Checkpointing centralized event queue stuff. Currently have:

an event queue and events, TCP sockets converted to use events,
unix multithreading and network stuff converted, and an X Windows
event queue subclass.
This commit is contained in:
crs
2004-01-24 16:09:25 +00:00
parent fa215f1b13
commit 4c7e524896
40 changed files with 2215 additions and 296 deletions

27
lib/net/ISocket.cpp Normal file
View File

@@ -0,0 +1,27 @@
/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include "ISocket.h"
//
// ISocket
//
CEvent::Type ISocket::s_disconnectedEvent = CEvent::kUnknown;
CEvent::Type
ISocket::getDisconnectedEvent()
{
return CEvent::registerTypeOnce(s_disconnectedEvent);
}