* made gui ipc reader more robust by getting rid of reader thread (but read wait now blocks gui thread)

* separated ipc client proxy mutex into read and write (i think read was deadlocking write)
* fixed cpu spinning on ipc log send buffer thread (now uses wait cond like before).
This commit is contained in:
Nick Bolton
2012-07-09 12:09:24 +00:00
parent e501552f24
commit 346666791e
9 changed files with 158 additions and 105 deletions

View File

@@ -26,10 +26,12 @@
IpcClient::IpcClient()
{
m_Socket = new QTcpSocket(this);
m_Reader = new IpcReader(m_Socket);
connect(m_Socket, SIGNAL(connected()), this, SLOT(connected()));
connect(m_Socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(error(QAbstractSocket::SocketError)));
m_Reader = new IpcReader(m_Socket);
connect(m_Reader, SIGNAL(readLogLine(const QString&)), this, SLOT(handleReadLogLine(const QString&)));
m_Reader->start();
}
IpcClient::~IpcClient()
@@ -43,8 +45,6 @@ void IpcClient::connected()
write(kIpcHello, 1, typeBuf);
infoMessage("connection established");
m_Reader->start();
}
void IpcClient::connectToHost()

View File

@@ -20,96 +20,98 @@
#include "Ipc.h"
#include <iostream>
#include <QMutex>
#include <QByteArray>
IpcReader::IpcReader(QTcpSocket* socket) :
m_Socket(socket),
m_ReadyRead(false)
m_Socket(socket)
{
connect(socket, SIGNAL(readyRead()), this, SLOT(readyRead()));
}
IpcReader::~IpcReader()
{
}
void IpcReader::readyRead()
void IpcReader::start()
{
connect(m_Socket, SIGNAL(readyRead()), this, SLOT(read()));
}
void IpcReader::read()
{
QMutexLocker locker(&m_Mutex);
std::cout << "ready read" << std::endl;
m_ReadyRead = true;
}
void IpcReader::run()
{
m_Socket->waitForConnected(-1);
while (true) {
char codeBuf[1];
readStream(codeBuf, 1);
int code = bytesToInt(codeBuf, 1);
char codeBuf[1];
readStream(codeBuf, 1);
switch (code) {
case kIpcLogLine: {
std::cout << "reading log line" << std::endl;
switch (codeBuf[0]) {
case kIpcLogLine: {
char lenBuf[4];
readStream(lenBuf, 4);
int len = bytesToInt(lenBuf, 4);
char lenBuf[4];
readStream(lenBuf, 4);
int len = bytesToInt(lenBuf, 4);
char* data = new char[len];
readStream(data, len);
char* data = new char[len];
readStream(data, len);
QString line = QString::fromUtf8(data, len);
delete data;
QString line = QString::fromUtf8(data, len);
readLogLine(line);
break;
}
default:
std::cerr << "aborting, message invalid: " << (unsigned int)codeBuf[0] << std::endl;
return;
readLogLine(line);
break;
}
default:
std::cerr << "aborting, message invalid: " << code << std::endl;
return;
}
std::cout << "read done" << std::endl;
}
void IpcReader::readStream(char* buffer, int length)
bool IpcReader::readStream(char* buffer, int length)
{
QDataStream stream(m_Socket);
std::cout << "reading stream" << std::endl;
int read = 0;
while (read < length) {
int ask = length - read;
int got = stream.readRawData(buffer, ask);
if (got == 0) {
std::cout << "end of buffer, waiting" << std::endl;
// i'd love nothing more than to use a wait condition here, but
// qt is such a fucker with mutexes (can't lock/unlock between
// threads?! wtf?!). i'd just rather not go there (patches welcome).
while (!m_ReadyRead) {
QThread::usleep(50);
}
m_ReadyRead = false;
if (m_Socket->bytesAvailable() < ask) {
std::cout << "buffer too short, waiting" << std::endl;
m_Socket->waitForReadyRead(-1);
}
else if (got == -1) {
// i really don't trust qt not to copy beyond the array length.
// seems like a convoluted an expensive way to copy from the stream :/
char* tempBuffer = new char[ask];
int got = m_Socket->read(tempBuffer, ask);
memcpy(buffer, tempBuffer, got);
delete tempBuffer;
read += got;
std::cout << "> ask=" << ask << " got=" << got
<< " read=" << read << std::endl;
if (got == -1) {
std::cout << "socket ended, aborting" << std::endl;
return;
return false;
}
else {
read += got;
else if (length - read > 0) {
std::cout << "more remains, seek to " << got << std::endl;
buffer += got;
std::cout << "> ask=" << ask << " got=" << got
<< " read=" << read << std::endl;
if (length - read > 0) {
std::cout << "more remains" << std::endl;
}
}
}
return true;
}
// TODO: qt must have a built in way of converting bytes to int.
int IpcReader::bytesToInt(const char *buffer, int size)
{
if (size == 2) {
if (size == 1) {
return (unsigned char)buffer[0];
}
else if (size == 2) {
return
(((unsigned char)buffer[0]) << 8) +
(unsigned char)buffer[1];
@@ -122,7 +124,6 @@ int IpcReader::bytesToInt(const char *buffer, int size)
(unsigned char)buffer[3];
}
else {
// TODO: other sizes, if needed.
return 0;
}
}

View File

@@ -17,31 +17,31 @@
#pragma once
#include <QThread>
#include <QObject>
#include <QMutex>
class QTcpSocket;
class IpcReader : public QThread
class IpcReader : public QObject
{
Q_OBJECT;
public:
IpcReader(QTcpSocket* socket);
virtual ~IpcReader();
void run();
void stop();
void start();
signals:
void readLogLine(const QString& text);
private:
void readStream(char* buffer, int length);
bool readStream(char* buffer, int length);
int bytesToInt(const char* buffer, int size);
private slots:
void readyRead();
void read();
private:
QTcpSocket* m_Socket;
bool m_ReadyRead;
QMutex m_Mutex;
};

View File

@@ -54,15 +54,6 @@ static const char* synergyIconFiles[] =
":/res/icons/16x16/synergy-connected.png"
};
class QThreadImpl : public QThread
{
public:
static void msleep(unsigned long msecs)
{
QThread::msleep(msecs);
}
};
MainWindow::MainWindow(QSettings& settings, AppConfig& appConfig) :
m_Settings(settings),
m_AppConfig(appConfig),