now synthesizing key release events for each pressed key when

the client screen is closed.  this fixes the bug where the
client's keyboard was left with some keys logically pressed
when the client died (e.g. using ctrl+c on the client program
from the server's keyboard would leave the ctrl key logically
pressed).
This commit is contained in:
crs
2002-07-01 13:03:16 +00:00
parent a0eba4c337
commit e267d1dc1c
5 changed files with 82 additions and 2 deletions

View File

@@ -130,6 +130,9 @@ CXWindowsSecondaryScreen::close()
{
assert(m_client != NULL);
// release keys that are logically pressed
releaseKeys();
// restore the screen saver settings
getScreenSaver()->enable();
@@ -847,6 +850,24 @@ CXWindowsSecondaryScreen::maskToX(KeyModifierMask inMask) const
return outMask;
}
void
CXWindowsSecondaryScreen::releaseKeys()
{
CDisplayLock display(this);
// key up for each key that's down
for (UInt32 i = 0; i < 256; ++i) {
if (m_keys[i]) {
XTestFakeKeyEvent(display, i, False, CurrentTime);
m_keys[i] = false;
}
}
// update
XSync(display, False);
}
void
CXWindowsSecondaryScreen::updateKeys(Display* display)
{
@@ -855,7 +876,7 @@ CXWindowsSecondaryScreen::updateKeys(Display* display)
XQueryKeymap(display, keys);
// transfer to our state
for (unsigned int i = 0, j = 0; i < 32; j += 8, ++i) {
for (UInt32 i = 0, j = 0; i < 32; j += 8, ++i) {
m_keys[j + 0] = ((keys[i] & 0x01) != 0);
m_keys[j + 1] = ((keys[i] & 0x02) != 0);
m_keys[j + 2] = ((keys[i] & 0x04) != 0);