Files
barrier/lib/mt/CMutex.cpp
crs fee4095624 Reorganized source tree. Moved client.cpp into cmd/synergy as
synergy.cpp and server.cpp into cmd/synergyd as synergyd.cpp.
Moved and renamed related files.  Moved remaining source files
into lib/....  Modified and added makefiles as appropriate.
Result is that library files are under lib with each library
in its own directory and program files are under cmd with each
command in its own directory.
2002-07-30 16:52:46 +00:00

137 lines
2.2 KiB
C++

#include "CMutex.h"
#include "CLog.h"
//
// CMutex
//
CMutex::CMutex()
{
init();
}
CMutex::CMutex(const CMutex&)
{
init();
}
CMutex::~CMutex()
{
fini();
}
CMutex&
CMutex::operator=(const CMutex&)
{
return *this;
}
#if HAVE_PTHREAD
#include <pthread.h>
#include <cerrno>
void
CMutex::init()
{
pthread_mutex_t* mutex = new pthread_mutex_t;
int status = pthread_mutex_init(mutex, NULL);
assert(status == 0);
// status = pthread_mutexattr_settype(mutex, PTHREAD_MUTEX_RECURSIVE);
// assert(status == 0);
m_mutex = reinterpret_cast<void*>(mutex);
}
void
CMutex::fini()
{
pthread_mutex_t* mutex = reinterpret_cast<pthread_mutex_t*>(m_mutex);
int status = pthread_mutex_destroy(mutex);
logc(status != 0, (CLOG_ERR "pthread_mutex_destroy status %d", status));
assert(status == 0);
delete mutex;
}
void
CMutex::lock() const
{
pthread_mutex_t* mutex = reinterpret_cast<pthread_mutex_t*>(m_mutex);
int status = pthread_mutex_lock(mutex);
switch (status) {
case 0:
// success
return;
case EDEADLK:
assert(0 && "lock already owned");
break;
case EAGAIN:
assert(0 && "too many recursive locks");
break;
default:
log((CLOG_ERR "pthread_mutex_lock status %d", status));
assert(0 && "unexpected error");
}
}
void
CMutex::unlock() const
{
pthread_mutex_t* mutex = reinterpret_cast<pthread_mutex_t*>(m_mutex);
int status = pthread_mutex_unlock(mutex);
switch (status) {
case 0:
// success
return;
case EPERM:
assert(0 && "thread doesn't own a lock");
break;
default:
log((CLOG_ERR "pthread_mutex_unlock status %d", status));
assert(0 && "unexpected error");
}
}
#endif // HAVE_PTHREAD
#if WINDOWS_LIKE
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
void
CMutex::init()
{
CRITICAL_SECTION* mutex = new CRITICAL_SECTION;
InitializeCriticalSection(mutex);
m_mutex = reinterpret_cast<void*>(mutex);
}
void
CMutex::fini()
{
CRITICAL_SECTION* mutex = reinterpret_cast<CRITICAL_SECTION*>(m_mutex);
DeleteCriticalSection(mutex);
delete mutex;
}
void
CMutex::lock() const
{
EnterCriticalSection(reinterpret_cast<CRITICAL_SECTION*>(m_mutex));
}
void
CMutex::unlock() const
{
LeaveCriticalSection(reinterpret_cast<CRITICAL_SECTION*>(m_mutex));
}
#endif // WINDOWS_LIKE