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https://github.com/debauchee/barrier.git
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moving 1.4 to trunk
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88
src/lib/server/CClientProxyUnknown.h
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88
src/lib/server/CClientProxyUnknown.h
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/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2004 Chris Schoeneman, Nick Bolton, Sorin Sbarnea
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CCLIENTPROXYUNKNOWN_H
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#define CCLIENTPROXYUNKNOWN_H
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#include "CEvent.h"
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class CClientProxy;
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class CEventQueueTimer;
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class IStream;
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class CServer;
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class CClientProxyUnknown {
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public:
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CClientProxyUnknown(IStream* stream, double timeout, CServer* server);
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~CClientProxyUnknown();
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//! @name manipulators
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//@{
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//! Get the client proxy
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/*!
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Returns the client proxy created after a successful handshake
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(i.e. when this object sends a success event). Returns NULL
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if the handshake is unsuccessful or incomplete.
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*/
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CClientProxy* orphanClientProxy();
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//@}
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//! @name accessors
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//@{
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//! Get success event type
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/*!
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Returns the success event type. This is sent when the client has
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correctly responded to the hello message. The target is this.
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*/
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static CEvent::Type getSuccessEvent();
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//! Get failure event type
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/*!
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Returns the failure event type. This is sent when a client fails
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to correctly respond to the hello message. The target is this.
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*/
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static CEvent::Type getFailureEvent();
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//@}
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private:
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void sendSuccess();
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void sendFailure();
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void addStreamHandlers();
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void addProxyHandlers();
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void removeHandlers();
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void removeTimer();
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void handleData(const CEvent&, void*);
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void handleWriteError(const CEvent&, void*);
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void handleTimeout(const CEvent&, void*);
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void handleDisconnect(const CEvent&, void*);
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void handleReady(const CEvent&, void*);
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private:
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IStream* m_stream;
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CEventQueueTimer* m_timer;
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CClientProxy* m_proxy;
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bool m_ready;
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static CEvent::Type s_successEvent;
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static CEvent::Type s_failureEvent;
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CServer* m_server;
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};
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#endif
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