Checkpointing centralized event queue stuff. Currently have:

an event queue and events, TCP sockets converted to use events,
unix multithreading and network stuff converted, and an X Windows
event queue subclass.
This commit is contained in:
crs
2004-01-24 16:09:25 +00:00
parent fa215f1b13
commit 4c7e524896
40 changed files with 2215 additions and 296 deletions

View File

@@ -0,0 +1,40 @@
/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2004 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include "CFunctionEventJob.h"
//
// CFunctionJob
//
CFunctionEventJob::CFunctionEventJob(
void (*func)(const CEvent&, void*), void* arg) :
m_func(func),
m_arg(arg)
{
// do nothing
}
CFunctionEventJob::~CFunctionEventJob()
{
// do nothing
}
void
CFunctionEventJob::run(const CEvent& event)
{
if (m_func != NULL) {
m_func(event, m_arg);
}
}