added other mouse and key event handling to CXScreen. key repeat

isn't implemented and modifier masks are ignored.  modifier masks
are new;  they indicate the modifier key (shift, ctrl, etc) state
at the time of the key event.
This commit is contained in:
crs
2001-05-14 21:14:25 +00:00
parent fe79ac593c
commit 8beea84a8d
9 changed files with 170 additions and 100 deletions

View File

@@ -146,7 +146,17 @@ void CXScreen::onScreenSaver(bool show)
onScreenSaverSecondary(show);
}
void CXScreen::onKeyDown(KeyID)
void CXScreen::onKeyDown(KeyID key, KeyModifierMask)
{
assert(m_display != NULL);
assert(m_primary == false);
// FIXME -- use mask
::XTestFakeKeyEvent(m_display, mapKeyToX(key), True, CurrentTime);
::XSync(m_display, False);
}
void CXScreen::onKeyRepeat(KeyID, KeyModifierMask, SInt32)
{
assert(m_display != NULL);
assert(m_primary == false);
@@ -154,44 +164,32 @@ void CXScreen::onKeyDown(KeyID)
// FIXME
}
void CXScreen::onKeyRepeat(KeyID, SInt32)
void CXScreen::onKeyUp(KeyID key, KeyModifierMask)
{
assert(m_display != NULL);
assert(m_primary == false);
// FIXME
// FIXME -- use mask
::XTestFakeKeyEvent(m_display, mapKeyToX(key), False, CurrentTime);
::XSync(m_display, False);
}
void CXScreen::onKeyUp(KeyID)
void CXScreen::onMouseDown(ButtonID button)
{
assert(m_display != NULL);
assert(m_primary == false);
// FIXME
::XTestFakeButtonEvent(m_display, mapButtonToX(button), True, CurrentTime);
::XSync(m_display, False);
}
void CXScreen::onKeyToggle(KeyToggleMask)
void CXScreen::onMouseUp(ButtonID button)
{
assert(m_display != NULL);
assert(m_primary == false);
// FIXME
}
void CXScreen::onMouseDown(ButtonID)
{
assert(m_display != NULL);
assert(m_primary == false);
// FIXME
}
void CXScreen::onMouseUp(ButtonID)
{
assert(m_display != NULL);
assert(m_primary == false);
// FIXME
::XTestFakeButtonEvent(m_display, mapButtonToX(button), False, CurrentTime);
::XSync(m_display, False);
}
void CXScreen::onMouseMove(SInt32 x, SInt32 y)
@@ -430,25 +428,77 @@ void CXScreen::selectEvents(Window w) const
}
}
KeyID CXScreen::mapKey(unsigned int keycode) const
KeyModifierMask CXScreen::mapModifierFromX(unsigned int state) const
{
return keycode;
// FIXME -- should be configurable
KeyModifierMask mask = 0;
if (state & 1)
mask |= KeyModifierShift;
if (state & 2)
mask |= KeyModifierCapsLock;
if (state & 4)
mask |= KeyModifierControl;
if (state & 8)
mask |= KeyModifierAlt;
if (state & 16)
mask |= KeyModifierNumLock;
if (state & 32)
mask |= KeyModifierMeta;
if (state & 128)
mask |= KeyModifierScrollLock;
return mask;
}
ButtonID CXScreen::mapButton(unsigned int button) const
unsigned int CXScreen::mapModifierToX(KeyModifierMask mask) const
{
switch (button) {
case 1:
return kButtonLeft;
// FIXME -- should be configurable
unsigned int state = 0;
if (mask & KeyModifierShift)
state |= 1;
if (mask & KeyModifierControl)
state |= 4;
if (mask & KeyModifierAlt)
state |= 8;
if (mask & KeyModifierMeta)
state |= 32;
if (mask & KeyModifierCapsLock)
state |= 2;
if (mask & KeyModifierNumLock)
state |= 16;
if (mask & KeyModifierScrollLock)
state |= 128;
return state;
}
case 2:
return kButtonMiddle;
KeyID CXScreen::mapKeyFromX(
KeyCode keycode, KeyModifierMask mask) const
{
int index;
if (mask & KeyModifierShift)
index = 1;
else
index = 0;
return static_cast<KeyID>(::XKeycodeToKeysym(m_display, keycode, index));
}
case 3:
return kButtonRight;
}
KeyCode CXScreen::mapKeyToX(KeyID keyID) const
{
return ::XKeysymToKeycode(m_display, static_cast<KeySym>(keyID));
}
return kButtonNone;
ButtonID CXScreen::mapButtonFromX(unsigned int button) const
{
// FIXME -- should use button mapping?
if (button >= 1 && button <= 3)
return static_cast<ButtonID>(button);
else
return kButtonNone;
}
unsigned int CXScreen::mapButtonToX(ButtonID buttonID) const
{
// FIXME -- should use button mapping?
return static_cast<unsigned int>(buttonID);
}
void CXScreen::onPrimaryEvents()
@@ -459,11 +509,13 @@ void CXScreen::onPrimaryEvents()
switch (xevent.type) {
case KeyPress: {
const KeyID key = mapKey(xevent.xkey.keycode);
const KeyModifierMask mask = mapModifierFromX(xevent.xkey.state);
const KeyID key = mapKeyFromX(xevent.xkey.keycode, mask);
if (key != kKeyNone) {
CEvent event;
event.m_key.m_type = CEventBase::kKeyDown;
event.m_key.m_key = key;
event.m_key.m_mask = mask;
event.m_key.m_count = 0;
CEQ->push(&event);
}
@@ -473,11 +525,13 @@ void CXScreen::onPrimaryEvents()
// FIXME -- simulate key repeat. X sends press/release for
// repeat. must detect auto repeat and use kKeyRepeat.
case KeyRelease: {
const KeyID key = mapKey(xevent.xkey.keycode);
const KeyModifierMask mask = mapModifierFromX(xevent.xkey.state);
const KeyID key = mapKeyFromX(xevent.xkey.keycode, mask);
if (key != kKeyNone) {
CEvent event;
event.m_key.m_type = CEventBase::kKeyUp;
event.m_key.m_key = key;
event.m_key.m_mask = mask;
event.m_key.m_count = 0;
CEQ->push(&event);
}
@@ -485,7 +539,7 @@ void CXScreen::onPrimaryEvents()
}
case ButtonPress: {
const ButtonID button = mapButton(xevent.xbutton.button);
const ButtonID button = mapButtonFromX(xevent.xbutton.button);
if (button != kButtonNone) {
CEvent event;
event.m_mouse.m_type = CEventBase::kMouseDown;
@@ -498,7 +552,7 @@ void CXScreen::onPrimaryEvents()
}
case ButtonRelease: {
const ButtonID button = mapButton(xevent.xbutton.button);
const ButtonID button = mapButtonFromX(xevent.xbutton.button);
if (button != kButtonNone) {
CEvent event;
event.m_mouse.m_type = CEventBase::kMouseUp;