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synced 2026-02-10 05:36:22 +08:00
Merged Win32 updates. Added full warnings on g++. Fixed bug in
client when handling server rejection.
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@@ -143,6 +143,7 @@ CXWindowsEventQueueBuffer::addEvent(UInt32 dataID)
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// force waitForEvent() to return
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XFlush(m_display);
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return true;
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}
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bool
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@@ -154,7 +155,7 @@ CXWindowsEventQueueBuffer::isEmpty() const
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CEventQueueTimer*
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CXWindowsEventQueueBuffer::newTimer(double, bool) const
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{
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return new CEventQueueTimer();
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return new CEventQueueTimer;
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}
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void
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