Files
barrier/src/lib/platform/MSWindowsDesks.cpp
Nye Liu 3e37518b92 Workaround for Issue #5041 - prevent synergys from shutting down when screen saver activates
When it is restarted, and screen saver is active, the clipboard no longer works
correctly.

The desk swap detection routine just below does not work properly when the
desktop goes from screensaver back to normal. If it did, probably this
workaround would not be needed.
2016-03-15 12:47:33 -07:00

991 lines
25 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2012 Synergy Si Ltd.
* Copyright (C) 2004 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "platform/MSWindowsDesks.h"
#include "synwinhk/synwinhk.h"
#include "platform/MSWindowsScreen.h"
#include "synergy/IScreenSaver.h"
#include "synergy/XScreen.h"
#include "mt/Lock.h"
#include "mt/Thread.h"
#include "arch/win32/ArchMiscWindows.h"
#include "base/Log.h"
#include "base/IEventQueue.h"
#include "base/IJob.h"
#include "base/TMethodEventJob.h"
#include "base/TMethodJob.h"
#include "base/IEventQueue.h"
#include <malloc.h>
// these are only defined when WINVER >= 0x0500
#if !defined(SPI_GETMOUSESPEED)
#define SPI_GETMOUSESPEED 112
#endif
#if !defined(SPI_SETMOUSESPEED)
#define SPI_SETMOUSESPEED 113
#endif
#if !defined(SPI_GETSCREENSAVERRUNNING)
#define SPI_GETSCREENSAVERRUNNING 114
#endif
// X button stuff
#if !defined(WM_XBUTTONDOWN)
#define WM_XBUTTONDOWN 0x020B
#define WM_XBUTTONUP 0x020C
#define WM_XBUTTONDBLCLK 0x020D
#define WM_NCXBUTTONDOWN 0x00AB
#define WM_NCXBUTTONUP 0x00AC
#define WM_NCXBUTTONDBLCLK 0x00AD
#define MOUSEEVENTF_XDOWN 0x0080
#define MOUSEEVENTF_XUP 0x0100
#define XBUTTON1 0x0001
#define XBUTTON2 0x0002
#endif
#if !defined(VK_XBUTTON1)
#define VK_XBUTTON1 0x05
#define VK_XBUTTON2 0x06
#endif
// <unused>; <unused>
#define SYNERGY_MSG_SWITCH SYNERGY_HOOK_LAST_MSG + 1
// <unused>; <unused>
#define SYNERGY_MSG_ENTER SYNERGY_HOOK_LAST_MSG + 2
// <unused>; <unused>
#define SYNERGY_MSG_LEAVE SYNERGY_HOOK_LAST_MSG + 3
// wParam = flags, HIBYTE(lParam) = virtual key, LOBYTE(lParam) = scan code
#define SYNERGY_MSG_FAKE_KEY SYNERGY_HOOK_LAST_MSG + 4
// flags, XBUTTON id
#define SYNERGY_MSG_FAKE_BUTTON SYNERGY_HOOK_LAST_MSG + 5
// x; y
#define SYNERGY_MSG_FAKE_MOVE SYNERGY_HOOK_LAST_MSG + 6
// xDelta; yDelta
#define SYNERGY_MSG_FAKE_WHEEL SYNERGY_HOOK_LAST_MSG + 7
// POINT*; <unused>
#define SYNERGY_MSG_CURSOR_POS SYNERGY_HOOK_LAST_MSG + 8
// IKeyState*; <unused>
#define SYNERGY_MSG_SYNC_KEYS SYNERGY_HOOK_LAST_MSG + 9
// install; <unused>
#define SYNERGY_MSG_SCREENSAVER SYNERGY_HOOK_LAST_MSG + 10
// dx; dy
#define SYNERGY_MSG_FAKE_REL_MOVE SYNERGY_HOOK_LAST_MSG + 11
// enable; <unused>
#define SYNERGY_MSG_FAKE_INPUT SYNERGY_HOOK_LAST_MSG + 12
//
// MSWindowsDesks
//
MSWindowsDesks::MSWindowsDesks(
bool isPrimary, bool noHooks, HINSTANCE hookLibrary,
const IScreenSaver* screensaver, IEventQueue* events,
IJob* updateKeys, bool stopOnDeskSwitch) :
m_isPrimary(isPrimary),
m_noHooks(noHooks),
m_isOnScreen(m_isPrimary),
m_x(0), m_y(0),
m_w(0), m_h(0),
m_xCenter(0), m_yCenter(0),
m_multimon(false),
m_timer(NULL),
m_screensaver(screensaver),
m_screensaverNotify(false),
m_activeDesk(NULL),
m_activeDeskName(),
m_mutex(),
m_deskReady(&m_mutex, false),
m_updateKeys(updateKeys),
m_events(events),
m_stopOnDeskSwitch(stopOnDeskSwitch)
{
if (hookLibrary != NULL)
queryHookLibrary(hookLibrary);
m_cursor = createBlankCursor();
m_deskClass = createDeskWindowClass(m_isPrimary);
m_keyLayout = GetKeyboardLayout(GetCurrentThreadId());
resetOptions();
}
MSWindowsDesks::~MSWindowsDesks()
{
disable();
destroyClass(m_deskClass);
destroyCursor(m_cursor);
delete m_updateKeys;
}
void
MSWindowsDesks::enable()
{
m_threadID = GetCurrentThreadId();
// set the active desk and (re)install the hooks
checkDesk();
// install the desk timer. this timer periodically checks
// which desk is active and reinstalls the hooks as necessary.
// we wouldn't need this if windows notified us of a desktop
// change but as far as i can tell it doesn't.
m_timer = m_events->newTimer(0.2, NULL);
m_events->adoptHandler(Event::kTimer, m_timer,
new TMethodEventJob<MSWindowsDesks>(
this, &MSWindowsDesks::handleCheckDesk));
updateKeys();
}
void
MSWindowsDesks::disable()
{
// remove timer
if (m_timer != NULL) {
m_events->removeHandler(Event::kTimer, m_timer);
m_events->deleteTimer(m_timer);
m_timer = NULL;
}
// destroy desks
removeDesks();
m_isOnScreen = m_isPrimary;
}
void
MSWindowsDesks::enter()
{
sendMessage(SYNERGY_MSG_ENTER, 0, 0);
}
void
MSWindowsDesks::leave(HKL keyLayout)
{
sendMessage(SYNERGY_MSG_LEAVE, (WPARAM)keyLayout, 0);
}
void
MSWindowsDesks::resetOptions()
{
m_leaveForegroundOption = false;
}
void
MSWindowsDesks::setOptions(const OptionsList& options)
{
for (UInt32 i = 0, n = (UInt32)options.size(); i < n; i += 2) {
if (options[i] == kOptionWin32KeepForeground) {
m_leaveForegroundOption = (options[i + 1] != 0);
LOG((CLOG_DEBUG1 "%s the foreground window", m_leaveForegroundOption ? "don\'t grab" : "grab"));
}
}
}
void
MSWindowsDesks::updateKeys()
{
sendMessage(SYNERGY_MSG_SYNC_KEYS, 0, 0);
}
void
MSWindowsDesks::setShape(SInt32 x, SInt32 y,
SInt32 width, SInt32 height,
SInt32 xCenter, SInt32 yCenter, bool isMultimon)
{
m_x = x;
m_y = y;
m_w = width;
m_h = height;
m_xCenter = xCenter;
m_yCenter = yCenter;
m_multimon = isMultimon;
}
void
MSWindowsDesks::installScreensaverHooks(bool install)
{
if (m_isPrimary && m_screensaverNotify != install) {
m_screensaverNotify = install;
sendMessage(SYNERGY_MSG_SCREENSAVER, install, 0);
}
}
void
MSWindowsDesks::fakeInputBegin()
{
sendMessage(SYNERGY_MSG_FAKE_INPUT, 1, 0);
}
void
MSWindowsDesks::fakeInputEnd()
{
sendMessage(SYNERGY_MSG_FAKE_INPUT, 0, 0);
}
void
MSWindowsDesks::getCursorPos(SInt32& x, SInt32& y) const
{
POINT pos;
sendMessage(SYNERGY_MSG_CURSOR_POS, reinterpret_cast<WPARAM>(&pos), 0);
x = pos.x;
y = pos.y;
}
void
MSWindowsDesks::fakeKeyEvent(
KeyButton button, UINT virtualKey,
bool press, bool /*isAutoRepeat*/) const
{
// synthesize event
DWORD flags = 0;
if (((button & 0x100u) != 0)) {
flags |= KEYEVENTF_EXTENDEDKEY;
}
if (!press) {
flags |= KEYEVENTF_KEYUP;
}
sendMessage(SYNERGY_MSG_FAKE_KEY, flags,
MAKEWORD(static_cast<BYTE>(button & 0xffu),
static_cast<BYTE>(virtualKey & 0xffu)));
}
void
MSWindowsDesks::fakeMouseButton(ButtonID button, bool press)
{
// the system will swap the meaning of left/right for us if
// the user has configured a left-handed mouse but we don't
// want it to swap since we want the handedness of the
// server's mouse. so pre-swap for a left-handed mouse.
if (GetSystemMetrics(SM_SWAPBUTTON)) {
switch (button) {
case kButtonLeft:
button = kButtonRight;
break;
case kButtonRight:
button = kButtonLeft;
break;
}
}
// map button id to button flag and button data
DWORD data = 0;
DWORD flags;
switch (button) {
case kButtonLeft:
flags = press ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP;
break;
case kButtonMiddle:
flags = press ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP;
break;
case kButtonRight:
flags = press ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP;
break;
case kButtonExtra0 + 0:
data = XBUTTON1;
flags = press ? MOUSEEVENTF_XDOWN : MOUSEEVENTF_XUP;
break;
case kButtonExtra0 + 1:
data = XBUTTON2;
flags = press ? MOUSEEVENTF_XDOWN : MOUSEEVENTF_XUP;
break;
default:
return;
}
// do it
sendMessage(SYNERGY_MSG_FAKE_BUTTON, flags, data);
}
void
MSWindowsDesks::fakeMouseMove(SInt32 x, SInt32 y) const
{
sendMessage(SYNERGY_MSG_FAKE_MOVE,
static_cast<WPARAM>(x),
static_cast<LPARAM>(y));
}
void
MSWindowsDesks::fakeMouseRelativeMove(SInt32 dx, SInt32 dy) const
{
sendMessage(SYNERGY_MSG_FAKE_REL_MOVE,
static_cast<WPARAM>(dx),
static_cast<LPARAM>(dy));
}
void
MSWindowsDesks::fakeMouseWheel(SInt32 xDelta, SInt32 yDelta) const
{
sendMessage(SYNERGY_MSG_FAKE_WHEEL, xDelta, yDelta);
}
void
MSWindowsDesks::sendMessage(UINT msg, WPARAM wParam, LPARAM lParam) const
{
if (m_activeDesk != NULL && m_activeDesk->m_window != NULL) {
PostThreadMessage(m_activeDesk->m_threadID, msg, wParam, lParam);
waitForDesk();
}
}
void
MSWindowsDesks::queryHookLibrary(HINSTANCE hookLibrary)
{
// look up functions
if (m_isPrimary && !m_noHooks) {
m_install = (InstallFunc)GetProcAddress(hookLibrary, "install");
m_uninstall = (UninstallFunc)GetProcAddress(hookLibrary, "uninstall");
m_installScreensaver =
(InstallScreenSaverFunc)GetProcAddress(
hookLibrary, "installScreenSaver");
m_uninstallScreensaver =
(UninstallScreenSaverFunc)GetProcAddress(
hookLibrary, "uninstallScreenSaver");
if (m_install == NULL ||
m_uninstall == NULL ||
m_installScreensaver == NULL ||
m_uninstallScreensaver == NULL) {
LOG((CLOG_ERR "Invalid hook library"));
throw XScreenOpenFailure();
}
}
else {
m_install = NULL;
m_uninstall = NULL;
m_installScreensaver = NULL;
m_uninstallScreensaver = NULL;
}
}
HCURSOR
MSWindowsDesks::createBlankCursor() const
{
// create a transparent cursor
int cw = GetSystemMetrics(SM_CXCURSOR);
int ch = GetSystemMetrics(SM_CYCURSOR);
UInt8* cursorAND = new UInt8[ch * ((cw + 31) >> 2)];
UInt8* cursorXOR = new UInt8[ch * ((cw + 31) >> 2)];
memset(cursorAND, 0xff, ch * ((cw + 31) >> 2));
memset(cursorXOR, 0x00, ch * ((cw + 31) >> 2));
HCURSOR c = CreateCursor(MSWindowsScreen::getWindowInstance(),
0, 0, cw, ch, cursorAND, cursorXOR);
delete[] cursorXOR;
delete[] cursorAND;
return c;
}
void
MSWindowsDesks::destroyCursor(HCURSOR cursor) const
{
if (cursor != NULL) {
DestroyCursor(cursor);
}
}
ATOM
MSWindowsDesks::createDeskWindowClass(bool isPrimary) const
{
WNDCLASSEX classInfo;
classInfo.cbSize = sizeof(classInfo);
classInfo.style = CS_DBLCLKS | CS_NOCLOSE;
classInfo.lpfnWndProc = isPrimary ?
&MSWindowsDesks::primaryDeskProc :
&MSWindowsDesks::secondaryDeskProc;
classInfo.cbClsExtra = 0;
classInfo.cbWndExtra = 0;
classInfo.hInstance = MSWindowsScreen::getWindowInstance();
classInfo.hIcon = NULL;
classInfo.hCursor = m_cursor;
classInfo.hbrBackground = NULL;
classInfo.lpszMenuName = NULL;
classInfo.lpszClassName = "SynergyDesk";
classInfo.hIconSm = NULL;
return RegisterClassEx(&classInfo);
}
void
MSWindowsDesks::destroyClass(ATOM windowClass) const
{
if (windowClass != 0) {
UnregisterClass(reinterpret_cast<LPCTSTR>(windowClass),
MSWindowsScreen::getWindowInstance());
}
}
HWND
MSWindowsDesks::createWindow(ATOM windowClass, const char* name) const
{
HWND window = CreateWindowEx(WS_EX_TRANSPARENT |
WS_EX_TOOLWINDOW,
reinterpret_cast<LPCTSTR>(windowClass),
name,
WS_POPUP,
0, 0, 1, 1,
NULL, NULL,
MSWindowsScreen::getWindowInstance(),
NULL);
if (window == NULL) {
LOG((CLOG_ERR "failed to create window: %d", GetLastError()));
throw XScreenOpenFailure();
}
return window;
}
void
MSWindowsDesks::destroyWindow(HWND hwnd) const
{
if (hwnd != NULL) {
DestroyWindow(hwnd);
}
}
LRESULT CALLBACK
MSWindowsDesks::primaryDeskProc(
HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
return DefWindowProc(hwnd, msg, wParam, lParam);
}
LRESULT CALLBACK
MSWindowsDesks::secondaryDeskProc(
HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
// would like to detect any local user input and hide the hider
// window but for now we just detect mouse motion.
bool hide = false;
switch (msg) {
case WM_MOUSEMOVE:
if (LOWORD(lParam) != 0 || HIWORD(lParam) != 0) {
hide = true;
}
break;
}
if (hide && IsWindowVisible(hwnd)) {
ReleaseCapture();
SetWindowPos(hwnd, HWND_BOTTOM, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE |
SWP_NOACTIVATE | SWP_HIDEWINDOW);
}
return DefWindowProc(hwnd, msg, wParam, lParam);
}
void
MSWindowsDesks::deskMouseMove(SInt32 x, SInt32 y) const
{
// when using absolute positioning with mouse_event(),
// the normalized device coordinates range over only
// the primary screen.
SInt32 w = GetSystemMetrics(SM_CXSCREEN);
SInt32 h = GetSystemMetrics(SM_CYSCREEN);
mouse_event(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
(DWORD)((65535.0f * x) / (w - 1) + 0.5f),
(DWORD)((65535.0f * y) / (h - 1) + 0.5f),
0, 0);
}
void
MSWindowsDesks::deskMouseRelativeMove(SInt32 dx, SInt32 dy) const
{
// relative moves are subject to cursor acceleration which we don't
// want.so we disable acceleration, do the relative move, then
// restore acceleration. there's a slight chance we'll end up in
// the wrong place if the user moves the cursor using this system's
// mouse while simultaneously moving the mouse on the server
// system. that defeats the purpose of synergy so we'll assume
// that won't happen. even if it does, the next mouse move will
// correct the position.
// save mouse speed & acceleration
int oldSpeed[4];
bool accelChanged =
SystemParametersInfo(SPI_GETMOUSE,0, oldSpeed, 0) &&
SystemParametersInfo(SPI_GETMOUSESPEED, 0, oldSpeed + 3, 0);
// use 1:1 motion
if (accelChanged) {
int newSpeed[4] = { 0, 0, 0, 1 };
accelChanged =
SystemParametersInfo(SPI_SETMOUSE, 0, newSpeed, 0) ||
SystemParametersInfo(SPI_SETMOUSESPEED, 0, newSpeed + 3, 0);
}
// move relative to mouse position
mouse_event(MOUSEEVENTF_MOVE, dx, dy, 0, 0);
// restore mouse speed & acceleration
if (accelChanged) {
SystemParametersInfo(SPI_SETMOUSE, 0, oldSpeed, 0);
SystemParametersInfo(SPI_SETMOUSESPEED, 0, oldSpeed + 3, 0);
}
}
void
MSWindowsDesks::deskEnter(Desk* desk)
{
if (!m_isPrimary) {
ReleaseCapture();
}
ShowCursor(TRUE);
SetWindowPos(desk->m_window, HWND_BOTTOM, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE |
SWP_NOACTIVATE | SWP_HIDEWINDOW);
// restore the foreground window
// XXX -- this raises the window to the top of the Z-order. we
// want it to stay wherever it was to properly support X-mouse
// (mouse over activation) but i've no idea how to do that.
// the obvious workaround of using SetWindowPos() to move it back
// after being raised doesn't work.
DWORD thisThread =
GetWindowThreadProcessId(desk->m_window, NULL);
DWORD thatThread =
GetWindowThreadProcessId(desk->m_foregroundWindow, NULL);
AttachThreadInput(thatThread, thisThread, TRUE);
SetForegroundWindow(desk->m_foregroundWindow);
AttachThreadInput(thatThread, thisThread, FALSE);
EnableWindow(desk->m_window, desk->m_lowLevel ? FALSE : TRUE);
desk->m_foregroundWindow = NULL;
}
void
MSWindowsDesks::deskLeave(Desk* desk, HKL keyLayout)
{
ShowCursor(FALSE);
if (m_isPrimary) {
// map a window to hide the cursor and to use whatever keyboard
// layout we choose rather than the keyboard layout of the last
// active window.
int x, y, w, h;
if (desk->m_lowLevel) {
// with a low level hook the cursor will never budge so
// just a 1x1 window is sufficient.
x = m_xCenter;
y = m_yCenter;
w = 1;
h = 1;
}
else {
// with regular hooks the cursor will jitter as it's moved
// by the user then back to the center by us. to be sure
// we never lose it, cover all the monitors with the window.
x = m_x;
y = m_y;
w = m_w;
h = m_h;
}
SetWindowPos(desk->m_window, HWND_TOP, x, y, w, h,
SWP_NOACTIVATE | SWP_SHOWWINDOW);
// if not using low-level hooks we have to also activate the
// window to ensure we don't lose keyboard focus.
// FIXME -- see if this can be avoided. if so then always
// disable the window (see handling of SYNERGY_MSG_SWITCH).
if (!desk->m_lowLevel) {
SetActiveWindow(desk->m_window);
}
// if using low-level hooks then disable the foreground window
// so it can't mess up any of our keyboard events. the console
// program, for example, will cause characters to be reported as
// unshifted, regardless of the shift key state. interestingly
// we do see the shift key go down and up.
//
// note that we must enable the window to activate it and we
// need to disable the window on deskEnter.
else {
desk->m_foregroundWindow = getForegroundWindow();
if (desk->m_foregroundWindow != NULL) {
EnableWindow(desk->m_window, TRUE);
SetActiveWindow(desk->m_window);
DWORD thisThread =
GetWindowThreadProcessId(desk->m_window, NULL);
DWORD thatThread =
GetWindowThreadProcessId(desk->m_foregroundWindow, NULL);
AttachThreadInput(thatThread, thisThread, TRUE);
SetForegroundWindow(desk->m_window);
AttachThreadInput(thatThread, thisThread, FALSE);
}
}
// switch to requested keyboard layout
ActivateKeyboardLayout(keyLayout, 0);
}
else {
// move hider window under the cursor center, raise, and show it
SetWindowPos(desk->m_window, HWND_TOP,
m_xCenter, m_yCenter, 1, 1,
SWP_NOACTIVATE | SWP_SHOWWINDOW);
// watch for mouse motion. if we see any then we hide the
// hider window so the user can use the physically attached
// mouse if desired. we'd rather not capture the mouse but
// we aren't notified when the mouse leaves our window.
SetCapture(desk->m_window);
// warp the mouse to the cursor center
LOG((CLOG_DEBUG2 "warping cursor to center: %+d,%+d", m_xCenter, m_yCenter));
deskMouseMove(m_xCenter, m_yCenter);
}
}
void
MSWindowsDesks::deskThread(void* vdesk)
{
MSG msg;
// use given desktop for this thread
Desk* desk = reinterpret_cast<Desk*>(vdesk);
desk->m_threadID = GetCurrentThreadId();
desk->m_window = NULL;
desk->m_foregroundWindow = NULL;
if (desk->m_desk != NULL && SetThreadDesktop(desk->m_desk) != 0) {
// create a message queue
PeekMessage(&msg, NULL, 0,0, PM_NOREMOVE);
// create a window. we use this window to hide the cursor.
try {
desk->m_window = createWindow(m_deskClass, "SynergyDesk");
LOG((CLOG_DEBUG "desk %s window is 0x%08x", desk->m_name.c_str(), desk->m_window));
}
catch (...) {
// ignore
LOG((CLOG_DEBUG "can't create desk window for %s", desk->m_name.c_str()));
}
}
// tell main thread that we're ready
{
Lock lock(&m_mutex);
m_deskReady = true;
m_deskReady.broadcast();
}
while (GetMessage(&msg, NULL, 0, 0)) {
switch (msg.message) {
default:
TranslateMessage(&msg);
DispatchMessage(&msg);
continue;
case SYNERGY_MSG_SWITCH:
if (m_isPrimary && !m_noHooks) {
m_uninstall();
if (m_screensaverNotify) {
m_uninstallScreensaver();
m_installScreensaver();
}
switch (m_install()) {
case kHOOK_FAILED:
// we won't work on this desk
desk->m_lowLevel = false;
break;
case kHOOK_OKAY:
desk->m_lowLevel = false;
break;
case kHOOK_OKAY_LL:
desk->m_lowLevel = true;
break;
}
// a window on the primary screen with low-level hooks
// should never activate.
if (desk->m_window)
EnableWindow(desk->m_window, desk->m_lowLevel ? FALSE : TRUE);
}
break;
case SYNERGY_MSG_ENTER:
m_isOnScreen = true;
deskEnter(desk);
break;
case SYNERGY_MSG_LEAVE:
m_isOnScreen = false;
m_keyLayout = (HKL)msg.wParam;
deskLeave(desk, m_keyLayout);
break;
case SYNERGY_MSG_FAKE_KEY:
keybd_event(HIBYTE(msg.lParam), LOBYTE(msg.lParam), (DWORD)msg.wParam, 0);
break;
case SYNERGY_MSG_FAKE_BUTTON:
if (msg.wParam != 0) {
mouse_event((DWORD)msg.wParam, 0, 0, (DWORD)msg.lParam, 0);
}
break;
case SYNERGY_MSG_FAKE_MOVE:
deskMouseMove(static_cast<SInt32>(msg.wParam),
static_cast<SInt32>(msg.lParam));
break;
case SYNERGY_MSG_FAKE_REL_MOVE:
deskMouseRelativeMove(static_cast<SInt32>(msg.wParam),
static_cast<SInt32>(msg.lParam));
break;
case SYNERGY_MSG_FAKE_WHEEL:
// XXX -- add support for x-axis scrolling
if (msg.lParam != 0) {
mouse_event(MOUSEEVENTF_WHEEL, 0, 0, (DWORD)msg.lParam, 0);
}
break;
case SYNERGY_MSG_CURSOR_POS: {
POINT* pos = reinterpret_cast<POINT*>(msg.wParam);
if (!GetCursorPos(pos)) {
pos->x = m_xCenter;
pos->y = m_yCenter;
}
break;
}
case SYNERGY_MSG_SYNC_KEYS:
m_updateKeys->run();
break;
case SYNERGY_MSG_SCREENSAVER:
if (!m_noHooks) {
if (msg.wParam != 0) {
m_installScreensaver();
}
else {
m_uninstallScreensaver();
}
}
break;
case SYNERGY_MSG_FAKE_INPUT:
keybd_event(SYNERGY_HOOK_FAKE_INPUT_VIRTUAL_KEY,
SYNERGY_HOOK_FAKE_INPUT_SCANCODE,
msg.wParam ? 0 : KEYEVENTF_KEYUP, 0);
break;
}
// notify that message was processed
Lock lock(&m_mutex);
m_deskReady = true;
m_deskReady.broadcast();
}
// clean up
deskEnter(desk);
if (desk->m_window != NULL) {
DestroyWindow(desk->m_window);
}
if (desk->m_desk != NULL) {
closeDesktop(desk->m_desk);
}
}
MSWindowsDesks::Desk*
MSWindowsDesks::addDesk(const String& name, HDESK hdesk)
{
Desk* desk = new Desk;
desk->m_name = name;
desk->m_desk = hdesk;
desk->m_targetID = GetCurrentThreadId();
desk->m_thread = new Thread(new TMethodJob<MSWindowsDesks>(
this, &MSWindowsDesks::deskThread, desk));
waitForDesk();
m_desks.insert(std::make_pair(name, desk));
return desk;
}
void
MSWindowsDesks::removeDesks()
{
for (Desks::iterator index = m_desks.begin();
index != m_desks.end(); ++index) {
Desk* desk = index->second;
PostThreadMessage(desk->m_threadID, WM_QUIT, 0, 0);
desk->m_thread->wait();
delete desk->m_thread;
delete desk;
}
m_desks.clear();
m_activeDesk = NULL;
m_activeDeskName = "";
}
void
MSWindowsDesks::checkDesk()
{
// get current desktop. if we already know about it then return.
Desk* desk;
HDESK hdesk = openInputDesktop();
String name = getDesktopName(hdesk);
Desks::const_iterator index = m_desks.find(name);
if (index == m_desks.end()) {
desk = addDesk(name, hdesk);
// hold on to hdesk until thread exits so the desk can't
// be removed by the system
}
else {
closeDesktop(hdesk);
desk = index->second;
}
// if we are told to shut down on desk switch, and this is not the
// first switch, then shut down.
// Issue #5041 workaround - prevent synergys from shutting down when screen
// saver activates - It does not come back cleanly.
if (m_stopOnDeskSwitch && m_activeDesk != NULL && name != m_activeDeskName
&& !m_screensaver->isActive()) {
LOG((CLOG_DEBUG "shutting down because of desk switch to \"%s\"", name.c_str()));
m_events->addEvent(Event(Event::kQuit));
return;
}
// if active desktop changed then tell the old and new desk threads
// about the change. don't switch desktops when the screensaver is
// active becaue we'd most likely switch to the screensaver desktop
// which would have the side effect of forcing the screensaver to
// stop.
if (name != m_activeDeskName && !m_screensaver->isActive()) {
// show cursor on previous desk
bool wasOnScreen = m_isOnScreen;
if (!wasOnScreen) {
sendMessage(SYNERGY_MSG_ENTER, 0, 0);
}
// check for desk accessibility change. we don't get events
// from an inaccessible desktop so when we switch from an
// inaccessible desktop to an accessible one we have to
// update the keyboard state.
LOG((CLOG_DEBUG "switched to desk \"%s\"", name.c_str()));
bool syncKeys = false;
bool isAccessible = isDeskAccessible(desk);
if (isDeskAccessible(m_activeDesk) != isAccessible) {
if (isAccessible) {
LOG((CLOG_DEBUG "desktop is now accessible"));
syncKeys = true;
}
else {
LOG((CLOG_DEBUG "desktop is now inaccessible"));
}
}
// switch desk
m_activeDesk = desk;
m_activeDeskName = name;
sendMessage(SYNERGY_MSG_SWITCH, 0, 0);
// hide cursor on new desk
if (!wasOnScreen) {
sendMessage(SYNERGY_MSG_LEAVE, (WPARAM)m_keyLayout, 0);
}
// update keys if necessary
if (syncKeys) {
updateKeys();
}
}
else if (name != m_activeDeskName) {
// screen saver might have started
PostThreadMessage(m_threadID, SYNERGY_MSG_SCREEN_SAVER, TRUE, 0);
}
}
bool
MSWindowsDesks::isDeskAccessible(const Desk* desk) const
{
return (desk != NULL && desk->m_desk != NULL);
}
void
MSWindowsDesks::waitForDesk() const
{
MSWindowsDesks* self = const_cast<MSWindowsDesks*>(this);
Lock lock(&m_mutex);
while (!(bool)m_deskReady) {
m_deskReady.wait();
}
self->m_deskReady = false;
}
void
MSWindowsDesks::handleCheckDesk(const Event&, void*)
{
checkDesk();
// also check if screen saver is running if on a modern OS and
// this is the primary screen.
if (m_isPrimary) {
BOOL running;
SystemParametersInfo(SPI_GETSCREENSAVERRUNNING, 0, &running, FALSE);
PostThreadMessage(m_threadID, SYNERGY_MSG_SCREEN_SAVER, running, 0);
}
}
HDESK
MSWindowsDesks::openInputDesktop()
{
return OpenInputDesktop(
DF_ALLOWOTHERACCOUNTHOOK, TRUE,
DESKTOP_CREATEWINDOW | DESKTOP_HOOKCONTROL | GENERIC_WRITE);
}
void
MSWindowsDesks::closeDesktop(HDESK desk)
{
if (desk != NULL) {
CloseDesktop(desk);
}
}
String
MSWindowsDesks::getDesktopName(HDESK desk)
{
if (desk == NULL) {
return String();
}
else {
DWORD size;
GetUserObjectInformation(desk, UOI_NAME, NULL, 0, &size);
TCHAR* name = (TCHAR*)alloca(size + sizeof(TCHAR));
GetUserObjectInformation(desk, UOI_NAME, name, size, &size);
String result(name);
return result;
}
}
HWND
MSWindowsDesks::getForegroundWindow() const
{
// Ideally we'd return NULL as much as possible, only returning
// the actual foreground window when we know it's going to mess
// up our keyboard input. For now we'll just let the user
// decide.
if (m_leaveForegroundOption) {
return NULL;
}
return GetForegroundWindow();
}