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Added relative mouse move support to win32.
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@@ -75,6 +75,7 @@ public:
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// ISecondaryScreen overrides
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virtual void fakeMouseButton(ButtonID id, bool press) const;
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virtual void fakeMouseMove(SInt32 x, SInt32 y) const;
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virtual void fakeMouseRelativeMove(SInt32 dx, SInt32 dy) const;
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virtual void fakeMouseWheel(SInt32 delta) const;
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// IKeyState overrides
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