/* * synergy -- mouse and keyboard sharing utility * Copyright (C) 2012 Nick Bolton * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file COPYING that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "CGameDevice.h" class CEventGameDevice : public CGameDevice { public: CEventGameDevice(void* eventTarget); virtual ~CEventGameDevice(); void gameDeviceTimingResp(UInt16 freq); void gameDeviceFeedback(GameDeviceID id, UInt16 m1, UInt16 m2); void fakeGameDeviceButtons(GameDeviceID id, GameDeviceButton buttons) const; void fakeGameDeviceSticks(GameDeviceID id, SInt16 x1, SInt16 y1, SInt16 x2, SInt16 y2) const; void fakeGameDeviceTriggers(GameDeviceID id, UInt8 t1, UInt8 t2) const; void queueGameDeviceTimingReq() const; private: void* m_eventTarget; };