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win32 changes. now including windows.h with WIN32_LEAN_AND_MEAN
to avoid including some stuff we don't want (like winsock).
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@@ -2,6 +2,7 @@
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#define CMSWINDOWSCLIPBOARD_H
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#include "IClipboard.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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class CMSWindowsClipboard : public IClipboard {
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@@ -4,6 +4,7 @@
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#include "CMutex.h"
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#include "IClipboard.h"
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#include "BasicTypes.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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class CString;
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@@ -4,6 +4,7 @@
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#include "IPlatform.h"
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#include "CCondVar.h"
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#include "CMutex.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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class CWin32Platform : public IPlatform {
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