added support for camping, i.e. repeatly trying to connect to the

server until we succeed.
This commit is contained in:
crs
2002-06-09 22:20:28 +00:00
parent 30a6a8b837
commit 28afcddf62
3 changed files with 79 additions and 15 deletions

View File

@@ -33,6 +33,7 @@ CClient::CClient(const CString& clientName) :
m_input(NULL),
m_output(NULL),
m_screen(NULL),
m_camp(false),
m_active(false),
m_seqNum(0),
m_ignoreMove(false)
@@ -45,7 +46,12 @@ CClient::~CClient()
// do nothing
}
void CClient::run(const CNetworkAddress& serverAddress)
void CClient::camp(bool on)
{
m_camp = on;
}
bool CClient::run(const CNetworkAddress& serverAddress)
{
CThread* thread = NULL;
try {
@@ -74,9 +80,10 @@ void CClient::run(const CNetworkAddress& serverAddress)
// clean up
log((CLOG_NOTE "stopping client"));
thread->cancel();
thread->wait();
void* result = thread->getResult();
delete thread;
closeSecondaryScreen();
return (result != NULL);
}
catch (XBase& e) {
log((CLOG_ERR "client error: %s", e.what()));
@@ -89,6 +96,7 @@ void CClient::run(const CNetworkAddress& serverAddress)
delete thread;
}
closeSecondaryScreen();
return true;
}
catch (XThread&) {
// clean up
@@ -183,14 +191,29 @@ void CClient::runSession(void*)
std::auto_ptr<IInputStream> input;
std::auto_ptr<IOutputStream> output;
try {
// allow connect this much time to succeed
CTimerThread timer(30.0); // FIXME -- timeout in member
for (;;) {
try {
// allow connect this much time to succeed
// FIXME -- timeout in member
CTimerThread timer(m_camp ? -1.0 : 30.0);
// create socket and attempt to connect to server
log((CLOG_DEBUG1 "connecting to server"));
assign(socket, new CTCPSocket(), ISocket); // FIXME -- use factory
socket->connect(*m_serverAddress);
log((CLOG_INFO "connected to server"));
// create socket and attempt to connect to server
log((CLOG_DEBUG1 "connecting to server"));
assign(socket, new CTCPSocket(), ISocket); // FIXME -- use factory
socket->connect(*m_serverAddress);
log((CLOG_INFO "connected to server"));
break;
}
catch (XSocketConnect&) {
// failed to connect. if not camping then rethrow.
if (!m_camp) {
throw;
}
// we're camping. wait a bit before retrying
CThread::sleep(5.0);
}
}
// get the input and output streams
IInputStream* srcInput = socket->getInputStream();
@@ -208,6 +231,9 @@ void CClient::runSession(void*)
}
*/
// give handshake some time
CTimerThread timer(30.0);
// attach the packetizing filters
assign(input, new CInputPacketStream(srcInput, own), IInputStream);
assign(output, new COutputPacketStream(srcOutput, own), IOutputStream);
@@ -238,7 +264,7 @@ void CClient::runSession(void*)
catch (XIncompatibleClient& e) {
log((CLOG_ERR "server has incompatible version %d.%d", e.getMajor(), e.getMinor()));
m_screen->stop();
return;
CThread::exit(NULL);
}
catch (XThread&) {
log((CLOG_ERR "connection timed out"));
@@ -248,7 +274,12 @@ void CClient::runSession(void*)
catch (XBase& e) {
log((CLOG_ERR "connection failed: %s", e.what()));
m_screen->stop();
return;
CThread::exit(NULL);
}
catch (...) {
log((CLOG_ERR "connection failed: <unknown error>"));
m_screen->stop();
CThread::exit(NULL);
}
try {
@@ -346,7 +377,7 @@ void CClient::runSession(void*)
catch (XBase& e) {
log((CLOG_ERR "error: %s", e.what()));
m_screen->stop();
return;
CThread::exit(reinterpret_cast<void*>(1));
}
// done with socket
@@ -355,6 +386,8 @@ void CClient::runSession(void*)
// exit event loop
m_screen->stop();
CThread::exit(reinterpret_cast<void*>(1));
}
// FIXME -- use factory to create screen