Changed log() and logc() macros to LOG() and LOGC(), respectively.

This avoids a conflict with the standard math library log()
function.
This commit is contained in:
crs
2002-10-15 21:29:44 +00:00
parent 9e7b411f78
commit d8dde48c2b
30 changed files with 422 additions and 422 deletions

View File

@@ -72,17 +72,17 @@ CServer::open()
{
// open the screen
try {
log((CLOG_INFO "opening screen"));
LOG((CLOG_INFO "opening screen"));
openPrimaryScreen();
}
catch (XScreen&) {
// can't open screen
log((CLOG_INFO "failed to open screen"));
LOG((CLOG_INFO "failed to open screen"));
throw;
}
catch (XUnknownClient& e) {
// can't open screen
log((CLOG_CRIT "unknown screen name `%s'", e.getName().c_str()));
LOG((CLOG_CRIT "unknown screen name `%s'", e.getName().c_str()));
throw;
}
}
@@ -97,7 +97,7 @@ CServer::mainLoop()
}
try {
log((CLOG_NOTE "starting server"));
LOG((CLOG_NOTE "starting server"));
// start listening for new clients
m_acceptClientThread = new CThread(startThread(
@@ -115,7 +115,7 @@ CServer::mainLoop()
m_primaryClient->mainLoop();
// clean up
log((CLOG_NOTE "stopping server"));
LOG((CLOG_NOTE "stopping server"));
// use a macro to write the stuff that should go into a finally
// block so we can repeat it easily. stroustrup's view that
@@ -131,23 +131,23 @@ CServer::mainLoop()
FINALLY;
}
catch (XBase& e) {
log((CLOG_ERR "server error: %s", e.what()));
LOG((CLOG_ERR "server error: %s", e.what()));
// clean up
log((CLOG_NOTE "stopping server"));
LOG((CLOG_NOTE "stopping server"));
FINALLY;
}
catch (XThread&) {
// clean up
log((CLOG_NOTE "stopping server"));
LOG((CLOG_NOTE "stopping server"));
FINALLY;
throw;
}
catch (...) {
log((CLOG_DEBUG "unknown server error"));
LOG((CLOG_DEBUG "unknown server error"));
// clean up
log((CLOG_NOTE "stopping server"));
LOG((CLOG_NOTE "stopping server"));
FINALLY;
throw;
}
@@ -166,7 +166,7 @@ CServer::close()
if (m_primaryClient != NULL) {
closePrimaryScreen();
}
log((CLOG_INFO "closed screen"));
LOG((CLOG_INFO "closed screen"));
}
bool
@@ -289,7 +289,7 @@ CServer::onInfoChanged(const CString& name, const CClientInfo& info)
m_x = info.m_mx;
m_y = info.m_my;
}
log((CLOG_INFO "screen \"%s\" shape=%d,%d %dx%d zone=%d pos=%d,%d", name.c_str(), info.m_x, info.m_y, info.m_w, info.m_h, info.m_zoneSize, info.m_mx, info.m_my));
LOG((CLOG_INFO "screen \"%s\" shape=%d,%d %dx%d zone=%d pos=%d,%d", name.c_str(), info.m_x, info.m_y, info.m_w, info.m_h, info.m_zoneSize, info.m_mx, info.m_my));
// handle resolution change to primary screen
if (client == m_primaryClient) {
@@ -318,12 +318,12 @@ CServer::onGrabClipboard(const CString& name, ClipboardID id, UInt32 seqNum)
CClipboardInfo& clipboard = m_clipboards[id];
if (name != m_primaryClient->getName() &&
seqNum < clipboard.m_clipboardSeqNum) {
log((CLOG_INFO "ignored screen \"%s\" grab of clipboard %d", name.c_str(), id));
LOG((CLOG_INFO "ignored screen \"%s\" grab of clipboard %d", name.c_str(), id));
return false;
}
// mark screen as owning clipboard
log((CLOG_INFO "screen \"%s\" grabbed clipboard %d from \"%s\"", name.c_str(), id, clipboard.m_clipboardOwner.c_str()));
LOG((CLOG_INFO "screen \"%s\" grabbed clipboard %d from \"%s\"", name.c_str(), id, clipboard.m_clipboardOwner.c_str()));
clipboard.m_clipboardOwner = name;
clipboard.m_clipboardSeqNum = seqNum;
@@ -365,18 +365,18 @@ CServer::onClipboardChangedNoLock(ClipboardID id,
// ignore update if sequence number is old
if (seqNum < clipboard.m_clipboardSeqNum) {
log((CLOG_INFO "ignored screen \"%s\" update of clipboard %d (missequenced)", clipboard.m_clipboardOwner.c_str(), id));
LOG((CLOG_INFO "ignored screen \"%s\" update of clipboard %d (missequenced)", clipboard.m_clipboardOwner.c_str(), id));
return;
}
// ignore if data hasn't changed
if (data == clipboard.m_clipboardData) {
log((CLOG_DEBUG "ignored screen \"%s\" update of clipboard %d (unchanged)", clipboard.m_clipboardOwner.c_str(), id));
LOG((CLOG_DEBUG "ignored screen \"%s\" update of clipboard %d (unchanged)", clipboard.m_clipboardOwner.c_str(), id));
return;
}
// unmarshall into our clipboard buffer
log((CLOG_INFO "screen \"%s\" updated clipboard %d", clipboard.m_clipboardOwner.c_str(), id));
LOG((CLOG_INFO "screen \"%s\" updated clipboard %d", clipboard.m_clipboardOwner.c_str(), id));
clipboard.m_clipboardData = data;
clipboard.m_clipboard.unmarshall(clipboard.m_clipboardData, 0);
@@ -396,7 +396,7 @@ CServer::onClipboardChangedNoLock(ClipboardID id,
void
CServer::onScreensaver(bool activated)
{
log((CLOG_DEBUG "onScreenSaver %s", activated ? "activated" : "deactivated"));
LOG((CLOG_DEBUG "onScreenSaver %s", activated ? "activated" : "deactivated"));
CLock lock(&m_mutex);
if (activated) {
@@ -452,7 +452,7 @@ CServer::onScreensaver(bool activated)
void
CServer::onKeyDown(KeyID id, KeyModifierMask mask)
{
log((CLOG_DEBUG1 "onKeyDown id=%d mask=0x%04x", id, mask));
LOG((CLOG_DEBUG1 "onKeyDown id=%d mask=0x%04x", id, mask));
CLock lock(&m_mutex);
assert(m_active != NULL);
@@ -468,7 +468,7 @@ CServer::onKeyDown(KeyID id, KeyModifierMask mask)
void
CServer::onKeyUp(KeyID id, KeyModifierMask mask)
{
log((CLOG_DEBUG1 "onKeyUp id=%d mask=0x%04x", id, mask));
LOG((CLOG_DEBUG1 "onKeyUp id=%d mask=0x%04x", id, mask));
CLock lock(&m_mutex);
assert(m_active != NULL);
@@ -484,7 +484,7 @@ CServer::onKeyUp(KeyID id, KeyModifierMask mask)
void
CServer::onKeyRepeat(KeyID id, KeyModifierMask mask, SInt32 count)
{
log((CLOG_DEBUG1 "onKeyRepeat id=%d mask=0x%04x count=%d", id, mask, count));
LOG((CLOG_DEBUG1 "onKeyRepeat id=%d mask=0x%04x count=%d", id, mask, count));
CLock lock(&m_mutex);
assert(m_active != NULL);
@@ -501,7 +501,7 @@ CServer::onKeyRepeat(KeyID id, KeyModifierMask mask, SInt32 count)
void
CServer::onMouseDown(ButtonID id)
{
log((CLOG_DEBUG1 "onMouseDown id=%d", id));
LOG((CLOG_DEBUG1 "onMouseDown id=%d", id));
CLock lock(&m_mutex);
assert(m_active != NULL);
@@ -512,7 +512,7 @@ CServer::onMouseDown(ButtonID id)
void
CServer::onMouseUp(ButtonID id)
{
log((CLOG_DEBUG1 "onMouseUp id=%d", id));
LOG((CLOG_DEBUG1 "onMouseUp id=%d", id));
CLock lock(&m_mutex);
assert(m_active != NULL);
@@ -523,7 +523,7 @@ CServer::onMouseUp(ButtonID id)
bool
CServer::onMouseMovePrimary(SInt32 x, SInt32 y)
{
log((CLOG_DEBUG2 "onMouseMovePrimary %d,%d", x, y));
LOG((CLOG_DEBUG2 "onMouseMovePrimary %d,%d", x, y));
CLock lock(&m_mutex);
return onMouseMovePrimaryNoLock(x, y);
}
@@ -550,22 +550,22 @@ CServer::onMouseMovePrimaryNoLock(SInt32 x, SInt32 y)
if (x < ax + zoneSize) {
x -= zoneSize;
dir = kLeft;
log((CLOG_DEBUG1 "switch to left"));
LOG((CLOG_DEBUG1 "switch to left"));
}
else if (x >= ax + aw - zoneSize) {
x += zoneSize;
dir = kRight;
log((CLOG_DEBUG1 "switch to right"));
LOG((CLOG_DEBUG1 "switch to right"));
}
else if (y < ay + zoneSize) {
y -= zoneSize;
dir = kTop;
log((CLOG_DEBUG1 "switch to top"));
LOG((CLOG_DEBUG1 "switch to top"));
}
else if (y >= ay + ah - zoneSize) {
y += zoneSize;
dir = kBottom;
log((CLOG_DEBUG1 "switch to bottom"));
LOG((CLOG_DEBUG1 "switch to bottom"));
}
else {
// still on local screen
@@ -587,7 +587,7 @@ CServer::onMouseMovePrimaryNoLock(SInt32 x, SInt32 y)
void
CServer::onMouseMoveSecondary(SInt32 dx, SInt32 dy)
{
log((CLOG_DEBUG2 "onMouseMoveSecondary %+d,%+d", dx, dy));
LOG((CLOG_DEBUG2 "onMouseMoveSecondary %+d,%+d", dx, dy));
CLock lock(&m_mutex);
onMouseMoveSecondaryNoLock(dx, dy);
}
@@ -647,12 +647,12 @@ CServer::onMouseMoveSecondaryNoLock(SInt32 dx, SInt32 dy)
// get neighbor if we should switch
if (newScreen == NULL) {
log((CLOG_DEBUG1 "leave \"%s\" on %s", m_active->getName().c_str(), CConfig::dirName(dir)));
LOG((CLOG_DEBUG1 "leave \"%s\" on %s", m_active->getName().c_str(), CConfig::dirName(dir)));
// get new position or clamp to current screen
newScreen = getNeighbor(m_active, dir, m_x, m_y);
if (newScreen == NULL) {
log((CLOG_DEBUG1 "no neighbor; clamping"));
LOG((CLOG_DEBUG1 "no neighbor; clamping"));
if (m_x < ax) {
m_x = ax;
}
@@ -670,7 +670,7 @@ CServer::onMouseMoveSecondaryNoLock(SInt32 dx, SInt32 dy)
}
else {
// clamp to edge when locked
log((CLOG_DEBUG1 "clamp to \"%s\"", m_active->getName().c_str()));
LOG((CLOG_DEBUG1 "clamp to \"%s\"", m_active->getName().c_str()));
if (m_x < ax) {
m_x = ax;
}
@@ -689,7 +689,7 @@ CServer::onMouseMoveSecondaryNoLock(SInt32 dx, SInt32 dy)
if (newScreen == NULL || newScreen == m_active) {
// do nothing if mouse didn't move
if (m_x != xOld || m_y != yOld) {
log((CLOG_DEBUG2 "move on %s to %d,%d", m_active->getName().c_str(), m_x, m_y));
LOG((CLOG_DEBUG2 "move on %s to %d,%d", m_active->getName().c_str(), m_x, m_y));
m_active->mouseMove(m_x, m_y);
}
}
@@ -703,7 +703,7 @@ CServer::onMouseMoveSecondaryNoLock(SInt32 dx, SInt32 dy)
void
CServer::onMouseWheel(SInt32 delta)
{
log((CLOG_DEBUG1 "onMouseWheel %+d", delta));
LOG((CLOG_DEBUG1 "onMouseWheel %+d", delta));
CLock lock(&m_mutex);
assert(m_active != NULL);
@@ -749,7 +749,7 @@ CServer::switchScreen(IClient* dst, SInt32 x, SInt32 y, bool forScreensaver)
#endif
assert(m_active != NULL);
log((CLOG_INFO "switch from \"%s\" to \"%s\" at %d,%d", m_active->getName().c_str(), dst->getName().c_str(), x, y));
LOG((CLOG_INFO "switch from \"%s\" to \"%s\" at %d,%d", m_active->getName().c_str(), dst->getName().c_str(), x, y));
// record new position
m_x = x;
@@ -762,7 +762,7 @@ CServer::switchScreen(IClient* dst, SInt32 x, SInt32 y, bool forScreensaver)
// leave active screen
if (!m_active->leave()) {
// cannot leave screen
log((CLOG_WARN "can't leave screen"));
LOG((CLOG_WARN "can't leave screen"));
return;
}
@@ -808,14 +808,14 @@ CServer::getNeighbor(IClient* src, EDirection dir) const
CString srcName = src->getName();
assert(!srcName.empty());
log((CLOG_DEBUG2 "find neighbor on %s of \"%s\"", CConfig::dirName(dir), srcName.c_str()));
LOG((CLOG_DEBUG2 "find neighbor on %s of \"%s\"", CConfig::dirName(dir), srcName.c_str()));
for (;;) {
// look up name of neighbor
const CString dstName(m_config.getNeighbor(srcName, dir));
// if nothing in that direction then return NULL
if (dstName.empty()) {
log((CLOG_DEBUG2 "no neighbor on %s of \"%s\"", CConfig::dirName(dir), srcName.c_str()));
LOG((CLOG_DEBUG2 "no neighbor on %s of \"%s\"", CConfig::dirName(dir), srcName.c_str()));
return NULL;
}
@@ -824,11 +824,11 @@ CServer::getNeighbor(IClient* src, EDirection dir) const
// unconnected screen.
CClientList::const_iterator index = m_clients.find(dstName);
if (index != m_clients.end()) {
log((CLOG_DEBUG2 "\"%s\" is on %s of \"%s\"", dstName.c_str(), CConfig::dirName(dir), srcName.c_str()));
LOG((CLOG_DEBUG2 "\"%s\" is on %s of \"%s\"", dstName.c_str(), CConfig::dirName(dir), srcName.c_str()));
return index->second;
}
log((CLOG_DEBUG2 "ignored \"%s\" on %s of \"%s\"", dstName.c_str(), CConfig::dirName(dir), srcName.c_str()));
LOG((CLOG_DEBUG2 "ignored \"%s\" on %s of \"%s\"", dstName.c_str(), CConfig::dirName(dir), srcName.c_str()));
srcName = dstName;
}
}
@@ -867,7 +867,7 @@ CServer::getNeighbor(IClient* src,
if (x >= 0) {
break;
}
log((CLOG_DEBUG2 "skipping over screen %s", dst->getName().c_str()));
LOG((CLOG_DEBUG2 "skipping over screen %s", dst->getName().c_str()));
dst = getNeighbor(lastGoodScreen, srcSide);
}
assert(lastGoodScreen != NULL);
@@ -883,7 +883,7 @@ CServer::getNeighbor(IClient* src,
if (x < dw) {
break;
}
log((CLOG_DEBUG2 "skipping over screen %s", dst->getName().c_str()));
LOG((CLOG_DEBUG2 "skipping over screen %s", dst->getName().c_str()));
dst = getNeighbor(lastGoodScreen, srcSide);
}
assert(lastGoodScreen != NULL);
@@ -899,7 +899,7 @@ CServer::getNeighbor(IClient* src,
if (y >= 0) {
break;
}
log((CLOG_DEBUG2 "skipping over screen %s", dst->getName().c_str()));
LOG((CLOG_DEBUG2 "skipping over screen %s", dst->getName().c_str()));
dst = getNeighbor(lastGoodScreen, srcSide);
}
assert(lastGoodScreen != NULL);
@@ -915,7 +915,7 @@ CServer::getNeighbor(IClient* src,
if (y < sh) {
break;
}
log((CLOG_DEBUG2 "skipping over screen %s", dst->getName().c_str()));
LOG((CLOG_DEBUG2 "skipping over screen %s", dst->getName().c_str()));
dst = getNeighbor(lastGoodScreen, srcSide);
}
assert(lastGoodScreen != NULL);
@@ -1073,14 +1073,14 @@ CServer::startThread(IJob* job)
// add new thread to list. use the job as user data for logging.
CThread thread(job, job);
m_threads.push_back(thread);
log((CLOG_DEBUG1 "started thread %p", thread.getUserData()));
LOG((CLOG_DEBUG1 "started thread %p", thread.getUserData()));
return thread;
}
void
CServer::stopThreads(double timeout)
{
log((CLOG_DEBUG1 "stopping threads"));
LOG((CLOG_DEBUG1 "stopping threads"));
// cancel the accept client thread to prevent more clients from
// connecting while we're shutting down.
@@ -1125,10 +1125,10 @@ CServer::stopThreads(double timeout)
// delete remaining threads
for (CThreadList::iterator index = threads.begin();
index != threads.end(); ++index) {
log((CLOG_DEBUG1 "reaped running thread %p", index->getUserData()));
LOG((CLOG_DEBUG1 "reaped running thread %p", index->getUserData()));
}
log((CLOG_DEBUG1 "stopped threads"));
LOG((CLOG_DEBUG1 "stopped threads"));
}
void
@@ -1145,7 +1145,7 @@ CServer::doReapThreads(CThreadList& threads)
index != threads.end(); ) {
if (index->wait(0.0)) {
// thread terminated
log((CLOG_DEBUG1 "reaped thread %p", index->getUserData()));
LOG((CLOG_DEBUG1 "reaped thread %p", index->getUserData()));
index = threads.erase(index);
}
else {
@@ -1158,7 +1158,7 @@ CServer::doReapThreads(CThreadList& threads)
void
CServer::acceptClients(void*)
{
log((CLOG_DEBUG1 "starting to wait for clients"));
LOG((CLOG_DEBUG1 "starting to wait for clients"));
IListenSocket* listen = NULL;
try {
@@ -1173,16 +1173,16 @@ CServer::acceptClients(void*)
CStopwatch timer;
for (;;) {
try {
log((CLOG_DEBUG1 "binding listen socket"));
LOG((CLOG_DEBUG1 "binding listen socket"));
listen->bind(m_config.getSynergyAddress());
break;
}
catch (XSocketBind& e) {
log((CLOG_WARN "bind failed: %s", e.getErrstr()));
LOG((CLOG_WARN "bind failed: %s", e.getErrstr()));
// give up if we've waited too long
if (timer.getTime() >= m_bindTimeout) {
log((CLOG_ERR "waited too long to bind, giving up"));
LOG((CLOG_ERR "waited too long to bind, giving up"));
throw;
}
@@ -1192,12 +1192,12 @@ CServer::acceptClients(void*)
}
// accept connections and begin processing them
log((CLOG_DEBUG1 "waiting for client connections"));
LOG((CLOG_DEBUG1 "waiting for client connections"));
for (;;) {
// accept connection
CThread::testCancel();
IDataSocket* socket = listen->accept();
log((CLOG_NOTE "accepted client connection"));
LOG((CLOG_NOTE "accepted client connection"));
CThread::testCancel();
// start handshake thread
@@ -1209,7 +1209,7 @@ CServer::acceptClients(void*)
delete listen;
}
catch (XBase& e) {
log((CLOG_ERR "cannot listen for clients: %s", e.what()));
LOG((CLOG_ERR "cannot listen for clients: %s", e.what()));
delete listen;
exitMainLoop();
}
@@ -1251,7 +1251,7 @@ CServer::runClient(void* vsocket)
}
catch (XDuplicateClient& e) {
// client has duplicate name
log((CLOG_WARN "a client with name \"%s\" is already connected", e.getName().c_str()));
LOG((CLOG_WARN "a client with name \"%s\" is already connected", e.getName().c_str()));
CProtocolUtil::writef(proxy->getOutputStream(), kMsgEBusy);
delete proxy;
delete socket;
@@ -1259,7 +1259,7 @@ CServer::runClient(void* vsocket)
}
catch (XUnknownClient& e) {
// client has unknown name
log((CLOG_WARN "a client with name \"%s\" is not in the map", e.getName().c_str()));
LOG((CLOG_WARN "a client with name \"%s\" is not in the map", e.getName().c_str()));
CProtocolUtil::writef(proxy->getOutputStream(), kMsgEUnknown);
delete proxy;
delete socket;
@@ -1281,17 +1281,17 @@ CServer::runClient(void* vsocket)
// handle client messages
try {
log((CLOG_NOTE "client \"%s\" has connected", proxy->getName().c_str()));
LOG((CLOG_NOTE "client \"%s\" has connected", proxy->getName().c_str()));
proxy->mainLoop();
}
catch (XBadClient&) {
// client not behaving
log((CLOG_WARN "protocol error from client \"%s\"", proxy->getName().c_str()));
LOG((CLOG_WARN "protocol error from client \"%s\"", proxy->getName().c_str()));
CProtocolUtil::writef(proxy->getOutputStream(), kMsgEBad);
}
catch (XBase& e) {
// misc error
log((CLOG_WARN "error communicating with client \"%s\": %s", proxy->getName().c_str(), e.what()));
LOG((CLOG_WARN "error communicating with client \"%s\": %s", proxy->getName().c_str(), e.what()));
}
catch (...) {
// mainLoop() was probably cancelled
@@ -1308,7 +1308,7 @@ CServer::runClient(void* vsocket)
CClientProxy*
CServer::handshakeClient(IDataSocket* socket)
{
log((CLOG_DEBUG1 "negotiating with new client"));
LOG((CLOG_DEBUG1 "negotiating with new client"));
// get the input and output streams
IInputStream* input = socket->getInputStream();
@@ -1334,14 +1334,14 @@ CServer::handshakeClient(IDataSocket* socket)
CTimerThread timer(30.0);
// say hello
log((CLOG_DEBUG1 "saying hello"));
LOG((CLOG_DEBUG1 "saying hello"));
CProtocolUtil::writef(output, kMsgHello,
kProtocolMajorVersion,
kProtocolMinorVersion);
output->flush();
// wait for the reply
log((CLOG_DEBUG1 "waiting for hello reply"));
LOG((CLOG_DEBUG1 "waiting for hello reply"));
UInt32 n = input->getSize();
// limit the maximum length of the hello
@@ -1352,7 +1352,7 @@ CServer::handshakeClient(IDataSocket* socket)
// get and parse the reply to hello
SInt16 major, minor;
try {
log((CLOG_DEBUG1 "parsing hello reply"));
LOG((CLOG_DEBUG1 "parsing hello reply"));
CProtocolUtil::readf(input, kMsgHelloBack,
&major, &minor, &name);
}
@@ -1382,32 +1382,32 @@ CServer::handshakeClient(IDataSocket* socket)
}
// create client proxy for highest version supported by the client
log((CLOG_DEBUG1 "creating proxy for client \"%s\" version %d.%d", name.c_str(), major, minor));
LOG((CLOG_DEBUG1 "creating proxy for client \"%s\" version %d.%d", name.c_str(), major, minor));
proxy = new CClientProxy1_0(this, name, input, output);
// negotiate
// FIXME
// ask and wait for the client's info
log((CLOG_DEBUG1 "waiting for info for client \"%s\"", name.c_str()));
LOG((CLOG_DEBUG1 "waiting for info for client \"%s\"", name.c_str()));
proxy->open();
return proxy;
}
catch (XIncompatibleClient& e) {
// client is incompatible
log((CLOG_WARN "client \"%s\" has incompatible version %d.%d)", name.c_str(), e.getMajor(), e.getMinor()));
LOG((CLOG_WARN "client \"%s\" has incompatible version %d.%d)", name.c_str(), e.getMajor(), e.getMinor()));
CProtocolUtil::writef(output, kMsgEIncompatible,
kProtocolMajorVersion, kProtocolMinorVersion);
}
catch (XBadClient&) {
// client not behaving
log((CLOG_WARN "protocol error from client \"%s\"", name.c_str()));
LOG((CLOG_WARN "protocol error from client \"%s\"", name.c_str()));
CProtocolUtil::writef(output, kMsgEBad);
}
catch (XBase& e) {
// misc error
log((CLOG_WARN "error communicating with client \"%s\": %s", name.c_str(), e.what()));
LOG((CLOG_WARN "error communicating with client \"%s\": %s", name.c_str(), e.what()));
}
catch (...) {
// probably timed out
@@ -1436,7 +1436,7 @@ CServer::handshakeClient(IDataSocket* socket)
void
CServer::acceptHTTPClients(void*)
{
log((CLOG_DEBUG1 "starting to wait for HTTP clients"));
LOG((CLOG_DEBUG1 "starting to wait for HTTP clients"));
IListenSocket* listen = NULL;
try {
@@ -1448,16 +1448,16 @@ CServer::acceptHTTPClients(void*)
CStopwatch timer;
for (;;) {
try {
log((CLOG_DEBUG1 "binding HTTP listen socket"));
LOG((CLOG_DEBUG1 "binding HTTP listen socket"));
listen->bind(m_config.getHTTPAddress());
break;
}
catch (XSocketBind& e) {
log((CLOG_DEBUG1 "bind HTTP failed: %s", e.getErrstr()));
LOG((CLOG_DEBUG1 "bind HTTP failed: %s", e.getErrstr()));
// give up if we've waited too long
if (timer.getTime() >= m_bindTimeout) {
log((CLOG_DEBUG1 "waited too long to bind HTTP, giving up"));
LOG((CLOG_DEBUG1 "waited too long to bind HTTP, giving up"));
throw;
}
@@ -1467,7 +1467,7 @@ CServer::acceptHTTPClients(void*)
}
// accept connections and begin processing them
log((CLOG_DEBUG1 "waiting for HTTP connections"));
LOG((CLOG_DEBUG1 "waiting for HTTP connections"));
for (;;) {
// limit the number of HTTP requests being handled at once
{
@@ -1482,7 +1482,7 @@ CServer::acceptHTTPClients(void*)
// accept connection
CThread::testCancel();
IDataSocket* socket = listen->accept();
log((CLOG_NOTE "accepted HTTP connection"));
LOG((CLOG_NOTE "accepted HTTP connection"));
CThread::testCancel();
// handle HTTP request
@@ -1494,7 +1494,7 @@ CServer::acceptHTTPClients(void*)
delete listen;
}
catch (XBase& e) {
log((CLOG_ERR "cannot listen for HTTP clients: %s", e.what()));
LOG((CLOG_ERR "cannot listen for HTTP clients: %s", e.what()));
delete listen;
exitMainLoop();
}
@@ -1574,7 +1574,7 @@ CServer::openPrimaryScreen()
m_active = m_primaryClient;
// open the screen
log((CLOG_DEBUG1 "opening primary screen"));
LOG((CLOG_DEBUG1 "opening primary screen"));
m_primaryClient->open();
// tell it about the active sides
@@ -1600,7 +1600,7 @@ CServer::closePrimaryScreen()
// close the primary screen
try {
log((CLOG_DEBUG1 "closing primary screen"));
LOG((CLOG_DEBUG1 "closing primary screen"));
m_primaryClient->close();
}
catch (...) {
@@ -1617,7 +1617,7 @@ CServer::addConnection(IClient* client)
{
assert(client != NULL);
log((CLOG_DEBUG "adding connection \"%s\"", client->getName().c_str()));
LOG((CLOG_DEBUG "adding connection \"%s\"", client->getName().c_str()));
CLock lock(&m_mutex);
@@ -1633,13 +1633,13 @@ CServer::addConnection(IClient* client)
// save screen info
m_clients.insert(std::make_pair(client->getName(), client));
log((CLOG_DEBUG "added connection \"%s\"", client->getName().c_str()));
LOG((CLOG_DEBUG "added connection \"%s\"", client->getName().c_str()));
}
void
CServer::removeConnection(const CString& name)
{
log((CLOG_DEBUG "removing connection \"%s\"", name.c_str()));
LOG((CLOG_DEBUG "removing connection \"%s\"", name.c_str()));
CLock lock(&m_mutex);
// find client
@@ -1653,7 +1653,7 @@ CServer::removeConnection(const CString& name)
m_primaryClient->getCursorCenter(m_x, m_y);
// don't notify active screen since it probably already disconnected
log((CLOG_INFO "jump from \"%s\" to \"%s\" at %d,%d", active->getName().c_str(), m_primaryClient->getName().c_str(), m_x, m_y));
LOG((CLOG_INFO "jump from \"%s\" to \"%s\" at %d,%d", active->getName().c_str(), m_primaryClient->getName().c_str(), m_x, m_y));
// cut over
m_active = m_primaryClient;