Refactored some platform dependent code into a new library,

lib/arch.  This should make porting easier.  Will probably
continue to refactor a little more, moving platform dependent
event handling stuff into lib/platform.
This commit is contained in:
crs
2003-01-04 22:01:32 +00:00
parent 62303391a8
commit f65921bc3f
169 changed files with 9676 additions and 5601 deletions

View File

@@ -18,12 +18,12 @@
#include "CNetworkAddress.h"
#include "XIO.h"
#include "XSocket.h"
#include "CCondVar.h"
#include "CLock.h"
#include "CMutex.h"
#include "CThread.h"
#include "CStopwatch.h"
#include "TMethodJob.h"
#include "CArch.h"
#include "XArch.h"
//
// CTCPSocket
@@ -31,17 +31,19 @@
CTCPSocket::CTCPSocket()
{
m_fd = CNetwork::socket(PF_INET, SOCK_STREAM, 0);
if (m_fd == CNetwork::Null) {
throw XSocketCreate();
try {
m_socket = ARCH->newSocket(IArchNetwork::kINET, IArchNetwork::kSTREAM);
}
catch (XArchNetwork& e) {
throw XSocketCreate(e.what());
}
init();
}
CTCPSocket::CTCPSocket(CNetwork::Socket fd) :
m_fd(fd)
CTCPSocket::CTCPSocket(CArchSocket socket) :
m_socket(socket)
{
assert(m_fd != CNetwork::Null);
assert(m_socket != NULL);
init();
@@ -59,7 +61,7 @@ CTCPSocket::~CTCPSocket()
close();
}
catch (...) {
// ignore failures
// ignore
}
// clean up
@@ -71,12 +73,14 @@ CTCPSocket::~CTCPSocket()
void
CTCPSocket::bind(const CNetworkAddress& addr)
{
if (CNetwork::bind(m_fd, addr.getAddress(),
addr.getAddressLength()) == CNetwork::Error) {
if (errno == CNetwork::kEADDRINUSE) {
throw XSocketAddressInUse();
}
throw XSocketBind();
try {
ARCH->bindSocket(m_socket, addr.getAddress());
}
catch (XArchNetworkAddressInUse& e) {
throw XSocketAddressInUse(e.what());
}
catch (XArchNetwork& e) {
throw XSocketBind(e.what());
}
}
@@ -96,12 +100,21 @@ CTCPSocket::close()
}
// cause ioThread to exit
{
if (m_socket != NULL) {
CLock lock(m_mutex);
if (m_fd != CNetwork::Null) {
CNetwork::shutdown(m_fd, 2);
m_connected = kClosed;
try {
ARCH->closeSocketForRead(m_socket);
}
catch (XArchNetwork&) {
// ignore
}
try {
ARCH->closeSocketForWrite(m_socket);
}
catch (XArchNetwork&) {
// ignore
}
m_connected = kClosed;
}
// wait for thread
@@ -112,67 +125,71 @@ CTCPSocket::close()
}
// close socket
if (m_fd != CNetwork::Null) {
if (CNetwork::close(m_fd) == CNetwork::Error) {
throw XSocketIOClose();
if (m_socket != NULL) {
try {
ARCH->closeSocket(m_socket);
m_socket = NULL;
}
catch (XArchNetwork& e) {
throw XSocketIOClose(e.what());
}
m_fd = CNetwork::Null;
}
}
void
CTCPSocket::connect(const CNetworkAddress& addr)
{
// connect asynchronously so we can check for cancellation
CNetwork::setblocking(m_fd, false);
if (CNetwork::connect(m_fd, addr.getAddress(),
addr.getAddressLength()) == CNetwork::Error) {
// check for failure
if (CNetwork::getsockerror() != CNetwork::kECONNECTING) {
XSocketConnect e;
CNetwork::setblocking(m_fd, true);
throw e;
do {
// connect asynchronously so we can check for cancellation.
// we can't wrap setting and resetting the blocking flag in
// the c'tor/d'tor of a class (to make resetting automatic)
// because setBlockingOnSocket() can throw and it might be
// called while unwinding the stack due to a throw.
try {
ARCH->setBlockingOnSocket(m_socket, false);
ARCH->connectSocket(m_socket, addr.getAddress());
ARCH->setBlockingOnSocket(m_socket, true);
// connected
break;
}
catch (XArchNetworkConnecting&) {
// connection is in progress
ARCH->setBlockingOnSocket(m_socket, true);
}
catch (XArchNetwork& e) {
ARCH->setBlockingOnSocket(m_socket, true);
throw XSocketConnect(e.what());
}
// wait for connection or failure
CNetwork::PollEntry pfds[1];
pfds[0].fd = m_fd;
pfds[0].events = CNetwork::kPOLLOUT;
IArchNetwork::CPollEntry pfds[1];
pfds[0].m_socket = m_socket;
pfds[0].m_events = IArchNetwork::kPOLLOUT;
for (;;) {
CThread::testCancel();
const int status = CNetwork::poll(pfds, 1, 10);
if (status > 0) {
if ((pfds[0].revents & (CNetwork::kPOLLERR |
CNetwork::kPOLLNVAL)) != 0) {
// connection failed
int error = 0;
CNetwork::AddressLength size = sizeof(error);
CNetwork::setblocking(m_fd, true);
CNetwork::getsockopt(m_fd, SOL_SOCKET, SO_ERROR,
reinterpret_cast<char*>(&error), &size);
throw XSocketConnect(error);
}
if ((pfds[0].revents & CNetwork::kPOLLOUT) != 0) {
int error;
CNetwork::AddressLength size = sizeof(error);
if (CNetwork::getsockopt(m_fd, SOL_SOCKET, SO_ERROR,
reinterpret_cast<char*>(&error),
&size) == CNetwork::Error ||
error != 0) {
ARCH->testCancelThread();
try {
const int status = ARCH->pollSocket(pfds, 1, 0.01);
if (status > 0) {
if ((pfds[0].m_revents & (IArchNetwork::kPOLLERR |
IArchNetwork::kPOLLNVAL)) != 0) {
// connection failed
CNetwork::setblocking(m_fd, true);
throw XSocketConnect(error);
ARCH->throwErrorOnSocket(m_socket);
}
if ((pfds[0].m_revents & IArchNetwork::kPOLLOUT) != 0) {
// connection may have failed or succeeded
ARCH->throwErrorOnSocket(m_socket);
// connected!
break;
// connected!
break;
}
}
}
catch (XArchNetwork& e) {
throw XSocketConnect(e.what());
}
}
}
// back to blocking
CNetwork::setblocking(m_fd, true);
} while (false);
// start servicing the socket
m_connected = kReadWrite;
@@ -208,7 +225,20 @@ CTCPSocket::init()
// turn off Nagle algorithm. we send lots of very short messages
// that should be sent without (much) delay. for example, the
// mouse motion messages are much less useful if they're delayed.
CNetwork::setnodelay(m_fd, true);
// FIXME -- the client should do this
try {
ARCH->setNoDelayOnSocket(m_socket, true);
}
catch (XArchNetwork& e) {
try {
ARCH->closeSocket(m_socket);
m_socket = NULL;
}
catch (XArchNetwork&) {
// ignore
}
throw XSocketCreate(e.what());
}
}
void
@@ -244,85 +274,81 @@ CTCPSocket::ioCleanup()
void
CTCPSocket::ioService()
{
assert(m_fd != CNetwork::Null);
assert(m_socket != NULL);
// now service the connection
CNetwork::PollEntry pfds[1];
pfds[0].fd = m_fd;
IArchNetwork::CPollEntry pfds[1];
pfds[0].m_socket = m_socket;
for (;;) {
{
// choose events to poll for
CLock lock(m_mutex);
pfds[0].events = 0;
pfds[0].m_events = 0;
if (m_connected == 0) {
return;
}
if ((m_connected & kRead) != 0) {
// still open for reading
pfds[0].events |= CNetwork::kPOLLIN;
pfds[0].m_events |= IArchNetwork::kPOLLIN;
}
if ((m_connected & kWrite) != 0 && m_output->getSize() > 0) {
// data queued for writing
pfds[0].events |= CNetwork::kPOLLOUT;
pfds[0].m_events |= IArchNetwork::kPOLLOUT;
}
}
// check for status
const int status = CNetwork::poll(pfds, 1, 10);
try {
// check for status
const int status = ARCH->pollSocket(pfds, 1, 0.01);
// transfer data and handle errors
if (status == 1) {
if ((pfds[0].revents & (CNetwork::kPOLLERR |
CNetwork::kPOLLNVAL)) != 0) {
// stream is no good anymore so bail
m_input->hangup();
return;
}
// read some data
if (pfds[0].revents & CNetwork::kPOLLIN) {
UInt8 buffer[4096];
ssize_t n = CNetwork::read(m_fd, buffer, sizeof(buffer));
if (n > 0) {
// transfer data and handle errors
if (status == 1) {
if ((pfds[0].m_revents & (IArchNetwork::kPOLLERR |
IArchNetwork::kPOLLNVAL)) != 0) {
// stream is no good anymore so bail
CLock lock(m_mutex);
m_input->write(buffer, n);
}
else if (n == 0) {
// stream hungup
m_input->hangup();
m_connected &= ~kRead;
return;
}
else {
// socket failed
if (CNetwork::getsockerror() != CNetwork::kEINTR) {
return;
}
}
}
// write some data
if (pfds[0].revents & CNetwork::kPOLLOUT) {
CLock lock(m_mutex);
// get amount of data to write
UInt32 n = m_output->getSize();
// write data
const void* buffer = m_output->peek(n);
ssize_t n2 = (UInt32)CNetwork::write(m_fd, buffer, n);
// discard written data
if (n2 > 0) {
m_output->pop(n);
}
else if (n2 < 0) {
// socket failed
if (CNetwork::getsockerror() != CNetwork::kEINTR) {
return;
// read some data
if (pfds[0].m_revents & IArchNetwork::kPOLLIN) {
UInt8 buffer[4096];
size_t n = ARCH->readSocket(m_socket,
buffer, sizeof(buffer));
CLock lock(m_mutex);
if (n > 0) {
m_input->write(buffer, n);
}
else {
// stream hungup
m_input->hangup();
m_connected &= ~kRead;
}
}
// write some data
if (pfds[0].m_revents & IArchNetwork::kPOLLOUT) {
CLock lock(m_mutex);
// get amount of data to write
UInt32 n = m_output->getSize();
// write data
const void* buffer = m_output->peek(n);
size_t n2 = ARCH->writeSocket(m_socket, buffer, n);
// discard written data
if (n2 > 0) {
m_output->pop(n2);
}
}
}
}
catch (XArchNetwork&) {
// socket has failed
return;
}
}
}
@@ -330,14 +356,24 @@ void
CTCPSocket::closeInput(void*)
{
// note -- m_mutex should already be locked
CNetwork::shutdown(m_fd, 0);
m_connected &= ~kRead;
try {
ARCH->closeSocketForRead(m_socket);
m_connected &= ~kRead;
}
catch (XArchNetwork&) {
// ignore
}
}
void
CTCPSocket::closeOutput(void*)
{
// note -- m_mutex should already be locked
CNetwork::shutdown(m_fd, 1);
m_connected &= ~kWrite;
try {
ARCH->closeSocketForWrite(m_socket);
m_connected &= ~kWrite;
}
catch (XArchNetwork&) {
// ignore
}
}