fixed bugs in mouse motion. wasn't taking care to capture all

motion events relative to the previous mouse position.  for
example, if two mouse events arrive, the first at x+1,y and
the second at x+2,y, we used to compute deltas of 1,0 and 2,0
instead of 1,0 and 1,0.  that's fixed.  also worked around a
bug (probably) in windows that caused a motion event after a
SetCursorPos() to be lost or reported one pixel off from the
correct position.  now using mouse_event() which doesn't
have that problem.  also fixed calculation of normalized
coordinates for mouse_event() when there are multiple
displays.
This commit is contained in:
crs
2002-06-19 20:24:35 +00:00
parent bebb63ac53
commit a16e7217ce
7 changed files with 144 additions and 50 deletions

View File

@@ -342,8 +342,8 @@ CMSWindowsSecondaryScreen::mouseMove(SInt32 x, SInt32 y)
SInt32 x0, y0, w, h;
getScreenShape(x0, y0, w, h);
mouse_event(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
(SInt32)(65535.99 * x / (w - 1)) + x0,
(SInt32)(65535.99 * y / (h - 1)) + y0,
(DWORD)((65535.99 * (x - x0)) / (w - 1)),
(DWORD)((65535.99 * (y - y0)) / (h - 1)),
0, 0);
}
@@ -560,8 +560,8 @@ CMSWindowsSecondaryScreen::onEnter(SInt32 x, SInt32 y)
SInt32 x0, y0, w, h;
getScreenShape(x0, y0, w, h);
mouse_event(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
(DWORD)((65535.99 * x) / (w - 1)) + x0,
(DWORD)((65535.99 * y) / (h - 1)) + y0,
(DWORD)((65535.99 * (x - x0)) / (w - 1)),
(DWORD)((65535.99 * (y - y0)) / (h - 1)),
0, 0);
// show cursor