dropped "c" prefix from class names

This commit is contained in:
Nick Bolton
2014-11-11 13:51:47 +00:00
parent f6c05e7635
commit e8e156f0e2
382 changed files with 7430 additions and 7423 deletions

View File

@@ -43,7 +43,7 @@ static const size_t ModifiersFromXDefaultSize = 32;
CXWindowsKeyState::CXWindowsKeyState(
Display* display, bool useXKB,
IEventQueue* events) :
CKeyState(events),
KeyState(events),
m_display(display),
m_modifierFromX(ModifiersFromXDefaultSize)
{
@@ -52,8 +52,8 @@ CXWindowsKeyState::CXWindowsKeyState(
CXWindowsKeyState::CXWindowsKeyState(
Display* display, bool useXKB,
IEventQueue* events, CKeyMap& keyMap) :
CKeyState(events, keyMap),
IEventQueue* events, synergy::KeyMap& keyMap) :
KeyState(events, keyMap),
m_display(display),
m_modifierFromX(ModifiersFromXDefaultSize)
{
@@ -152,7 +152,7 @@ CXWindowsKeyState::mapModifiersToX(KeyModifierMask mask,
}
void
CXWindowsKeyState::mapKeyToKeycodes(KeyID key, CKeycodeList& keycodes) const
CXWindowsKeyState::mapKeyToKeycodes(KeyID key, KeycodeList& keycodes) const
{
keycodes.clear();
std::pair<KeyToKeyCodeMap::const_iterator,
@@ -218,7 +218,7 @@ CXWindowsKeyState::pollPressedKeys(KeyButtonSet& pressedKeys) const
}
void
CXWindowsKeyState::getKeyMap(CKeyMap& keyMap)
CXWindowsKeyState::getKeyMap(synergy::KeyMap& keyMap)
{
// get autorepeat info. we must use the global_auto_repeat told to
// us because it may have modified by synergy.
@@ -297,7 +297,7 @@ CXWindowsKeyState::fakeKey(const Keystroke& keystroke)
}
void
CXWindowsKeyState::updateKeysymMap(CKeyMap& keyMap)
CXWindowsKeyState::updateKeysymMap(synergy::KeyMap& keyMap)
{
// there are up to 4 keysyms per keycode
static const int maxKeysyms = 4;
@@ -391,7 +391,7 @@ CXWindowsKeyState::updateKeysymMap(CKeyMap& keyMap)
}
// add entries for each keycode
CKeyMap::KeyItem item;
synergy::KeyMap::KeyItem item;
for (int i = 0; i < numKeycodes; ++i) {
KeySym* keysyms = allKeysyms + maxKeysyms * i;
KeyCode keycode = static_cast<KeyCode>(i + minKeycode);
@@ -495,7 +495,7 @@ CXWindowsKeyState::updateKeysymMap(CKeyMap& keyMap)
item.m_lock = false;
if (modifierButtons.count(keycode) > 0) {
// get flags for modifier keys
CKeyMap::initModifierKey(item);
synergy::KeyMap::initModifierKey(item);
// add mapping from X (unless we already have)
if (item.m_generates != 0) {
@@ -543,7 +543,7 @@ CXWindowsKeyState::updateKeysymMap(CKeyMap& keyMap)
#if HAVE_XKB_EXTENSION
void
CXWindowsKeyState::updateKeysymMapXKB(CKeyMap& keyMap)
CXWindowsKeyState::updateKeysymMapXKB(synergy::KeyMap& keyMap)
{
static const XkbKTMapEntryRec defMapEntry = {
True, // active
@@ -589,7 +589,7 @@ CXWindowsKeyState::updateKeysymMapXKB(CKeyMap& keyMap)
// check every button. on this pass we save all modifiers as native
// X modifier masks.
CKeyMap::KeyItem item;
synergy::KeyMap::KeyItem item;
for (int i = m_xkb->min_key_code; i <= m_xkb->max_key_code; ++i) {
KeyCode keycode = static_cast<KeyCode>(i);
item.m_button = static_cast<KeyButton>(keycode);
@@ -783,7 +783,7 @@ CXWindowsKeyState::updateKeysymMapXKB(CKeyMap& keyMap)
void
CXWindowsKeyState::remapKeyModifiers(KeyID id, SInt32 group,
CKeyMap::KeyItem& item, void* vself)
synergy::KeyMap::KeyItem& item, void* vself)
{
CXWindowsKeyState* self = reinterpret_cast<CXWindowsKeyState*>(vself);
item.m_required =