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176
data_structure/avltree.cpp
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176
data_structure/avltree.cpp
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#include <iostream>
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#include <queue>
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using namespace std;
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typedef struct node
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{
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int data;
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int height;
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struct node *left;
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struct node *right;
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} node;
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int max(int a, int b)
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{
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return a > b ? a : b;
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}
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// Returns a new Node
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node *createNode(int data)
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{
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node *nn = new node();
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nn->data = data;
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nn->height = 0;
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nn->left = NULL;
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nn->right = NULL;
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return nn;
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}
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// Returns height of tree
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int height(node *root)
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{
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if (root == NULL)
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return 0;
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return 1 + max(height(root->left), height(root->right));
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}
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// Returns difference between height of left and right subtree
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int getBalance(node *root)
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{
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return height(root->left) - height(root->right);
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}
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// Returns Node after Right Rotation
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node *rightRotate(node *root)
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{
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node *t = root->left;
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node *u = t->right;
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t->right = root;
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root->left = u;
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return t;
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}
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// Returns Node after Left Rotation
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node *leftRotate(node *root)
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{
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node *t = root->right;
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node *u = t->left;
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t->left = root;
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root->right = u;
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return t;
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}
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// Returns node with minimum value in the tree
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node *minValue(node *root)
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{
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if (root->left == NULL)
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return root;
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return minValue(root->left);
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}
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// Balanced Insertion
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node *insert(node *root, int item)
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{
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node *nn = createNode(item);
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if (root == NULL)
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return nn;
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if (item < root->data)
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root->left = insert(root->left, item);
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else
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root->right = insert(root->right, item);
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int b = getBalance(root);
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if (b > 1)
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{
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if (getBalance(root->left) < 0)
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root->left = leftRotate(root->left); // Left-Right Case
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return rightRotate(root); // Left-Left Case
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}
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else if (b < -1)
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{
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if (getBalance(root->right) > 0)
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root->right = rightRotate(root->right); // Right-Left Case
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return leftRotate(root); // Right-Right Case
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}
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return root;
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}
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// Balanced Deletion
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node *deleteNode(node *root, int key)
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{
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if (root == NULL)
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return root;
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if (key < root->data)
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root->left = deleteNode(root->left, key);
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else if (key > root->data)
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root->right = deleteNode(root->right, key);
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else
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{
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// Node to be deleted is leaf node or have only one Child
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if (!root->right)
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{
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node *temp = root->left;
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delete (root);
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root = NULL;
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return temp;
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}
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else if (!root->left)
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{
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node *temp = root->right;
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delete (root);
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root = NULL;
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return temp;
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}
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// Node to be deleted have both left and right subtrees
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node *temp = minValue(root->right);
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root->data = temp->data;
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root->right = deleteNode(root->right, temp->data);
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}
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// Balancing Tree after deletion
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return root;
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}
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// LevelOrder (Breadth First Search)
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void levelOrder(node *root)
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{
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queue<node *> q;
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q.push(root);
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while (!q.empty())
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{
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root = q.front();
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cout << root->data << " ";
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q.pop();
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if (root->left)
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q.push(root->left);
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if (root->right)
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q.push(root->right);
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}
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}
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int main()
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{
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// Testing AVL Tree
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node *root = NULL;
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int i;
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for (i = 1; i <= 7; i++)
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root = insert(root, i);
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cout << "LevelOrder: ";
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levelOrder(root);
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root = deleteNode(root, 1); // Deleting key with value 1
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cout << "\nLevelOrder: ";
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levelOrder(root);
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root = deleteNode(root, 4); // Deletin key with value 4
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cout << "\nLevelOrder: ";
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levelOrder(root);
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return 0;
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}
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