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* fix: add <cstdint> to subset_sum.cpp * fix: add <cstdint> to subarray_sum.cpp * fix: add <cstdint> to wildcard_matching.cpp * fix: add <cstdint> to count_bit_flips.cpp * fix: add <cstdint> to count_of_set_bits.cpp * fix: add <cstdint> to trailing_ciphers.cpp * fix: add <cstdint> to hamming_distance.cpp * doc: include doc for hamming_distance * fix: add <cstdint> to next_higher_numebr_with_same_number_of_set_bits.cpp * fix: add <cstdint> to power_of_2.cpp * fix: add <cstdint> to set_kth_bit.cpp * fix: add <cstdint> to bit_manipulation/set_kth_bit.cpp * fix: add <cstdint> to bit_manipulation/travelling_salesman_using_bit_manipulation.cpp * fix: add <cstdint> to ciphers/base64_encoding.cpp * fix: add <cstdint> to ciphers/hill_cipher.cpp * fix: add <cstdint> to ciphers/uint128_t.hpp * fix: add <cstdint> to data_structures/dsu_path_compression.cpp * fix: add <cstdint> to data_structures/dsu_path_compression.cpp * fix add <cstdint> to datastructures/list_array>cpp * fix add <cstdint> to datastructures/queue_using_array.cpp * fix: add <cstdint> to sparse_table.cpp * fix: add <cstdint> to stack_using_list_queue.cpp * fix: add <cstdint> to treap.cpp * fix: add <cstdint> to graham_scan_functions.hpp * fix: add <cstdint> to graph/** * fix: add integral typdefs to hashing/** * fix: add <cstdint> to math/** * fix: add <cstdint> to numerical_methods/** * fix: add <cstdint> to other/** * fix: add <cstdint> to search/** * fix: add <cstdint> to sorting/** * fix: add <cstdint> to string/** * doc: remove include statement from comment * fix: make tests static Co-authored-by: David Leal <halfpacho@gmail.com> * fix: make tests static Co-authored-by: David Leal <halfpacho@gmail.com> * chore: use iwyu on backtracking/**.cpp * chore: use iwyu on bit_manip/**.cpp * chore: use iwyu on ciphers/**.cpp * chore: use iwyu on cpu_scheduling_algorithms/**.cpp * chore: use iwyu on data_structures/**.cpp * chore: use iwyu on divide_and_conquer/**.cpp * chore: use iwyu on geometry/**.cpp * chore: use iwyu on graph/**.cpp * chore: use iwyu on hashing/**.cpp * chore: use iwyu on machine_learning/**.cpp * chore: use iwyu on math/**.cpp * chore: use iwyu on numerical_methods/**.cpp * chore: use iwyu on others/**.cpp * chore: use iwyu on probablity/**.cpp * chore: use iwyu on search/**.cpp * chore: use iwyu on sorting/**.cpp * chore: use iwyu on strings/**.cpp * Revert "chore: use iwyu on strings/**.cpp" This reverts commitf2127456a8. * Revert "chore: use iwyu on sorting/**.cpp" This reverts commita290ae7ee2. * Revert "chore: use iwyu on search/**.cpp" This reverts commit19d136ae0f. * Revert "chore: use iwyu on probablity/**.cpp" This reverts commit5dd7f82a34. * Revert "chore: use iwyu on others/**.cpp" This reverts commit8a8fd42383. * Revert "chore: use iwyu on numerical_methods/**.cpp" This reverts commiteff2f44a50. * Revert "chore: use iwyu on math/**.cpp" This reverts commitc47117ca3f. * Revert "chore: use iwyu on machine_learning/**.cpp" This reverts commitc3897d3763. * Revert "chore: use iwyu on hashing/**.cpp" This reverts commit0c6611a835. * Revert "chore: use iwyu on graph/**.cpp" This reverts commitdabd6d2591. * Revert "chore: use iwyu on geometry/**.cpp" This reverts commit740bd65932. * Revert "chore: use iwyu on divide_and_conquer/**.cpp" This reverts commit16ee49e086. * Revert "chore: use iwyu on data_structures/**.cpp" This reverts commita3b719e368. * Revert "chore: use iwyu on cpu_scheduling_algorithms/**.cpp" This reverts commit24e597f7e2. * Revert "chore: use iwyu on ciphers/**.cpp" This reverts commit3d80295883. * Revert "chore: use iwyu on bit_manip/**.cpp" This reverts commit7edcb6e458. * Revert "chore: use iwyu on backtracking/**.cpp" This reverts commitf0a30d7cdb. * Update search/binary_search.cpp * Update backtracking/subarray_sum.cpp * Update backtracking/subset_sum.cpp * Update backtracking/wildcard_matching.cpp * Update bit_manipulation/count_bits_flip.cpp * Update bit_manipulation/count_of_set_bits.cpp * Update bit_manipulation/count_of_trailing_ciphers_in_factorial_n.cpp * Update bit_manipulation/hamming_distance.cpp * Update bit_manipulation/next_higher_number_with_same_number_of_set_bits.cpp * Update bit_manipulation/power_of_2.cpp * Update others/lru_cache.cpp * Update bit_manipulation/set_kth_bit.cpp * Update bit_manipulation/travelling_salesman_using_bit_manipulation.cpp * Update ciphers/base64_encoding.cpp * Update ciphers/hill_cipher.cpp * Update ciphers/uint128_t.hpp * Update cpu_scheduling_algorithms/fcfs_scheduling.cpp * Update data_structures/dsu_path_compression.cpp * Update data_structures/dsu_union_rank.cpp * Update data_structures/list_array.cpp * Update data_structures/queue_using_array.cpp * Update data_structures/sparse_table.cpp * Update data_structures/stack_using_queue.cpp * Update data_structures/treap.cpp * Update geometry/graham_scan_functions.hpp * Update graph/bidirectional_dijkstra.cpp * Update graph/connected_components_with_dsu.cpp * Update graph/cycle_check_directed_graph.cpp * Update graph/is_graph_bipartite2.cpp * Update graph/travelling_salesman_problem.cpp * Update hashing/md5.cpp * Update hashing/sha1.cpp * Update math/n_choose_r.cpp * Update strings/z_function.cpp * Update strings/manacher_algorithm.cpp * Update sorting/wiggle_sort.cpp * Update sorting/selection_sort_recursive.cpp * Update sorting/selection_sort_iterative.cpp * Update sorting/recursive_bubble_sort.cpp * Update sorting/radix_sort2.cpp * Update sorting/dnf_sort.cpp * Update sorting/cycle_sort.cpp * Update search/sublist_search.cpp * Update search/saddleback_search.cpp * Update search/interpolation_search.cpp * Update search/floyd_cycle_detection_algo.cpp * Update search/exponential_search.cpp * Update search/exponential_search.cpp * Update math/n_bonacci.cpp * Update math/aliquot_sum.cpp * Update math/check_factorial.cpp * Update math/double_factorial.cpp * Update math/eulers_totient_function.cpp * Update math/factorial.cpp * Update math/fibonacci.cpp * Update math/fibonacci_matrix_exponentiation.cpp * Update math/fibonacci_sum.cpp * Update math/finding_number_of_digits_in_a_number.cpp * chore: remove "/// for integral typedefs" * chore: remove for integral typedefs from modular division * fix: remove comment from include * fix: add cstdint to gale shapely --------- Co-authored-by: David Leal <halfpacho@gmail.com>
211 lines
8.2 KiB
C++
211 lines
8.2 KiB
C++
/******************************************************************************
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* @file
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* @brief Implementation of the [Convex
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* Hull](https://en.wikipedia.org/wiki/Convex_hull) implementation using [Graham
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* Scan](https://en.wikipedia.org/wiki/Graham_scan)
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* @details
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* In geometry, the convex hull or convex envelope or convex closure of a shape
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* is the smallest convex set that contains it. The convex hull may be defined
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* either as the intersection of all convex sets containing a given subset of a
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* Euclidean space, or equivalently as the set of all convex combinations of
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* points in the subset. For a bounded subset of the plane, the convex hull may
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* be visualized as the shape enclosed by a rubber band stretched around the
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* subset.
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*
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* The worst case time complexity of Jarvis’s Algorithm is O(n^2). Using
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* Graham’s scan algorithm, we can find Convex Hull in O(nLogn) time.
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*
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* ### Implementation
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*
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* Sort points
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* We first find the bottom-most point. The idea is to pre-process
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* points be sorting them with respect to the bottom-most point. Once the points
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* are sorted, they form a simple closed path.
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* The sorting criteria is to use the orientation to compare angles without
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* actually computing them (See the compare() function below) because
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* computation of actual angles would be inefficient since trigonometric
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* functions are not simple to evaluate.
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*
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* Accept or Reject Points
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* Once we have the closed path, the next step is to traverse the path and
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* remove concave points on this path using orientation. The first two points in
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* sorted array are always part of Convex Hull. For remaining points, we keep
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* track of recent three points, and find the angle formed by them. Let the
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* three points be prev(p), curr(c) and next(n). If orientation of these points
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* (considering them in same order) is not counterclockwise, we discard c,
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* otherwise we keep it.
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*
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* @author [Lajat Manekar](https://github.com/Lazeeez)
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*
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*******************************************************************************/
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#include <algorithm> /// for std::swap
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#include <cstdint>
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#include <cstdlib> /// for mathematics and datatype conversion
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#include <iostream> /// for IO operations
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#include <stack> /// for std::stack
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#include <vector> /// for std::vector
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/******************************************************************************
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* @namespace geometry
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* @brief geometric algorithms
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*******************************************************************************/
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namespace geometry {
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/******************************************************************************
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* @namespace graham scan
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* @brief convex hull algorithm
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*******************************************************************************/
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namespace grahamscan {
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/******************************************************************************
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* @struct Point
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* @brief for X and Y co-ordinates of the co-ordinate.
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*******************************************************************************/
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struct Point {
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int x, y;
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};
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// A global point needed for sorting points with reference
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// to the first point Used in compare function of qsort()
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Point p0;
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/******************************************************************************
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* @brief A utility function to find next to top in a stack.
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* @param S Stack to be used for the process.
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* @returns @param Point Co-ordinates of the Point <int, int>
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*******************************************************************************/
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Point nextToTop(std::stack<Point> *S) {
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Point p = S->top();
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S->pop();
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Point res = S->top();
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S->push(p);
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return res;
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}
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/******************************************************************************
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* @brief A utility function to return square of distance between p1 and p2.
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* @param p1 Co-ordinates of Point 1 <int, int>.
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* @param p2 Co-ordinates of Point 2 <int, int>.
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* @returns @param int distance between p1 and p2.
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*******************************************************************************/
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int distSq(Point p1, Point p2) {
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return (p1.x - p2.x) * (p1.x - p2.x) + (p1.y - p2.y) * (p1.y - p2.y);
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}
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/******************************************************************************
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* @brief To find orientation of ordered triplet (p, q, r).
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* @param p Co-ordinates of Point p <int, int>.
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* @param q Co-ordinates of Point q <int, int>.
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* @param r Co-ordinates of Point r <int, int>.
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* @returns @param int 0 --> p, q and r are collinear, 1 --> Clockwise,
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* 2 --> Counterclockwise
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*******************************************************************************/
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int orientation(Point p, Point q, Point r) {
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int val = (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y);
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if (val == 0) {
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return 0; // collinear
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}
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return (val > 0) ? 1 : 2; // clock or counter-clock wise
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}
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/******************************************************************************
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* @brief A function used by library function qsort() to sort an array of
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* points with respect to the first point
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* @param vp1 Co-ordinates of Point 1 <int, int>.
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* @param vp2 Co-ordinates of Point 2 <int, int>.
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* @returns @param int distance between p1 and p2.
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*******************************************************************************/
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int compare(const void *vp1, const void *vp2) {
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auto *p1 = static_cast<const Point *>(vp1);
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auto *p2 = static_cast<const Point *>(vp2);
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// Find orientation
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int o = orientation(p0, *p1, *p2);
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if (o == 0) {
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return (distSq(p0, *p2) >= distSq(p0, *p1)) ? -1 : 1;
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}
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return (o == 2) ? -1 : 1;
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}
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/******************************************************************************
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* @brief Prints convex hull of a set of n points.
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* @param points vector of Point<int, int> with co-ordinates.
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* @param size Size of the vector.
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* @returns @param vector vector of Conver Hull.
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*******************************************************************************/
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std::vector<Point> convexHull(std::vector<Point> points, uint64_t size) {
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// Find the bottom-most point
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int ymin = points[0].y, min = 0;
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for (int i = 1; i < size; i++) {
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int y = points[i].y;
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// Pick the bottom-most or chose the left-most point in case of tie
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if ((y < ymin) || (ymin == y && points[i].x < points[min].x)) {
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ymin = points[i].y, min = i;
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}
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}
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// Place the bottom-most point at first position
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std::swap(points[0], points[min]);
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// Sort n-1 points with respect to the first point. A point p1 comes
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// before p2 in sorted output if p2 has larger polar angle
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// (in counterclockwise direction) than p1.
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p0 = points[0];
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qsort(&points[1], size - 1, sizeof(Point), compare);
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// If two or more points make same angle with p0, Remove all but the one
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// that is farthest from p0 Remember that, in above sorting, our criteria
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// was to keep the farthest point at the end when more than one points have
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// same angle.
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int m = 1; // Initialize size of modified array
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for (int i = 1; i < size; i++) {
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// Keep removing i while angle of i and i+1 is same with respect to p0
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while (i < size - 1 && orientation(p0, points[i], points[i + 1]) == 0) {
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i++;
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}
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points[m] = points[i];
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m++; // Update size of modified array
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}
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// If modified array of points has less than 3 points, convex hull is not
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// possible
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if (m < 3) {
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return {};
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};
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// Create an empty stack and push first three points to it.
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std::stack<Point> St;
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St.push(points[0]);
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St.push(points[1]);
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St.push(points[2]);
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// Process remaining n-3 points
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for (int i = 3; i < m; i++) {
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// Keep removing top while the angle formed by
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// points next-to-top, top, and points[i] makes
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// a non-left turn
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while (St.size() > 1 &&
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orientation(nextToTop(&St), St.top(), points[i]) != 2) {
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St.pop();
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}
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St.push(points[i]);
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}
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std::vector<Point> result;
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// Now stack has the output points, push them into the resultant vector
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while (!St.empty()) {
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Point p = St.top();
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result.push_back(p);
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St.pop();
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}
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return result; // return resultant vector with Convex Hull co-ordinates.
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}
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} // namespace grahamscan
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} // namespace geometry
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