Made double tap require moving farther away from the tapped edge

before arming.  This should reduce spurious double taps.
This commit is contained in:
crs
2003-05-21 19:38:11 +00:00
parent bdecca0bcc
commit d577d457e3
2 changed files with 26 additions and 6 deletions

View File

@@ -258,7 +258,7 @@ private:
// update switch state due to a mouse move that doesn't try to
// switch screens.
void onNoSwitch();
void onNoSwitch(bool inTapZone);
// reset switch wait state
void clearSwitchState();
@@ -403,6 +403,7 @@ private:
CStopwatch m_switchTwoTapTimer;
bool m_switchTwoTapEngaged;
bool m_switchTwoTapArmed;
SInt32 m_switchTwoTapZone;
// the status change jobs and status
CJobList m_statusJobs;