Files
barrier/server/CServerProtocol.h
crs c5f6b34d85 checkpoint. changed protocol to better handle clipboards. now
sending a sequence number with enter messages.  screens use that
sequence number in clipboard grab and data messages.  the server
uses the sequence number to order messages across clients.  also
changed secondary screens to send clipboard updates on leaving
(or when grab occurs when not active) instead of on a query from
the server.  primary effectively does the same.  the query
message has been removed.
2002-04-29 13:31:44 +00:00

61 lines
1.7 KiB
C++

#ifndef CSERVERPROTOCOL_H
#define CSERVERPROTOCOL_H
#include "CString.h"
#include "IServerProtocol.h"
class CServer;
class IInputStream;
class IOutputStream;
class CServerProtocol : public IServerProtocol {
public:
CServerProtocol(CServer*, const CString& clientName,
IInputStream*, IOutputStream*);
~CServerProtocol();
// manipulators
// accessors
virtual CServer* getServer() const;
virtual CString getClient() const;
virtual IInputStream* getInputStream() const;
virtual IOutputStream* getOutputStream() const;
static IServerProtocol* create(SInt32 major, SInt32 minor,
CServer*, const CString& clientName,
IInputStream*, IOutputStream*);
// IServerProtocol overrides
virtual void run() = 0;
virtual void queryInfo() = 0;
virtual void sendClose() = 0;
virtual void sendEnter(SInt32 xAbs, SInt32 yAbs, UInt32 seqNum) = 0;
virtual void sendLeave() = 0;
virtual void sendClipboard(ClipboardID, const CString&) = 0;
virtual void sendGrabClipboard(ClipboardID) = 0;
virtual void sendScreenSaver(bool on) = 0;
virtual void sendKeyDown(KeyID, KeyModifierMask) = 0;
virtual void sendKeyRepeat(KeyID, KeyModifierMask, SInt32 count) = 0;
virtual void sendKeyUp(KeyID, KeyModifierMask) = 0;
virtual void sendMouseDown(ButtonID) = 0;
virtual void sendMouseUp(ButtonID) = 0;
virtual void sendMouseMove(SInt32 xAbs, SInt32 yAbs) = 0;
virtual void sendMouseWheel(SInt32 delta) = 0;
protected:
//IServerProtocol overrides
virtual void recvInfo() = 0;
virtual void recvClipboard() = 0;
virtual void recvGrabClipboard() = 0;
private:
CServer* m_server;
CString m_client;
IInputStream* m_input;
IOutputStream* m_output;
};
#endif