
else
cout << "FAIL" << endl;
cout << "----------- Test * operator -----------" << endl;
int value = *list1;
cout << "Value at *list1: " << value << endl;
cout << "----------- Test ++ operator -----------" << endl;
list1.display();
++list1;
cout << "After ++list1: " << endl;
list1.display();
return 0;
}

View File

@@ -0,0 +1,62 @@
#include <iostream>
#include <vector>
using std::cout;
using std::endl;
using std::vector;
vector<int> root, rnk;
void CreateSet(int n) {
root = vector<int>(n + 1);
rnk = vector<int>(n + 1, 1);
for (int i = 1; i <= n; ++i) {
root[i] = i;
}
}
int Find(int x) {
if (root[x] == x) {
return x;
}
return root[x] = Find(root[x]);
}
bool InSameUnion(int x, int y) { return Find(x) == Find(y); }
void Union(int x, int y) {
int a = Find(x), b = Find(y);
if (a != b) {
if (rnk[a] < rnk[b]) {
root[a] = b;
} else if (rnk[a] > rnk[b]) {
root[b] = a;
} else {
root[a] = b;
++rnk[b];
}
}
}
int main() {
// tests CreateSet & Find
int n = 100;
CreateSet(n);
for (int i = 1; i <= 100; ++i) {
if (root[i] != i) {
cout << "Fail" << endl;
break;
}
}
// tests InSameUnion & Union
cout << "1 and 2 are initially not in the same subset" << endl;
if (InSameUnion(1, 2)) {
cout << "Fail" << endl;
}
Union(1, 2);
cout << "1 and 2 are now in the same subset" << endl;
if (!InSameUnion(1, 2)) {
cout << "Fail" << endl;
}
return 0;
}

View File

@@ -0,0 +1,136 @@
#include <cstdio>
#include <cstdlib>
#include <iostream>
struct node {
int val;
node *prev;
node *next;
} * start;
class double_linked_list {
public:
double_linked_list() { start = NULL; }
void insert(int x);
void remove(int x);
void search(int x);
void show();
void reverseShow();
};
void double_linked_list::insert(int x) {
node *t = start;
if (start != NULL) {
while (t->next != NULL) {
t = t->next;
}
node *n = new node;
t->next = n;
n->prev = t;
n->val = x;
n->next = NULL;
} else {
node *n = new node;
n->val = x;
n->prev = NULL;
n->next = NULL;
start = n;
}
}
void double_linked_list::remove(int x) {
node *t = start;
while (t != NULL && t->val != x) {
t = t->next;
}
if (t == NULL) {
return;
}
if (t->prev == NULL) {
if (t->next == NULL) {
start = NULL;
} else {
start = t->next;
start->prev = NULL;
}
} else if (t->next == NULL) {
t->prev->next = NULL;
} else {
t->prev->next = t->next;
t->next->prev = t->prev;
}
delete t;
}
void double_linked_list::search(int x) {
node *t = start;
int found = 0;
while (t != NULL) {
if (t->val == x) {
std::cout << "\nFound";
found = 1;
break;
}
t = t->next;
}
if (found == 0) {
std::cout << "\nNot Found";
}
}
void double_linked_list::show() {
node *t = start;
while (t != NULL) {
std::cout << t->val << "\t";
t = t->next;
}
}
void double_linked_list::reverseShow() {
node *t = start;
while (t != NULL && t->next != NULL) {
t = t->next;
}
while (t != NULL) {
std::cout << t->val << "\t";
t = t->prev;
}
}
int main() {
int choice, x;
double_linked_list ob;
do {
std::cout << "\n1. Insert";
std::cout << "\n2. Delete";
std::cout << "\n3. Search";
std::cout << "\n4. Forward print";
std::cout << "\n5. Reverse print";
std::cout << "\n\nEnter you choice : ";
std::cin >> choice;
switch (choice) {
case 1:
std::cout << "\nEnter the element to be inserted : ";
std::cin >> x;
ob.insert(x);
break;
case 2:
std::cout << "\nEnter the element to be removed : ";
std::cin >> x;
ob.remove(x);
break;
case 3:
std::cout << "\nEnter the element to be searched : ";
std::cin >> x;
ob.search(x);
break;
case 4:
ob.show();
break;
case 5:
ob.reverseShow();
break;
}
} while (choice != 0);
return 0;
}

View File

@@ -0,0 +1,134 @@
#include <iostream>
struct node {
int val;
node *next;
};
node *start;
void insert(int x) {
node *t = start;
node *n = new node;
n->val = x;
n->next = NULL;
if (start != NULL) {
while (t->next != NULL) {
t = t->next;
}
t->next = n;
} else {
start = n;
}
}
void remove(int x) {
if (start == NULL) {
std::cout << "\nLinked List is empty\n";
return;
} else if (start->val == x) {
node *temp = start;
start = start->next;
delete temp;
return;
}
node *temp = start, *parent = start;
while (temp != NULL && temp->val != x) {
parent = temp;
temp = temp->next;
}
if (temp == NULL) {
std::cout << std::endl << x << " not found in list\n";
return;
}
parent->next = temp->next;
delete temp;
}
void search(int x) {
node *t = start;
int found = 0;
while (t != NULL) {
if (t->val == x) {
std::cout << "\nFound";
found = 1;
break;
}
t = t->next;
}
if (found == 0) {
std::cout << "\nNot Found";
}
}
void show() {
node *t = start;
while (t != NULL) {
std::cout << t->val << "\t";
t = t->next;
}
}
void reverse() {
node *first = start;
if (first != NULL) {
node *second = first->next;
while (second != NULL) {
node *tem = second->next;
second->next = first;
first = second;
second = tem;
}
start->next = NULL;
start = first;
} else {
std::cout << "\nEmpty list";
}
}
int main() {
int choice, x;
do {
std::cout << "\n1. Insert";
std::cout << "\n2. Delete";
std::cout << "\n3. Search";
std::cout << "\n4. Print";
std::cout << "\n5. Reverse";
std::cout << "\n0. Exit";
std::cout << "\n\nEnter you choice : ";
std::cin >> choice;
switch (choice) {
case 1:
std::cout << "\nEnter the element to be inserted : ";
std::cin >> x;
insert(x);
break;
case 2:
std::cout << "\nEnter the element to be removed : ";
std::cin >> x;
remove(x);
break;
case 3:
std::cout << "\nEnter the element to be searched : ";
std::cin >> x;
search(x);
break;
case 4:
show();
std::cout << "\n";
break;
case 5:
std::cout << "The reversed list: \n";
reverse();
show();
std::cout << "\n";
break;
}
} while (choice != 0);
return 0;
}

View File

@@ -0,0 +1,114 @@
/**
* \file
* \brief Linked list implementation using Arrays
*
* The difference between the pointer implementation of linked list and array
* implementation of linked list:
* 1. The NULL is represented by -1;
* 2. Limited size. (in the following case it is 100 nodes at max). But we can
* reuse the nodes that are to be deleted by again linking it bacj to the list.
*/
#include <iostream>
struct Node {
int data;
int next;
};
Node AvailArray[100]; ///< array that will act as nodes of a linked list.
int head = -1;
int avail = 0;
void initialise_list() {
for (int i = 0; i <= 98; i++) {
AvailArray[i].next = i + 1;
}
AvailArray[99].next = -1; // indicating the end of the linked list.
}
/** This will return the index of the first free node present in the avail list
*/
int getnode() {
int NodeIndexToBeReturned = avail;
avail = AvailArray[avail].next;
return NodeIndexToBeReturned;
}
/** This function when called will delete the node with
* the index presented as an argument, and will put
* back that node into the array.
*/
void freeNode(int nodeToBeDeleted) {
AvailArray[nodeToBeDeleted].next = avail;
avail = nodeToBeDeleted;
}
/** The function will insert the given data
* into the front of the linked list.
*/
void insertAtTheBeginning(int data) {
int newNode = getnode();
AvailArray[newNode].data = data;
AvailArray[newNode].next = head;
head = newNode;
}
void insertAtTheEnd(int data) {
int newNode = getnode();
int temp = head;
while (AvailArray[temp].next != -1) {
temp = AvailArray[temp].next;
}
// temp is now pointing to the end node.
AvailArray[newNode].data = data;
AvailArray[newNode].next = -1;
AvailArray[temp].next = newNode;
}
void display() {
int temp = head;
while (temp != -1) {
std::cout << AvailArray[temp].data << "->";
temp = AvailArray[temp].next;
}
std::cout << "-1" << std::endl;
}
/** Main function */
int main() {
initialise_list();
int x, y, z;
for (;;) {
std::cout << "1. Insert At The Beginning" << std::endl;
std::cout << "2. Insert At The End" << std::endl;
std::cout << "3. Display" << std::endl;
std::cout << "4.Exit" << std::endl;
std::cout << "Enter Your choice" << std::endl;
std::cin >> z;
switch (z) {
case 1:
std::cout << "Enter the number you want to enter" << std::endl;
std::cin >> x;
insertAtTheBeginning(x);
break;
case 2:
std::cout << "Enter the number you want to enter" << std::endl;
std::cin >> y;
insertAtTheEnd(y);
break;
case 3:
std::cout
<< "The linked list contains the following element in order"
<< std::endl;
display();
break;
case 4:
return 0;
default:
std::cout << "The entered choice is not correct" << std::endl;
}
}
return 0;
}

View File

@@ -0,0 +1,153 @@
#include <iostream>
using namespace std;
struct list {
int data[50];
int top = 0;
bool isSorted = false;
int BinarySearch(int *array, int first, int last, int x) {
if (last < first) {
return -1;
}
int mid = (first + last) / 2;
if (array[mid] == x)
return mid;
else if (x < array[mid])
return (BinarySearch(array, first, mid - 1, x));
else if (x > array[mid])
return (BinarySearch(array, mid + 1, last, x));
}
int LinarSearch(int *array, int x) {
for (int i = 0; i < top; i++) {
if (array[i] == x) {
return i;
}
}
return -1;
}
int Search(int x) {
int pos = -1;
if (isSorted) {
pos = BinarySearch(data, 0, top - 1, x);
}
else {
pos = LinarSearch(data, x);
}
if (pos != -1) {
cout << "\nElement found at position : " << pos;
} else {
cout << "\nElement not found";
}
return pos;
}
void Sort() {
int i, j, pos;
for (i = 0; i < top; i++) {
int min = data[i];
for (j = i + 1; j < top; j++) {
if (data[j] < min) {
pos = j;
min = data[pos];
}
}
int temp = data[i];
data[i] = data[pos];
data[pos] = temp;
}
isSorted = true;
}
void insert(int x) {
if (!isSorted) {
if (top == 49) {
cout << "\nOverflow";
} else {
data[top] = x;
top++;
}
}
else {
int pos = 0;
for (int i = 0; i < top - 1; i++) {
if (data[i] <= x && x <= data[i + 1]) {
pos = i + 1;
break;
}
}
if (pos == 0) {
pos = top - 1;
}
for (int i = top; i > pos; i--) {
data[i] = data[i - 1];
}
top++;
data[pos] = x;
}
}
void Remove(int x) {
int pos = Search(x);
cout << "\n" << data[pos] << " deleted";
for (int i = pos; i < top; i++) {
data[i] = data[i + 1];
}
top--;
}
void Show() {
for (int i = 0; i < top; i++) {
cout << data[i] << "\t";
}
}
};
int main() {
list L;
int choice;
int x;
do {
cout << "\n1.Insert";
cout << "\n2.Delete";
cout << "\n3.Search";
cout << "\n4.Sort";
cout << "\n5.Print";
cout << "\n\nEnter Your Choice : ";
cin >> choice;
switch (choice) {
case 1:
cout << "\nEnter the element to be inserted : ";
cin >> x;
L.insert(x);
break;
case 2:
cout << "\nEnter the element to be removed : ";
cin >> x;
L.Remove(x);
break;
case 3:
cout << "\nEnter the element to be searched : ";
cin >> x;
L.Search(x);
break;
case 4:
L.Sort();
break;
case 5:
L.Show();
break;
}
} while (choice != 0);
return 0;
}

View File

@@ -0,0 +1,92 @@
#include <iostream>
#include <queue>
/**************************
@author shrutisheoran
**************************/
using namespace std;
struct Btree {
int data;
struct Btree *left; // Pointer to left subtree
struct Btree *right; // Pointer to right subtree
};
void insert(Btree **root, int d) {
Btree *nn = new Btree(); // Creating new node
nn->data = d;
nn->left = NULL;
nn->right = NULL;
if (*root == NULL) {
*root = nn;
return;
} else {
queue<Btree *> q;
// Adding root node to queue
q.push(*root);
while (!q.empty()) {
Btree *node = q.front();
// Removing parent node from queue
q.pop();
if (node->left)
// Adding left child of removed node to queue
q.push(node->left);
else {
// Adding new node if no left child is present
node->left = nn;
return;
}
if (node->right)
// Adding right child of removed node to queue
q.push(node->right);
else {
// Adding new node if no right child is present
node->right = nn;
return;
}
}
}
}
void morrisInorder(Btree *root) {
Btree *curr = root;
Btree *temp;
while (curr) {
if (curr->left == NULL) {
cout << curr->data << " ";
// If left of current node is NULL then curr is shifted to right
curr = curr->right;
} else {
// Left of current node is stored in temp
temp = curr->left;
// Moving to extreme right of temp
while (temp->right && temp->right != curr) temp = temp->right;
// If extreme right is null it is made to point to currrent node
// (will be used for backtracking)
if (temp->right == NULL) {
temp->right = curr;
// current node is made to point its left subtree
curr = curr->left;
}
// If extreme right already points to currrent node it it set to
// null
else if (temp->right == curr) {
cout << curr->data << " ";
temp->right = NULL;
// current node is made to point its right subtree
curr = curr->right;
}
}
}
}
int main() {
// Testing morrisInorder funtion
Btree *root = NULL;
int i;
for (i = 1; i <= 7; i++) insert(&root, i);
cout << "Morris Inorder: ";
morrisInorder(root);
return 0;
}

88
data_structures/queue.h Normal file
View File

@@ -0,0 +1,88 @@
/* This class specifies the basic operation on a queue as a linked list */
#ifndef DATA_STRUCTURES_QUEUE_H_
#define DATA_STRUCTURES_QUEUE_H_
#include <cassert>
#include <iostream>
/** Definition of the node */
template <class Kind>
struct node {
Kind data;
node<Kind> *next;
};
/** Definition of the queue class */
template <class Kind>
class queue {
public:
/** Show queue */
void display() {
node<Kind> *current = queueFront;
std::cout << "Front --> ";
while (current != NULL) {
std::cout << current->data << " ";
current = current->next;
}
std::cout << std::endl;
std::cout << "Size of queue: " << size << std::endl;
}
/** Default constructor*/
queue() {
queueFront = NULL;
queueRear = NULL;
size = 0;
}
/** Destructor */
~queue() {}
/** Determine whether the queue is empty */
bool isEmptyQueue() { return (queueFront == NULL); }
/** Add new item to the queue */
void enQueue(Kind item) {
node<Kind> *newNode;
newNode = new node<Kind>;
newNode->data = item;
newNode->next = NULL;
if (queueFront == NULL) {
queueFront = newNode;
queueRear = newNode;
} else {
queueRear->next = newNode;
queueRear = queueRear->next;
}
size++;
}
/** Return the first element of the queue */
Kind front() {
assert(queueFront != NULL);
return queueFront->data;
}
/** Remove the top element of the queue */
void deQueue() {
node<Kind> *temp;
if (!isEmptyQueue()) {
temp = queueFront;
queueFront = queueFront->next;
delete temp;
size--;
} else {
std::cout << "Queue is empty !" << std::endl;
}
}
/** Clear queue */
void clear() { queueFront = NULL; }
private:
node<Kind> *queueFront; /**< Pointer to the front of the queue */
node<Kind> *queueRear; /**< Pointer to the rear of the queue */
int size;
};
#endif // DATA_STRUCTURES_QUEUE_H_

View File

@@ -0,0 +1,92 @@
/*
Write a program to implement Linear Queue using array.
Functions to implement
Enqueue (Insertion)
Dequeue (Deletion)
*/
#include <iostream>
#define MAXSIZE 10
class Queue_Array {
int front;
int rear;
int size;
public:
Queue_Array() {
front = -1;
rear = -1;
size = MAXSIZE;
}
int *arr = new int[size];
void enqueue(int);
int dequeue();
void display();
};
void Queue_Array::enqueue(int ele) {
if (rear == size - 1) {
std::cout << "\nStack is full";
} else if (front == -1 && rear == -1) {
front = rear = 0;
arr[rear] = ele;
} else if (rear < size) {
rear++;
arr[rear] = ele;
}
}
int Queue_Array::dequeue() {
int d;
if (front == -1) {
std::cout << "\nstack is empty ";
return 0;
} else if (front == rear) {
d = arr[front];
front = rear = -1;
} else {
d = arr[front++];
}
return d;
}
void Queue_Array::display() {
if (front == -1) {
std::cout << "\nStack is empty";
} else {
for (int i = front; i <= rear; i++) std::cout << arr[i] << " ";
}
}
int main() {
int op, data;
Queue_Array ob;
std::cout << "\n1. enqueue(Insertion) ";
std::cout << "\n2. dequeue(Deletion)";
std::cout << "\n3. Display";
std::cout << "\n4. Exit";
while (1) {
std::cout << "\nEnter your choice ";
std::cin >> op;
if (op == 1) {
std::cout << "Enter data ";
std::cin >> data;
ob.enqueue(data);
} else if (op == 2) {
data = ob.dequeue();
std::cout << "\ndequeue element is:\t" << data;
} else if (op == 3) {
ob.display();
} else if (op == 4) {
exit(0);
} else {
std::cout << "\nWrong choice ";
}
}
}

View File

@@ -0,0 +1,57 @@
#include <iostream>
using namespace std;
int queue[10];
int front = 0;
int rear = 0;
void Enque(int x) {
if (rear == 10) {
cout << "\nOverflow";
} else {
queue[rear++] = x;
}
}
void Deque() {
if (front == rear) {
cout << "\nUnderflow";
}
else {
cout << "\n" << queue[front++] << " deleted";
for (int i = front; i < rear; i++) {
queue[i - front] = queue[i];
}
rear = rear - front;
front = 0;
}
}
void show() {
for (int i = front; i < rear; i++) {
cout << queue[i] << "\t";
}
}
int main() {
int ch, x;
do {
cout << "\n1. Enque";
cout << "\n2. Deque";
cout << "\n3. Print";
cout << "\nEnter Your Choice : ";
cin >> ch;
if (ch == 1) {
cout << "\nInsert : ";
cin >> x;
Enque(x);
} else if (ch == 2) {
Deque();
} else if (ch == 3) {
show();
}
} while (ch != 0);
return 0;
}

View File

@@ -0,0 +1,70 @@
#include <iostream>
using namespace std;
struct node {
int val;
node *next;
};
node *front, *rear;
void Enque(int x) {
if (rear == NULL) {
node *n = new node;
n->val = x;
n->next = NULL;
rear = n;
front = n;
}
else {
node *n = new node;
n->val = x;
n->next = NULL;
rear->next = n;
rear = n;
}
}
void Deque() {
if (rear == NULL && front == NULL) {
cout << "\nUnderflow";
} else {
node *t = front;
cout << "\n" << t->val << " deleted";
front = front->next;
delete t;
if (front == NULL)
rear = NULL;
}
}
void show() {
node *t = front;
while (t != NULL) {
cout << t->val << "\t";
t = t->next;
}
}
int main() {
int ch, x;
do {
cout << "\n1. Enque";
cout << "\n2. Deque";
cout << "\n3. Print";
cout << "\nEnter Your Choice : ";
cin >> ch;
if (ch == 1) {
cout << "\nInsert : ";
cin >> x;
Enque(x);
} else if (ch == 2) {
Deque();
} else if (ch == 3) {
show();
}
} while (ch != 0);
return 0;
}

View File

@@ -0,0 +1,86 @@
/*
Write a program to implement Queue using linkedlist.
*/
#include <iostream>
struct linkedlist {
int data;
linkedlist *next;
};
class stack_linkedList {
public:
linkedlist *front;
linkedlist *rear;
stack_linkedList() { front = rear = NULL; }
void enqueue(int);
int dequeue();
void display();
};
void stack_linkedList::enqueue(int ele) {
linkedlist *temp = new linkedlist();
temp->data = ele;
temp->next = NULL;
if (front == NULL)
front = rear = temp;
else {
rear->next = temp;
rear = temp;
}
}
int stack_linkedList::dequeue() {
linkedlist *temp;
int ele;
if (front == NULL)
std::cout << "\nStack is empty";
else {
temp = front;
ele = temp->data;
if (front == rear) // if length of queue is 1;
rear = rear->next;
front = front->next;
delete (temp);
}
return ele;
}
void stack_linkedList::display() {
if (front == NULL)
std::cout << "\nStack is empty";
else {
linkedlist *temp;
temp = front;
while (temp != NULL) {
std::cout << temp->data << " ";
temp = temp->next;
}
}
}
int main() {
int op, data;
stack_linkedList ob;
std::cout << "\n1. enqueue(Insertion) ";
std::cout << "\n2. dequeue(Deletion)";
std::cout << "\n3. Display";
std::cout << "\n4. Exit";
while (1) {
std::cout << "\nEnter your choice ";
std::cin >> op;
if (op == 1) {
std::cout << "Enter data ";
std::cin >> data;
ob.enqueue(data);
} else if (op == 2)
data = ob.dequeue();
else if (op == 3)
ob.display();
else if (op == 4)
exit(0);
else
std::cout << "\nWrong choice ";
}
return 0;
}

111
data_structures/stack.h Normal file
View File

@@ -0,0 +1,111 @@
/* This class specifies the basic operation on a stack as a linked list */
#ifndef DATA_STRUCTURES_STACK_H_
#define DATA_STRUCTURES_STACK_H_
#include <cassert>
#include <iostream>
/* Definition of the node */
template <class Type>
struct node {
Type data;
node<Type> *next;
};
/* Definition of the stack class */
template <class Type>
class stack {
public:
/** Show stack */
void display() {
node<Type> *current = stackTop;
std::cout << "Top --> ";
while (current != NULL) {
std::cout << current->data << " ";
current = current->next;
}
std::cout << std::endl;
std::cout << "Size of stack: " << size << std::endl;
}
/** Default constructor*/
stack() {
stackTop = NULL;
size = 0;
}
/** Destructor */
~stack() {}
/** Determine whether the stack is empty */
bool isEmptyStack() { return (stackTop == NULL); }
/** Add new item to the stack */
void push(Type item) {
node<Type> *newNode;
newNode = new node<Type>;
newNode->data = item;
newNode->next = stackTop;
stackTop = newNode;
size++;
}
/** Return the top element of the stack */
Type top() {
assert(stackTop != NULL);
return stackTop->data;
}
/** Remove the top element of the stack */
void pop() {
node<Type> *temp;
if (!isEmptyStack()) {
temp = stackTop;
stackTop = stackTop->next;
delete temp;
size--;
} else {
std::cout << "Stack is empty !" << std::endl;
}
}
/** Clear stack */
void clear() { stackTop = NULL; }
/** Overload "=" the assignment operator */
stack<Type> &operator=(const stack<Type> &otherStack) {
node<Type> *newNode, *current, *last;
/* If stack is no empty, make it empty */
if (stackTop != NULL) {
stackTop = NULL;
}
if (otherStack.stackTop == NULL) {
stackTop = NULL;
} else {
current = otherStack.stackTop;
stackTop = new node<Type>;
stackTop->data = current->data;
stackTop->next = NULL;
last = stackTop;
current = current->next;
/* Copy the remaining stack */
while (current != NULL) {
newNode = new node<Type>;
newNode->data = current->data;
newNode->next = NULL;
last->next = newNode;
last = newNode;
current = current->next;
}
}
size = otherStack.size;
return *this;
}
private:
node<Type> *stackTop; /**< Pointer to the stack */
int size;
};
#endif // DATA_STRUCTURES_STACK_H_

View File

@@ -0,0 +1,55 @@
#include <iostream>
int *stack;
int top = 0, stack_size;
void push(int x) {
if (top == stack_size) {
std::cout << "\nOverflow";
} else {
stack[top++] = x;
}
}
void pop() {
if (top == 0) {
std::cout << "\nUnderflow";
} else {
std::cout << "\n" << stack[--top] << " deleted";
}
}
void show() {
for (int i = 0; i < top; i++) {
std::cout << stack[i] << "\n";
}
}
void topmost() { std::cout << "\nTopmost element: " << stack[top - 1]; }
int main() {
std::cout << "\nEnter stack_size of stack : ";
std::cin >> stack_size;
stack = new int[stack_size];
int ch, x;
do {
std::cout << "\n1. Push";
std::cout << "\n2. Pop";
std::cout << "\n3. Print";
std::cout << "\n4. Print topmost element:";
std::cout << "\nEnter Your Choice : ";
std::cin >> ch;
if (ch == 1) {
std::cout << "\nInsert : ";
std::cin >> x;
push(x);
} else if (ch == 2) {
pop();
} else if (ch == 3) {
show();
} else if (ch == 4) {
topmost();
}
} while (ch != 0);
return 0;
}

View File

@@ -0,0 +1,57 @@
#include <iostream>
using namespace std;
struct node {
int val;
node *next;
};
node *top;
void push(int x) {
node *n = new node;
n->val = x;
n->next = top;
top = n;
}
void pop() {
if (top == NULL) {
cout << "\nUnderflow";
} else {
node *t = top;
cout << "\n" << t->val << " deleted";
top = top->next;
delete t;
}
}
void show() {
node *t = top;
while (t != NULL) {
cout << t->val << "\n";
t = t->next;
}
}
int main() {
int ch, x;
do {
cout << "\n1. Push";
cout << "\n2. Pop";
cout << "\n3. Print";
cout << "\nEnter Your Choice : ";
cin >> ch;
if (ch == 1) {
cout << "\nInsert : ";
cin >> x;
push(x);
} else if (ch == 2) {
pop();
} else if (ch == 3) {
show();
}
} while (ch != 0);
return 0;
}

View File

@@ -0,0 +1,17 @@
3.4 Tom
3.2 Kathy
2.5 Hoang
3.4 Tom
3.8 Randy
3.9 Kingston
3.8 Mickey
3.6 Peter
3.5 Donald
3.8 Cindy
3.7 Dome
3.9 Andy
3.8 Hai
3.9 Minnie
2.7 Gilda
3.9 Vinay
3.4 Hiral

View File

@@ -0,0 +1,41 @@
#include <iostream>
#include <string>
#include "./queue.h"
int main() {
queue<std::string> q;
std::cout << "---------------------- Test construct ----------------------"
<< std::endl;
q.display();
std::cout
<< "---------------------- Test isEmptyQueue ----------------------"
<< std::endl;
if (q.isEmptyQueue())
std::cout << "PASS" << std::endl;
else
std::cout << "FAIL" << std::endl;
std::cout << "---------------------- Test enQueue ----------------------"
<< std::endl;
std::cout << "After Hai, Jeff, Tom, Jkingston go into queue: " << std::endl;
q.enQueue("Hai");
q.enQueue("Jeff");
q.enQueue("Tom");
q.enQueue("Jkingston");
q.display();
std::cout << "---------------------- Test front ----------------------"
<< std::endl;
std::string value = q.front();
if (value == "Hai")
std::cout << "PASS" << std::endl;
else
std::cout << "FAIL" << std::endl;
std::cout << "---------------------- Test deQueue ----------------------"
<< std::endl;
q.display();
q.deQueue();
q.deQueue();
std::cout << "After Hai, Jeff left the queue: " << std::endl;
q.display();
return 0;
}

View File

@@ -0,0 +1,59 @@
#include <iostream>
#include "./stack.h"
int main() {
stack<int> stk;
std::cout << "---------------------- Test construct ----------------------"
<< std::endl;
stk.display();
std::cout
<< "---------------------- Test isEmptyStack ----------------------"
<< std::endl;
if (stk.isEmptyStack())
std::cout << "PASS" << std::endl;
else
std::cout << "FAIL" << std::endl;
std::cout << "---------------------- Test push ----------------------"
<< std::endl;
std::cout << "After pushing 10 20 30 40 into stack: " << std::endl;
stk.push(10);
stk.push(20);
stk.push(30);
stk.push(40);
stk.display();
std::cout << "---------------------- Test top ----------------------"
<< std::endl;
int value = stk.top();
if (value == 40)
std::cout << "PASS" << std::endl;
else
std::cout << "FAIL" << std::endl;
std::cout << "---------------------- Test pop ----------------------"
<< std::endl;
stk.display();
stk.pop();
stk.pop();
std::cout << "After popping 2 times: " << std::endl;
stk.display();
std::cout << "---------------------- Test overload = operator "
"----------------------"
<< std::endl;
stack<int> stk1;
std::cout << "stk current: " << std::endl;
stk.display();
std::cout << std::endl << "Assign stk1 = stk " << std::endl;
stk1 = stk;
stk1.display();
std::cout << std::endl << "After pushing 8 9 10 into stk1:" << std::endl;
stk1.push(8);
stk1.push(9);
stk1.push(10);
stk1.display();
std::cout << std::endl << "stk current: " << std::endl;
stk.display();
std::cout << "Assign back stk = stk1:" << std::endl;
stk = stk1;
stk.display();
return 0;
}

View File

@@ -0,0 +1,52 @@
/*
* This program reads a data file consisting of students' GPAs
* followed by their names. The program then prints the highest
* GPA and the names of the students with the highest GPA.
* It uses stack to store the names of the students
* Run:
* make all
* ./main student.txt
************************************************************
* */
#include <cassert>
#include <fstream>
#include <iomanip>
#include <iostream>
#include <string>
#include "./stack.h"
int main(int argc, char* argv[]) {
double GPA;
double highestGPA;
std::string name;
assert(argc == 2);
std::ifstream infile;
stack<std::string> stk;
infile.open(argv[1]);
std::cout << std::fixed << std::showpoint;
std::cout << std::setprecision(2);
infile >> GPA >> name;
highestGPA = GPA;
while (infile) {
if (GPA > highestGPA) {
stk.clear();
stk.push(name);
highestGPA = GPA;
} else if (GPA == highestGPA) {
stk.push(name);
}
infile >> GPA >> name;
}
std::cout << "Highest GPA: " << highestGPA << std::endl;
std::cout << "Students the highest GPA are: " << std::endl;
while (!stk.isEmptyStack()) {
std::cout << stk.top() << std::endl;
stk.pop();
}
std::cout << std::endl;
return 0;
}

119
data_structures/tree.cpp Normal file
View File

@@ -0,0 +1,119 @@
#include <iostream>
#include <list>
using namespace std;
struct node {
int val;
node *left;
node *right;
};
void CreateTree(node *curr, node *n, int x, char pos) {
if (n != NULL) {
char ch;
cout << "\nLeft or Right of " << n->val << " : ";
cin >> ch;
if (ch == 'l')
CreateTree(n, n->left, x, ch);
else if (ch == 'r')
CreateTree(n, n->right, x, ch);
} else {
node *t = new node;
t->val = x;
t->left = NULL;
t->right = NULL;
if (pos == 'l') {
curr->left = t;
} else if (pos == 'r') {
curr->right = t;
}
}
}
void BFT(node *n) {
list<node *> queue;
queue.push_back(n);
while (!queue.empty()) {
n = queue.front();
cout << n->val << " ";
queue.pop_front();
if (n->left != NULL)
queue.push_back(n->left);
if (n->right != NULL)
queue.push_back(n->right);
}
}
void Pre(node *n) {
if (n != NULL) {
cout << n->val << " ";
Pre(n->left);
Pre(n->right);
}
}
void In(node *n) {
if (n != NULL) {
In(n->left);
cout << n->val << " ";
In(n->right);
}
}
void Post(node *n) {
if (n != NULL) {
Post(n->left);
Post(n->right);
cout << n->val << " ";
}
}
int main() {
int value;
int ch;
node *root = new node;
cout << "\nEnter the value of root node :";
cin >> value;
root->val = value;
root->left = NULL;
root->right = NULL;
do {
cout << "\n1. Insert";
cout << "\n2. Breadth First";
cout << "\n3. Preorder Depth First";
cout << "\n4. Inorder Depth First";
cout << "\n5. Postorder Depth First";
cout << "\nEnter Your Choice : ";
cin >> ch;
switch (ch) {
case 1:
int x;
char pos;
cout << "\nEnter the value to be Inserted : ";
cin >> x;
cout << "\nLeft or Right of Root : ";
cin >> pos;
if (pos == 'l')
CreateTree(root, root->left, x, pos);
else if (pos == 'r')
CreateTree(root, root->right, x, pos);
break;
case 2:
BFT(root);
break;
case 3:
Pre(root);
break;
case 4:
In(root);
break;
case 5:
Post(root);
break;
}
} while (ch != 0);
}

View File

@@ -0,0 +1,168 @@
/**
* @file
*
* Copyright 2020 @author Anmol3299
* \brief A basic implementation of trie class to store only lower-case strings.
*/
#include <iostream> // for io operations
#include <memory> // for std::shared_ptr<>
#include <string> // for std::string class
/**
* A basic implementation of trie class to store only lower-case strings.
* You can extend the implementation to all the ASCII characters by changing the
* value of @ ALPHABETS to 128.
*/
class Trie {
private:
static constexpr size_t ALPHABETS = 26;
/**
* Structure of trie node.
* This struct doesn't need a constructor as we are initializing using
* intializer list which is more efficient than if we had done so with
* constructor.
*/
struct TrieNode {
// An array of pointers of size 26 which tells if a character of word is
// present or not.
std::shared_ptr<TrieNode> character[ALPHABETS]{nullptr};
bool isEndOfWord{false};
};
/**
* Function to check if a node has some children which can form words.
* @param node whose character array of pointers need to be checked for
* children.
* @return `true` if a child is found
* @return `false` if a child is not found
*/
inline static bool hasChildren(std::shared_ptr<TrieNode> node) {
for (size_t i = 0; i < ALPHABETS; i++) {
if (node->character[i]) {
return true;
}
}
return false;
}
/**
* A recursive helper function to remove a word from the trie. First, it
* recursively traverses to the location of last character of word in the
* trie. However, if the word is not found, the function returns a runtime
* error. Upon successfully reaching the last character of word in trie, if
* sets the isEndOfWord to false and deletes the node if and only if it has
* no children, else it returns the current node.
* @param word is the string which needs to be removed from trie.
* @param curr is the current node we are at.
* @param index is the index of the @word we are at.
* @return if current node has childern, it returns @ curr, else it returns
* nullptr.
* @throw a runtime error in case @ word is not found in the trie.
*/
std::shared_ptr<TrieNode> removeWordHelper(const std::string& word,
std::shared_ptr<TrieNode> curr,
size_t index) {
if (word.size() == index) {
if (curr->isEndOfWord) {
curr->isEndOfWord = false;
}
if (hasChildren(curr)) {
return curr;
}
return nullptr;
}
size_t idx = word[index] - 'a';
// Throw a runtime error in case the user enters a word which is not
// present in the trie.
if (!curr->character[idx]) {
throw std::runtime_error(std::move(std::string("Word not found.")));
}
curr->character[idx] =
removeWordHelper(word, curr->character[idx], index + 1);
// This if condition checks if the node has some childern.
// The 1st if check, i.e. (curr->character[idx]) is checked specifically
// because if the older string is a prefix of some other string, then,
// there would be no need to check all 26 characters. Example- str1 =
// abbey, str2 = abbex and we want to delete string "abbey", then in
// this case, there would be no need to check all characters for the
// chars a,b,b.
if (curr->character[idx] || hasChildren(curr)) {
return curr;
}
return nullptr;
}
public:
/// constructor to initialise the root of the trie.
Trie() : m_root(std::make_shared<TrieNode>()) {}
/**
* Insert a word into the trie.
* @param word which needs to be inserted into the string.
*/
void insert(const std::string& word) {
auto curr = m_root;
for (char ch : word) {
size_t index = ch - 'a';
// if a node for current word is not already present in trie, create
// a new node for it.
if (!curr->character[index]) {
curr->character[index] = std::make_shared<TrieNode>();
}
curr = curr->character[index];
}
curr->isEndOfWord = true;
}
/**
* Search if a word is present in trie or not.
* @param word which is needed to be searched in the trie.
* @return True if the word is found in trie and isEndOfWord is set to true.
* @return False if word is not found in trie or isEndOfWord is set to
* false.
*/
bool search(const std::string& word) {
auto curr = m_root;
for (char ch : word) {
size_t index = ch - 'a';
// if any node for a character is not found, then return that the
// word cannot be formed.
if (!curr->character[index]) {
return false;
}
curr = curr->character[index];
}
return curr->isEndOfWord;
}
// Function to remove the word which calls the helper function.
void removeWord(const std::string& word) {
m_root = removeWordHelper(word, m_root, 0);
}
private:
// data member to store the root of the trie.
std::shared_ptr<TrieNode> m_root;
};
/**
* Main function
*/
int main() {
Trie trie;
trie.insert("hel");
trie.insert("hello");
trie.removeWord("hel");
std::cout << trie.search("hello") << '\n';
return 0;
}

View File

@@ -0,0 +1,87 @@
#include <stdbool.h>
#include <stdio.h>
#include <iostream>
#include <string>
// structure definition
typedef struct trie {
struct trie* arr[26];
bool isEndofWord;
} trie;
// create a new node for trie
trie* createNode() {
trie* nn = new trie();
for (int i = 0; i < 26; i++) nn->arr[i] = NULL;
nn->isEndofWord = false;
return nn;
}
// insert string into the trie
void insert(trie* root, std::string str) {
for (int i = 0; i < str.length(); i++) {
int j = str[i] - 'a';
if (root->arr[j]) {
root = root->arr[j];
} else {
root->arr[j] = createNode();
root = root->arr[j];
}
}
root->isEndofWord = true;
}
// search a string exists inside the trie
bool search(trie* root, std::string str, int index) {
if (index == str.length()) {
if (!root->isEndofWord)
return false;
return true;
}
int j = str[index] - 'a';
if (!root->arr[j])
return false;
return search(root->arr[j], str, index + 1);
}
/*
removes the string if it is not a prefix of any other
string, if it is then just sets the endofword to false, else
removes the given string
*/
bool deleteString(trie* root, std::string str, int index) {
if (index == str.length()) {
if (!root->isEndofWord)
return false;
root->isEndofWord = false;
for (int i = 0; i < 26; i++) return false;
return true;
}
int j = str[index] - 'a';
if (!root->arr[j])
return false;
bool var = deleteString(root, str, index + 1);
if (var) {
root->arr[j] = NULL;
if (root->isEndofWord) {
return false;
} else {
int i;
for (i = 0; i < 26; i++)
if (root->arr[i])
return false;
return true;
}
}
}
int main() {
trie* root = createNode();
insert(root, "hello");
insert(root, "world");
int a = search(root, "hello", 0);
int b = search(root, "word", 0);
printf("%d %d ", a, b);
return 0;
}