dropped "c" prefix from class names

This commit is contained in:
Nick Bolton
2014-11-11 13:51:47 +00:00
parent f6c05e7635
commit e8e156f0e2
382 changed files with 7430 additions and 7423 deletions

View File

@@ -62,22 +62,22 @@
#define RETRY_TIME 1.0
CClientApp::CClientApp(IEventQueue* events, CreateTaskBarReceiverFunc createTaskBarReceiver) :
CApp(events, createTaskBarReceiver, new CClientArgs()),
ClientApp::ClientApp(IEventQueue* events, CreateTaskBarReceiverFunc createTaskBarReceiver) :
App(events, createTaskBarReceiver, new ClientArgs()),
m_client(NULL),
m_clientScreen(NULL),
m_serverAddress(NULL)
{
}
CClientApp::~CClientApp()
ClientApp::~ClientApp()
{
}
void
CClientApp::parseArgs(int argc, const char* const* argv)
ClientApp::parseArgs(int argc, const char* const* argv)
{
CArgParser argParser(this);
ArgParser argParser(this);
bool result = argParser.parseClientArgs(args(), argc, argv);
if (!result || args().m_shouldExit) {
@@ -87,7 +87,7 @@ CClientApp::parseArgs(int argc, const char* const* argv)
// save server address
if (!args().m_synergyAddress.empty()) {
try {
*m_serverAddress = CNetworkAddress(args().m_synergyAddress, kDefaultPort);
*m_serverAddress = NetworkAddress(args().m_synergyAddress, kDefaultPort);
m_serverAddress->resolve();
}
catch (XSocketAddress& e) {
@@ -106,7 +106,7 @@ CClientApp::parseArgs(int argc, const char* const* argv)
}
void
CClientApp::help()
ClientApp::help()
{
#if WINAPI_XWINDOWS
# define WINAPI_ARG \
@@ -150,7 +150,7 @@ CClientApp::help()
}
const char*
CClientApp::daemonName() const
ClientApp::daemonName() const
{
#if SYSAPI_WIN32
return "Synergy Client";
@@ -160,7 +160,7 @@ CClientApp::daemonName() const
}
const char*
CClientApp::daemonInfo() const
ClientApp::daemonInfo() const
{
#if SYSAPI_WIN32
return "Allows another computer to share it's keyboard and mouse with this computer.";
@@ -169,30 +169,30 @@ CClientApp::daemonInfo() const
#endif
}
CScreen*
CClientApp::createScreen()
Screen*
ClientApp::createScreen()
{
#if WINAPI_MSWINDOWS
return new CScreen(new CMSWindowsScreen(
return new Screen(new CMSWindowsScreen(
false, args().m_noHooks, args().m_stopOnDeskSwitch, m_events), m_events);
#elif WINAPI_XWINDOWS
return new CScreen(new CXWindowsScreen(
return new Screen(new CXWindowsScreen(
args().m_display, false, args().m_disableXInitThreads,
args().m_yscroll, m_events), m_events);
#elif WINAPI_CARBON
return new CScreen(new COSXScreen(m_events, false), m_events);
return new Screen(new OSXScreen(m_events, false), m_events);
#endif
}
void
CClientApp::updateStatus()
ClientApp::updateStatus()
{
updateStatus("");
}
void
CClientApp::updateStatus(const CString& msg)
ClientApp::updateStatus(const String& msg)
{
if (m_taskBarReceiver)
{
@@ -202,7 +202,7 @@ CClientApp::updateStatus(const CString& msg)
void
CClientApp::resetRestartTimeout()
ClientApp::resetRestartTimeout()
{
// retry time can nolonger be changed
//s_retryTime = 0.0;
@@ -210,7 +210,7 @@ CClientApp::resetRestartTimeout()
double
CClientApp::nextRestartTimeout()
ClientApp::nextRestartTimeout()
{
// retry at a constant rate (Issue 52)
return RETRY_TIME;
@@ -233,28 +233,28 @@ CClientApp::nextRestartTimeout()
void
CClientApp::handleScreenError(const CEvent&, void*)
ClientApp::handleScreenError(const Event&, void*)
{
LOG((CLOG_CRIT "error on screen"));
m_events->addEvent(CEvent(CEvent::kQuit));
m_events->addEvent(Event(Event::kQuit));
}
CScreen*
CClientApp::openClientScreen()
Screen*
ClientApp::openClientScreen()
{
CScreen* screen = createScreen();
Screen* screen = createScreen();
screen->setEnableDragDrop(argsBase().m_enableDragDrop);
m_events->adoptHandler(m_events->forIScreen().error(),
screen->getEventTarget(),
new TMethodEventJob<CClientApp>(
this, &CClientApp::handleScreenError));
new TMethodEventJob<ClientApp>(
this, &ClientApp::handleScreenError));
return screen;
}
void
CClientApp::closeClientScreen(CScreen* screen)
ClientApp::closeClientScreen(Screen* screen)
{
if (screen != NULL) {
m_events->removeHandler(m_events->forIScreen().error(),
@@ -265,12 +265,12 @@ CClientApp::closeClientScreen(CScreen* screen)
void
CClientApp::handleClientRestart(const CEvent&, void* vtimer)
ClientApp::handleClientRestart(const Event&, void* vtimer)
{
// discard old timer
CEventQueueTimer* timer = reinterpret_cast<CEventQueueTimer*>(vtimer);
EventQueueTimer* timer = reinterpret_cast<EventQueueTimer*>(vtimer);
m_events->deleteTimer(timer);
m_events->removeHandler(CEvent::kTimer, timer);
m_events->removeHandler(Event::kTimer, timer);
// reconnect
startClient();
@@ -278,18 +278,18 @@ CClientApp::handleClientRestart(const CEvent&, void* vtimer)
void
CClientApp::scheduleClientRestart(double retryTime)
ClientApp::scheduleClientRestart(double retryTime)
{
// install a timer and handler to retry later
LOG((CLOG_DEBUG "retry in %.0f seconds", retryTime));
CEventQueueTimer* timer = m_events->newOneShotTimer(retryTime, NULL);
m_events->adoptHandler(CEvent::kTimer, timer,
new TMethodEventJob<CClientApp>(this, &CClientApp::handleClientRestart, timer));
EventQueueTimer* timer = m_events->newOneShotTimer(retryTime, NULL);
m_events->adoptHandler(Event::kTimer, timer,
new TMethodEventJob<ClientApp>(this, &ClientApp::handleClientRestart, timer));
}
void
CClientApp::handleClientConnected(const CEvent&, void*)
ClientApp::handleClientConnected(const Event&, void*)
{
LOG((CLOG_NOTE "connected to server"));
resetRestartTimeout();
@@ -298,15 +298,15 @@ CClientApp::handleClientConnected(const CEvent&, void*)
void
CClientApp::handleClientFailed(const CEvent& e, void*)
ClientApp::handleClientFailed(const Event& e, void*)
{
CClient::CFailInfo* info =
reinterpret_cast<CClient::CFailInfo*>(e.getData());
Client::FailInfo* info =
reinterpret_cast<Client::FailInfo*>(e.getData());
updateStatus(CString("Failed to connect to server: ") + info->m_what);
updateStatus(String("Failed to connect to server: ") + info->m_what);
if (!args().m_restartable || !info->m_retry) {
LOG((CLOG_ERR "failed to connect to server: %s", info->m_what.c_str()));
m_events->addEvent(CEvent(CEvent::kQuit));
m_events->addEvent(Event(Event::kQuit));
}
else {
LOG((CLOG_WARN "failed to connect to server: %s", info->m_what.c_str()));
@@ -319,11 +319,11 @@ CClientApp::handleClientFailed(const CEvent& e, void*)
void
CClientApp::handleClientDisconnected(const CEvent&, void*)
ClientApp::handleClientDisconnected(const Event&, void*)
{
LOG((CLOG_NOTE "disconnected from server"));
if (!args().m_restartable) {
m_events->addEvent(CEvent(CEvent::kQuit));
m_events->addEvent(Event(Event::kQuit));
}
else if (!m_suspended) {
m_client->connect();
@@ -332,10 +332,10 @@ CClientApp::handleClientDisconnected(const CEvent&, void*)
}
CClient*
CClientApp::openClient(const CString& name, const CNetworkAddress& address, CScreen* screen, const CCryptoOptions& crypto)
Client*
ClientApp::openClient(const String& name, const NetworkAddress& address, Screen* screen, const CryptoOptions& crypto)
{
CClient* client = new CClient(
Client* client = new Client(
m_events,
name,
address,
@@ -347,19 +347,19 @@ CClientApp::openClient(const CString& name, const CNetworkAddress& address, CScr
try {
m_events->adoptHandler(
m_events->forCClient().connected(),
m_events->forClient().connected(),
client->getEventTarget(),
new TMethodEventJob<CClientApp>(this, &CClientApp::handleClientConnected));
new TMethodEventJob<ClientApp>(this, &ClientApp::handleClientConnected));
m_events->adoptHandler(
m_events->forCClient().connectionFailed(),
m_events->forClient().connectionFailed(),
client->getEventTarget(),
new TMethodEventJob<CClientApp>(this, &CClientApp::handleClientFailed));
new TMethodEventJob<ClientApp>(this, &ClientApp::handleClientFailed));
m_events->adoptHandler(
m_events->forCClient().disconnected(),
m_events->forClient().disconnected(),
client->getEventTarget(),
new TMethodEventJob<CClientApp>(this, &CClientApp::handleClientDisconnected));
new TMethodEventJob<ClientApp>(this, &ClientApp::handleClientDisconnected));
} catch (std::bad_alloc &ba) {
delete client;
@@ -371,20 +371,20 @@ CClientApp::openClient(const CString& name, const CNetworkAddress& address, CScr
void
CClientApp::closeClient(CClient* client)
ClientApp::closeClient(Client* client)
{
if (client == NULL) {
return;
}
m_events->removeHandler(m_events->forCClient().connected(), client);
m_events->removeHandler(m_events->forCClient().connectionFailed(), client);
m_events->removeHandler(m_events->forCClient().disconnected(), client);
m_events->removeHandler(m_events->forClient().connected(), client);
m_events->removeHandler(m_events->forClient().connectionFailed(), client);
m_events->removeHandler(m_events->forClient().disconnected(), client);
delete client;
}
int
CClientApp::foregroundStartup(int argc, char** argv)
ClientApp::foregroundStartup(int argc, char** argv)
{
initApp(argc, argv);
@@ -393,10 +393,10 @@ CClientApp::foregroundStartup(int argc, char** argv)
}
bool
CClientApp::startClient()
ClientApp::startClient()
{
double retryTime;
CScreen* clientScreen = NULL;
Screen* clientScreen = NULL;
try {
if (m_clientScreen == NULL) {
clientScreen = openClientScreen();
@@ -414,7 +414,7 @@ CClientApp::startClient()
catch (XScreenUnavailable& e) {
LOG((CLOG_WARN "secondary screen unavailable: %s", e.what()));
closeClientScreen(clientScreen);
updateStatus(CString("secondary screen unavailable: ") + e.what());
updateStatus(String("secondary screen unavailable: ") + e.what());
retryTime = e.getRetryTime();
}
catch (XScreenOpenFailure& e) {
@@ -440,7 +440,7 @@ CClientApp::startClient()
void
CClientApp::stopClient()
ClientApp::stopClient()
{
closeClient(m_client);
closeClientScreen(m_clientScreen);
@@ -450,11 +450,11 @@ CClientApp::stopClient()
int
CClientApp::mainLoop()
ClientApp::mainLoop()
{
// create socket multiplexer. this must happen after daemonization
// on unix because threads evaporate across a fork().
CSocketMultiplexer multiplexer;
SocketMultiplexer multiplexer;
setSocketMultiplexer(&multiplexer);
// start client, etc
@@ -476,13 +476,13 @@ CClientApp::mainLoop()
#if defined(MAC_OS_X_VERSION_10_7)
CThread thread(
new TMethodJob<CClientApp>(
this, &CClientApp::runEventsLoop,
Thread thread(
new TMethodJob<ClientApp>(
this, &ClientApp::runEventsLoop,
NULL));
// wait until carbon loop is ready
COSXScreen* screen = dynamic_cast<COSXScreen*>(
OSXScreen* screen = dynamic_cast<OSXScreen*>(
m_clientScreen->getPlatformScreen());
screen->waitForCarbonLoop();
@@ -510,11 +510,11 @@ static
int
daemonMainLoopStatic(int argc, const char** argv)
{
return CClientApp::instance().daemonMainLoop(argc, argv);
return ClientApp::instance().daemonMainLoop(argc, argv);
}
int
CClientApp::standardStartup(int argc, char** argv)
ClientApp::standardStartup(int argc, char** argv)
{
initApp(argc, argv);
@@ -528,10 +528,10 @@ CClientApp::standardStartup(int argc, char** argv)
}
int
CClientApp::runInner(int argc, char** argv, ILogOutputter* outputter, StartupFunc startup)
ClientApp::runInner(int argc, char** argv, ILogOutputter* outputter, StartupFunc startup)
{
// general initialization
m_serverAddress = new CNetworkAddress;
m_serverAddress = new NetworkAddress;
args().m_pname = ARCH->getBasename(argv[0]);
// install caller's output filter
@@ -562,7 +562,7 @@ CClientApp::runInner(int argc, char** argv, ILogOutputter* outputter, StartupFun
}
void
CClientApp::startNode()
ClientApp::startNode()
{
// start the client. if this return false then we've failed and
// we shouldn't retry.