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- renamed synrgyhk.dll to synwinhk.dll and moved lib code to separate folder.
- removed game device support (fallen into significant disrepair).
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@@ -62,12 +62,6 @@ if (UNIX)
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)
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endif()
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if (WIN32)
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if (GAME_DEVICE_SUPPORT)
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link_directories("$ENV{DXSDK_DIR}/Lib/x86")
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endif()
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endif()
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include_directories(${inc})
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add_executable(unittests ${src})
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target_link_libraries(unittests
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@@ -61,7 +61,6 @@ public:
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MOCK_METHOD0(forIKeyState, IKeyStateEvents&());
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MOCK_METHOD0(forIPrimaryScreen, IPrimaryScreenEvents&());
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MOCK_METHOD0(forIScreen, IScreenEvents&());
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MOCK_METHOD0(forISecondaryScreen, ISecondaryScreenEvents&());
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};
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#endif
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